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/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOSPRESMO.cpp65 writeNodePtr->node_x = preNodePtr->node_x; in remove_duplicate_node()
74 vX = debugPtr->node_x - writeNodePtr->node_x; in remove_duplicate_node()
89 writeNodePtr->node_x = preNodePtr->node_x; in remove_duplicate_node()
275 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path()
409 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path()
421 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path()
457 dvecX = debugPtr2->node_x-debugPtr1->node_x; in smooth_path2()
504 writeNodePtr->node_x = oldPreNodePtr->node_x; in smooth_path2()
766 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path2()
777 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path2()
[all …]
H A DOSPATH.cpp116 vX = debugNode2->node_x - debugNode2->node_x; in debug_check()
136 vecX = nextNode->node_x-curNode->node_x; in debug_check_smode_exclude_hostile()
159 dvecX = debugPtr2->node_x-debugPtr1->node_x; in debug_check_sailable_path()
1901 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path()
1910 newVectorX= ptr3->node_x - ptr2->node_x; in smooth_the_path()
1922 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path()
1933 ptr2->node_x = (ptr1->node_x+ptr3->node_x)/2; in smooth_the_path()
1945 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path()
1992 ptr2->node_x = ptr3->node_x; in smooth_the_path()
2030 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path()
[all …]
H A DOSPREOFF.cpp224 int leaderNodeXLoc = cur_leader_node_ptr->node_x; in seek_path_join_offset()
255 curNode->node_x = start_x; in seek_path_join_offset()
358 leaderNodeXLoc = cur_leader_node_ptr->node_x; in seek_path_join_offset()
534 preNonblockedXLoc = (cur_result_node_ptr-1)->node_x; in use_offset_method()
559 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method()
595 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method()
663 preNonblockedXLoc = (cur_result_node_ptr-1)->node_x; in use_offset_method()
692 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method()
874 err_when(curNodePtr->node_x+x_offset<0 || curNodePtr->node_x+x_offset>=MAX_WORLD_X_LOC || in copy_leader_path_offset()
877 int preXLoc = curNodePtr->node_x+x_offset; in copy_leader_path_offset()
[all …]
H A DOSPREDBG.cpp54 err_when(debugSreNode1->node_x<0 || debugSreNode1->node_x>=MAX_WORLD_X_LOC || in debug_check()
56 debugSreVX = debugSreNode2->node_x - debugSreNode1->node_x; in debug_check()
61 err_when(debugSreNode1->node_x<0 || debugSreNode1->node_x>=MAX_WORLD_X_LOC || in debug_check()
92 checkXLoc = debugSreNode1->node_x; in debug_check_sub_mode_path()
94 debugSreVX = debugSreNode2->node_x - debugSreNode1->node_x; in debug_check_sub_mode_path()
/dports/math/polymake/polymake-4.5/apps/graph/src/
H A Dhd_embedder.cc92 node_x[*n] = x; in init()
141 if (node_x[*n2] - node_x[n2[-1]] + epsilon < *wd) in compute()
154 embedding(*n,0)=node_x[*n]; in compute()
171 double diff_to_min = node_x[node] - x_min; in try_move_node()
181 if (node_x[node2]+delta > x_min) { in try_move_node()
189 if (moved || node_x[node2]+delta+epsilon < node_x[node]) { in try_move_node()
199 assign_min(x_min, node_x[n[2]]-delta); in try_move_node()
213 if (node_x[node2]-delta < x_min) { in try_move_node()
221 if (moved || node_x[node2]-delta-epsilon > node_x[node]) { in try_move_node()
244 const double dx=x-node_x[node]; in adjust_x()
[all …]
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dmap_songcave.lua43 local spirit = createEntity("erulianghost", "", node_x(e6), node_y(e6))
