Searched refs:no_of_slots (Results 1 – 5 of 5) sorted by relevance
2200 int no_of_slots; in kr_np_floatmalloc() local2220 no_of_slots = KRNP_FIXED_PAGESIZE/(size * sizeof(float)); in kr_np_floatmalloc()2221 if (no_of_slots < 1) in kr_np_floatmalloc()2222 no_of_slots = 1; in kr_np_floatmalloc()2229 size * no_of_slots * sizeof(float)); in kr_np_floatmalloc()2231 page->data = (float *) malloc(size * no_of_slots * sizeof(float)); in kr_np_floatmalloc()2236 page->no_of_slots = page->no_of_free_slots = no_of_slots; in kr_np_floatmalloc()2244 for (i=0; i<no_of_slots-1; i++) in kr_np_floatmalloc()2248 *((int *) ((float *) (page->data + (no_of_slots-1)*size))) = -1; in kr_np_floatmalloc()2286 ptr >= (page->data + page->no_of_slots*page->slotsize))) in kr_np_floatfree()[all …]
2756 int no_of_slots = 0; /* No. of slots required on the stack in sim_resume() local
2757 int no_of_slots = 0; /* No. of slots required on the stack in sim_resume() local
2762 int no_of_slots = 0; /* No. of slots required on the stack
2762 int no_of_slots = 0; /* No. of slots required on the stack in sim_resume() local