/dports/math/jacop/jacop-4.8.0/src/main/java/org/jacop/floats/constraints/linear/ |
H A D | BNode.java | 75 double node_max = max(); in propagate() local 78 if (max < node_max) { in propagate() 89 if (min > node_max) in propagate() 97 else if (max < node_max) { in propagate() 120 double node_max = max(); in propagateAndPrune() local 127 if (max < node_max) { in propagateAndPrune() 140 if (min > node_max) in propagateAndPrune() 145 prune(min, node_max); in propagateAndPrune() 150 else if (max < node_max) { in propagateAndPrune() 164 prune(node_min, node_max); in propagateAndPrune() [all …]
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H A D | VarWeightNode.java | 76 double node_max = max(); in propagate() local 79 if (max < node_max) { in propagate() 87 if (min > node_max) in propagate() 90 updateBounds(min, node_max, lb, ub); in propagate() 95 else if (max < node_max) { in propagate() 118 double node_max = max(); in propagateAndPrune() local 121 if (max < node_max) { in propagateAndPrune() 128 if (min > node_max) in propagateAndPrune() 131 updateBounds(min, node_max, lb, ub); in propagateAndPrune() 136 else if (max < node_max) { in propagateAndPrune()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | mapgen_v7.cpp | 276 layers_prepare(node_min, node_max); in makeChunk() 282 updateHeightmap(node_min, node_max); in makeChunk() 521 if (node_max.Y <= water_level) in generateMountainTerrain() 589 if (node_max.Y < water_level) in generateBiomes() 666 if (water_level > node_max.Y) in dustTopNodes() 676 s16 y = node_max.Y; in dustTopNodes() 692 if (y == node_max.Y) in dustTopNodes() 719 if (y > node_max.Y) { 757 if (y > node_max.Y) { 803 (node_max.Y - node_min.Y + 1) * in generateCaves() [all …]
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H A D | mapgen_v5.cpp | 297 layers_prepare(node_min, node_max); in makeChunk() 301 updateHeightmap(node_min, node_max); in makeChunk() 397 for(s16 z=node_min.Z; z<=node_max.Z; z++) { in generateBaseTerrain() 435 for(s16 z=node_min.Z; z<=node_max.Z; z++) { in generateBlobs() 463 if (node_max.Y < water_level) in generateBiomes() 473 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateBiomes() 481 u32 i = vm->m_area.index(x, node_max.Y, z); in generateBiomes() 532 if (water_level > node_max.Y) in dustTopNodes() 535 for (s16 z = node_min.Z; z <= node_max.Z; z++) in dustTopNodes() 542 s16 y = node_max.Y + 1; in dustTopNodes() [all …]
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H A D | mapgen_singlenode.cpp | 81 v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); in makeChunk() local 85 for (s16 z = node_min.Z; z <= node_max.Z; z++) in makeChunk() 86 for (s16 y = node_min.Y; y <= node_max.Y; y++) { in makeChunk() 88 for (s16 x = node_min.X; x <= node_max.X; x++) { in makeChunk() 96 updateLiquid(node_min, node_max); in makeChunk() 101 node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); in makeChunk()
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H A D | mapgen_indev.cpp | 173 float_islands_prepare(node_min, node_max, sp->float_islands); in calculateNoise() 176 layers_prepare(node_min, node_max); in calculateNoise() 235 int volume_nodes = (node_max.X - node_min.X + 1) * in generateCaves() 236 (node_max.Y - node_min.Y + 1) * MAP_BLOCKSIZE; in generateCaves() 255 cave.makeCave(node_min, node_max, max_stone_y); in generateCaves() 346 float xl = node_max.X - node_min.X; in float_islands_generate() 347 float yl = node_max.Y - node_min.Y; in float_islands_generate() 348 float zl = node_max.Z - node_min.Z; in float_islands_generate() 393 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateGround() 394 for (s16 x = node_min.X; x <= node_max.X; x++, index++) { in generateGround() [all …]
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H A D | mapgen_v6.cpp | 561 node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); in makeChunk() 617 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateGround() 660 for (s16 z = node_min.Z; z <= node_max.Z; z++) in addMud() 699 for (s16 y = y_start; y <= node_max.Y; y++) { in addMud() 731 s16 y = node_max.Y; in flowMud() 860 pr.range(node_min.X, node_max.X) - size.X / 2, in addDirtGravelBlobs() 861 pr.range(node_min.Y, node_max.Y) - size.Y / 2, in addDirtGravelBlobs() 862 pr.range(node_min.Z, node_max.Z) - size.Z / 2 in addDirtGravelBlobs() 937 if (node_max.Y < water_level) in placeTreesAndJungleGrass() 967 if(y > node_max.Y - 6) in placeTreesAndJungleGrass() [all …]