53 local cam = createEntity("empty", "", node_x(e1), node_y(e1))
58 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1)
71 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1)
84 entity_setPosition(cam, node_x(e6), node_y(e6), 4, 0, 0, 1)
94 spawnParticleEffect("erulian-appear", node_x(g1), node_y(g1))
95 local e = createEntity("erulianghost", "", node_x(g1), node_y(g1))
110 spawnParticleEffect("erulian-appear", node_x(g2), node_y(g2))
111 local e = createEntity("erulianghost", "", node_x(g2), node_y(g2))
H A Dmap_sunvision.lua35 entity_setPosition(getNaija(), node_x(node), node_y(node))
66 entity_setPosition(camDummy, node_x(s1c2), node_y(s1c2), 16, 0, 0, 1)
78 entity_setPosition(camDummy, node_x(s1c3), node_y(s1c3), 5, 0, 0, 1)
92 entity_setPosition(camDummy, node_x(s2c1), node_y(s2c1), 0.1)
97 entity_setPosition(camDummy, node_x(s2c2), node_y(s2c2), 8, 0, 0, 1)
111 entity_setPosition(camDummy, node_x(s2c3), node_y(s2c3), 8, 0, 0, 1)
118 spawnParticleEffect("TinyRedExplode", node_x(s2c3), node_y(s2c3))
122 createEntity("ClockworkFish", "", node_x(s2c3), node_y(s2c3))
134 entity_setPosition(camDummy, node_x(s3c1), node_y(s3c1), 0.1)
H A Dmap_vedhacave.lua40 local luc = createEntity("lucien-baby", "", node_x(lunode), node_y(lunode))
48 entity_setPosition(n, node_x(nd1), node_y(nd1))
50 entity_setPosition(li, node_x(nd2), node_y(nd2))
75 entity_setPosition(n, node_x(node), node_y(node))
100 entity_setPosition(n, node_x(node), node_y(node))
102 entity_setPosition(li, node_x(node), node_y(node))
139 entity_setPosition(n, node_x(node), node_y(node))
H A Dnode_13encounter.lua32 v.mia = createEntity("13_Progression", "", node_x(me), node_y(me))
57 if entity_x(v.n) < node_x(me) then
61 entity_setPosition(v.n, node_x(me)+offx, node_y(me)+offy, 1, 0, 0, 1)
67 entity_setPosition(v.mia, node_x(me), node_y(me))
75 spawnParticleEffect("MiaWarp", node_x(me), node_y(me))
93 spawnParticleEffect("MiaWarp", node_x(me), node_y(me))
H A Dmap_naijacave.lua54 entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
68 entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3))
70 entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
136 entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
150 entity_setPosition(camDummy, node_x(camNode2), node_y(camNode2), -200, 0, 0, 1)
159 entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3), -200, 0, 0, 1)
164 entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
H A Dnode_title_continue.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
44 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
55 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me))
68 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dmap_mithalas02.lua39 local spirit = createEntity("drask", "", node_x(sn), node_y(sn))
42 local cam = createEntity("empty", "", node_x(e1), node_y(e1))
47 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1)
62 entity_setPosition(cam, node_x(e4), node_y(e4), 5, 0, 0, 1)
67 entity_setPosition(cam, node_x(e5), node_y(e5), 5, 0, 0, 1)
H A Dmap_forest04.lua42 local spirit = createEntity("druniad", "", node_x(sn), node_y(sn))
45 local cam = createEntity("empty", "", node_x(e1), node_y(e1))
50 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1)
66 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1)
79 entity_setPosition(cam, node_x(e6), node_y(e6), 5, 0, 0, 1)
H A Dmap_mithalasvision.lua122 entity_setPosition(camDummy, node_x(city2), node_y(city2), 10, 0, 0, 1)
