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Searched refs:nodeSetActive (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_shaders.c1050 nodeSetActive(ntree, output); in EEVEE_material_default_diffuse_get()
1079 nodeSetActive(ntree, output); in EEVEE_material_default_glossy_get()
1107 nodeSetActive(ntree, output); in EEVEE_material_default_error_get()
1124 nodeSetActive(ntree, output); in EEVEE_shader_default_surface_nodetree()
1152 nodeSetActive(ntree, output); in EEVEE_shader_default_world_nodetree()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/
H A Dnode_group.c1006 nodeSetActive(ntree, gnode); in node_group_make_exec()
1063 nodeSetActive(ntree, gnode); in node_group_insert_exec()
H A Dnode_edit.c510 nodeSetActive(ntree, output); in ED_node_shader_default()
547 nodeSetActive(sce->nodetree, in); in ED_node_composit_default()
581 nodeSetActive(tex->nodetree, in); in ED_node_texture_default()
662 nodeSetActive(ntree, node); in ED_node_set_active()
H A Dnode_templates.c252 nodeSetActive(ntree, node_from); in node_socket_add_replace()
H A Ddrawnode.c225 nodeSetActive(ntree, node);
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dmaterial.c1764 nodeSetActive(ntree, output); in material_default_surface_init()
1787 nodeSetActive(ntree, output); in material_default_volume_init()
1810 nodeSetActive(ntree, output); in material_default_holdout_init()
H A Dlinestyle.c2074 nodeSetActive(ntree, input_texure); in BKE_linestyle_default_shader()
H A Dnode.c3436 void nodeSetActive(bNodeTree *ntree, bNode *node) in nodeSetActive() function
/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/
H A Drna_material.c154 nodeSetActive(ma->nodetree, node); in rna_Material_active_paint_texture_index_update()
H A Drna_nodetree.c1057 nodeSetActive(ntree, node); in rna_NodeTree_active_node_set()
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_node.h656 void nodeSetActive(struct bNodeTree *ntree, struct bNode *node);
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/blender_interface/
H A DBlenderStrokeRenderer.cpp419 nodeSetActive(ntree, output_material); in GetStrokeShader()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dpaint_image_proj.c6570 nodeSetActive(ntree, imanode); in proj_paint_add_slot()