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H A D | cavegen.cpp | 71 node_max = nmax; in makeCave() 76 ar = node_max - node_min + v3s16(1, 1, 1); in makeCave() 265 int full_ymax = node_max.Y + MAP_BLOCKSIZE; in carveRoute() 324 node_max = nmax; in makeCave() 329 ar = node_max - node_min + v3s16(1, 1, 1); in makeCave() 442 if (p.Z >= node_min.Z && p.Z <= node_max.Z && in makeTunnel() 443 p.X >= node_min.X && p.X <= node_max.X) { in makeTunnel() 453 if (p.Z >= node_min.Z && p.Z <= node_max.Z && in makeTunnel() 454 p.X >= node_min.X && p.X <= node_max.X) { in makeTunnel() 554 p.X <= node_max.X && p.Z <= node_max.Z) { in carveRoute() [all …]
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H A D | mapgen_indev.h | 57 void layers_prepare(const v3POS & node_min, const v3POS & node_max); 63 void float_islands_prepare(const v3POS & node_min, const v3POS & node_max, int min_y); 64 …int float_islands_generate(const v3POS & node_min, const v3POS & node_max, int min_y, ManualMapVox…
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/dports/games/minetest/minetest-5.4.1/src/mapgen/ |
H A D | mapgen_singlenode.cpp | 63 v3s16 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() local 69 for (s16 z = node_min.Z; z <= node_max.Z; z++) in makeChunk() 70 for (s16 y = node_min.Y; y <= node_max.Y; y++) { in makeChunk() 72 for (s16 x = node_min.X; x <= node_max.X; x++) { in makeChunk() 80 updateLiquid(&data->transforming_liquid, node_min, node_max); in makeChunk() 84 setLighting(LIGHT_SUN, node_min, node_max); in makeChunk()
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H A D | mapgen_v6.cpp | 549 updateHeightmap(node_min, node_max); in makeChunk() 573 updateHeightmap(node_min, node_max); in makeChunk() 649 node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE, in makeChunk() 689 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateGround() 734 for (s16 z = node_min.Z; z <= node_max.Z; z++) in addMud() 773 for (s16 y = y_start; y <= node_max.Y; y++) { in addMud() 805 p2d = v2s16(node_max.X, node_max.Z) - v2s16(x, z); in flowMud() 809 s16 y = node_max.Y; in flowMud() 942 if (node_max.Y < water_level) in placeTreesAndJungleGrass() 1022 if (y < water_level || y > node_max.Y - 6) in placeTreesAndJungleGrass() [all …]
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H A D | mapgen_flat.cpp | 221 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() 231 updateHeightmap(node_min, node_max); in makeChunk() 262 m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); in makeChunk() 269 m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); in makeChunk() 280 calcLighting(node_min - v3s16(0, 1, 0), node_max + v3s16(0, 1, 0), in makeChunk() 304 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateTerrain() 305 for (s16 x = node_min.X; x <= node_max.X; x++, ni2d++) { in generateTerrain() 318 for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) { in generateTerrain()
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H A D | mapgen_v5.cpp | 213 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() 224 updateHeightmap(node_min, node_max); in makeChunk() 255 m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); in makeChunk() 263 m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); in makeChunk() 276 calcLighting(node_min - v3s16(0, 1, 0), node_max + v3s16(0, 1, 0), in makeChunk() 294 for (s16 z=node_min.Z; z<=node_max.Z; z++) { in generateBaseTerrain() 295 for (s16 y=node_min.Y - 1; y<=node_max.Y + 1; y++) { in generateBaseTerrain() 297 for (s16 x=node_min.X; x<=node_max.X; x++, vi++, index++, index2d++) { in generateBaseTerrain()
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H A D | mapgen_v7.cpp | 330 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() 340 updateHeightmap(node_min, node_max); in makeChunk() 371 m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); in makeChunk() 379 m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); in makeChunk() 391 node_max.Y >= floatland_ymin - csize.Y * 2 && node_min.Y <= floatland_ymax); in makeChunk() 394 calcLighting(node_min - v3s16(0, 1, 0), node_max + v3s16(0, 1, 0), in makeChunk() 512 node_max.Y >= floatland_ymin && node_min.Y <= floatland_ymax) { in generateTerrain() 518 for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++, cache_index++) { in generateTerrain() 545 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateTerrain() 546 for (s16 x = node_min.X; x <= node_max.X; x++, index2d++) { in generateTerrain() [all …]
