Searched refs:nodeSetActive (Results 1 – 13 of 13) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_shaders.c | 1050 nodeSetActive(ntree, output); in EEVEE_material_default_diffuse_get() 1079 nodeSetActive(ntree, output); in EEVEE_material_default_glossy_get() 1107 nodeSetActive(ntree, output); in EEVEE_material_default_error_get() 1124 nodeSetActive(ntree, output); in EEVEE_shader_default_surface_nodetree() 1152 nodeSetActive(ntree, output); in EEVEE_shader_default_world_nodetree()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/ |
H A D | node_group.c | 1006 nodeSetActive(ntree, gnode); in node_group_make_exec() 1063 nodeSetActive(ntree, gnode); in node_group_insert_exec()
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H A D | node_edit.c | 510 nodeSetActive(ntree, output); in ED_node_shader_default() 547 nodeSetActive(sce->nodetree, in); in ED_node_composit_default() 581 nodeSetActive(tex->nodetree, in); in ED_node_texture_default() 662 nodeSetActive(ntree, node); in ED_node_set_active()
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H A D | node_templates.c | 252 nodeSetActive(ntree, node_from); in node_socket_add_replace()
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H A D | drawnode.c | 225 nodeSetActive(ntree, node);
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | material.c | 1764 nodeSetActive(ntree, output); in material_default_surface_init() 1787 nodeSetActive(ntree, output); in material_default_volume_init() 1810 nodeSetActive(ntree, output); in material_default_holdout_init()
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H A D | linestyle.c | 2074 nodeSetActive(ntree, input_texure); in BKE_linestyle_default_shader()
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H A D | node.c | 3436 void nodeSetActive(bNodeTree *ntree, bNode *node) in nodeSetActive() function
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/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/ |
H A D | rna_material.c | 154 nodeSetActive(ma->nodetree, node); in rna_Material_active_paint_texture_index_update()
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H A D | rna_nodetree.c | 1057 nodeSetActive(ntree, node); in rna_NodeTree_active_node_set()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_node.h | 656 void nodeSetActive(struct bNodeTree *ntree, struct bNode *node);
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/blender_interface/ |
H A D | BlenderStrokeRenderer.cpp | 419 nodeSetActive(ntree, output_material); in GetStrokeShader()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | paint_image_proj.c | 6570 nodeSetActive(ntree, imanode); in proj_paint_add_slot()
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