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H A D | mapgen_carpathian.cpp | 271 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() 282 updateHeightmap(node_min, node_max); in makeChunk() 313 m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); in makeChunk() 321 m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); in makeChunk() 332 calcLighting(node_min - v3s16(0, 1, 0), node_max + v3s16(0, 1, 0), in makeChunk() 373 if ((spflags & MGCARPATHIAN_RIVERS) && node_max.Y >= water_level - 16) { in getSpawnLevelAtPoint() 467 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateTerrain() 468 for (s16 x = node_min.X; x <= node_max.X; x++, index2d++) { in generateTerrain() 495 if ((spflags & MGCARPATHIAN_RIVERS) && node_max.Y >= water_level - 16) { in generateTerrain() 516 for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; in generateTerrain() [all …]
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H A D | mapgen_valleys.cpp | 223 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); in makeChunk() 238 updateHeightmap(node_min, node_max); in makeChunk() 266 m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); in makeChunk() 274 m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); in makeChunk() 283 calcLighting(node_min - v3s16(0, 1, 0), node_max + v3s16(0, 1, 0), in makeChunk() 363 for (s16 z = node_min.Z; z <= node_max.Z; z++) in generateTerrain() 364 for (s16 x = node_min.X; x <= node_max.X; x++, index_2d++) { in generateTerrain() 421 for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) { in generateTerrain()
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/dports/textproc/p5-Search-Elasticsearch/Search-Elasticsearch-6.00/lib/Search/Elasticsearch/Role/CxnPool/ |
H A D | Sniff.pm | 55 my $node_max = $data->{http}{max_content_length_in_bytes} || 0; 57 = $node_max == 0 ? $max 58 : $max == 0 ? $node_max 59 : min( $node_max, $max );
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/dports/science/py-cirq-aqt/Cirq-0.12.0/cirq-core/cirq/contrib/paulistring/ |
H A D | recombine.py | 37 node_max = (string_op, 0, possible_node) 59 if sort_key(curr) > sort_key(node_max): 60 node_max = curr 62 node_maxes.append(node_max)
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/dports/science/py-cirq-core/Cirq-0.13.1/cirq-core/cirq/contrib/paulistring/ |
H A D | recombine.py | 37 node_max = (string_op, 0, possible_node) 59 if sort_key(curr) > sort_key(node_max): 60 node_max = curr 62 node_maxes.append(node_max)
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/dports/science/py-cirq-pasqal/Cirq-0.13.1/cirq-core/cirq/contrib/paulistring/ |
H A D | recombine.py | 37 node_max = (string_op, 0, possible_node) 59 if sort_key(curr) > sort_key(node_max): 60 node_max = curr 62 node_maxes.append(node_max)
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/dports/science/py-cirq-google/Cirq-0.13.0/cirq-core/cirq/contrib/paulistring/ |
H A D | recombine.py | 37 node_max = (string_op, 0, possible_node) 59 if sort_key(curr) > sort_key(node_max): 60 node_max = curr 62 node_maxes.append(node_max)
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/dports/science/py-cirq-ionq/Cirq-0.13.1/cirq-core/cirq/contrib/paulistring/ |
H A D | recombine.py | 37 node_max = (string_op, 0, possible_node) 59 if sort_key(curr) > sort_key(node_max): 60 node_max = curr 62 node_maxes.append(node_max)
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/dports/security/john/john-1.9.0-jumbo-1/src/ |
H A D | options.c | 687 options.node_min = options.node_max = i; 691 options.node_min = options.node_max = i; 884 &options.node_min, &options.node_max, 888 options.node_max = options.node_min; 891 options.node_max += options.fork - 1; 895 options.node_max += mpi_p - 1; 902 else if (options.node_min > options.node_max) 906 else if (options.node_max > options.node_count) 922 options.node_max - options.node_min + 1 == 935 options.node_count = options.node_max; [all …]
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/syntax_tools/src/ |
H A D | erl_recomment.erl | 165 Max = node_max(N), 361 Max = node_max(Node), 385 Max = node_max(Node), 421 Max = node_max(Node), 515 Max1 = erlang:max(node_max(Node), Max), 526 Max1 = erlang:max(node_max(Node), Max), 661 node_max(#leaf{max = Max}) -> function 663 node_max(#tree{max = Max}) -> function 665 node_max(#list{max = Max}) -> function
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/syntax_tools/src/ |
H A D | erl_recomment.erl | 165 Max = node_max(N), 361 Max = node_max(Node), 385 Max = node_max(Node), 421 Max = node_max(Node), 515 Max1 = erlang:max(node_max(Node), Max), 526 Max1 = erlang:max(node_max(Node), Max), 661 node_max(#leaf{max = Max}) -> function 663 node_max(#tree{max = Max}) -> function 665 node_max(#list{max = Max}) -> function
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