172 entity_setPosition(camDummy, node_x(statue2), node_y(statue2), 10, 0, 0, 1)
213 entity_setPosition(camDummy, node_x(priests2), node_y(priests2), 10, 0, 0, 1)
255 spawnParticleEffect("PriestExperiment", node_x(priestCenter), node_y(priestCenter))
264 entity_setPosition(priest1, node_x(p1), node_y(p1))
265 entity_setPosition(priest2, node_x(p2), node_y(p2))
374 entity_setPosition(camDummy, node_x(rot2), node_y(rot2), 15, 0, 0, 1)
397 entity_setPosition(camDummy, node_x(drask2), node_y(drask2), 9, 0, 0, 1)
418 spawnParticleEffect("priesttransport", node_x(priestCenter), node_y(priestCenter))
H A Dnode_title_mods.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
50 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me))
60 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
H A Dmap_energytemple05.lua38 local spirit = createEntity("krotite-end", "", node_x(sn), node_y(sn))
40 local cam = createEntity("empty", "", node_x(e1), node_y(e1))
45 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1)
58 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1)
H A Dmap_forestvision.lua64 entity_setPosition(camDummy, node_x(cam2), node_y(cam2), 10, 0, 0, 1)
74 entity_setPosition(camDummy, node_x(cam3), node_y(cam3), 5, 0, 0, 1)
92 entity_setPosition(camDummy, node_x(campan2), node_y(campan2), 16, 0, 0, 1)
105 entity_setPosition(camDummy, node_x(campan3), node_y(campan3), 11, 0, 0, 1)
120 entity_setPosition(camDummy, node_x(camdestroy2), node_y(camdestroy2), 10, 0, 0, 0)
H A Dmap_energytemplevision.lua75 entity_setPosition(camDummy, node_x(cam2), node_y(cam2), 10, 0, 0, 1)
87 entity_setPosition(camDummy, node_x(cam3), node_y(cam3), 5, 0, 0, 1)
107 entity_setPosition(camDummy, node_x(camKrotiteBattle1), node_y(camKrotiteBattle1))
160 entity_setPosition(camDummy, node_x(camBattle1), node_y(camBattle1))
170 entity_setPosition(camDummy, node_x(camBattle2), node_y(camBattle2), 2, 0, 0, 1)
H A Dnode_title_newgame.lua34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
38 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
45 setMousePos(toWindowFromWorld(node_x(me), node_y(me)-20))
56 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me))
H A Dnode_energygodencounter.lua38 spawnParticleEffect("EnergyGodSong", node_x(node), node_y(node))
59 local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn))
111 spawnParticleEffect("EnergyGodStatueCrumble", node_x(crumbleNode), node_y(crumbleNode))
120 spawnParticleEffect("EnergyGodStatueDust", node_x(particleNode), node_y(particleNode))
134 spawnParticleEffect("EnergyGodEnergy", node_x(particleNode), node_y(particleNode))
138 spawnParticleEffect("EnergyGodSend", node_x(particleNode2), node_y(particleNode2))
233 local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn))
H A Dmap_secret03.lua28 entity_setPosition(n, node_x(node), node_y(node))
36 entity_setPosition(camDummy, node_x(start), node_y(start)-400)
37 entity_setPosition(camDummy, node_x(start), node_y(start), 7, 0, 0, 1)
76 entity_setPosition(naija, node_x(node), node_y(node), 6, 0, 0, 1)
/dports/math/gri/gri-2.12.23/doc/examples/
H A DFEM.pl15 ($index, $node_x[$max_node], $node_y[$max_node]) = split;
40 print "i=", $i," c[i]=", $c[$i], " node_x[]=", $node_x[$c[$i]], "\n";
42 print $node_x[$a[$i]], " ", $node_y[$a[$i]], "\n";
43 print $node_x[$b[$i]], " ", $node_y[$b[$i]], "\n";
44 print $node_x[$c[$i]], " ", $node_y[$c[$i]], "\n";
46 print $node_x[$a[$i]], " ", $node_y[$a[$i]], "\n";
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A Dbitmap_draw_2d.c397 } *node_x = MEM_mallocN(sizeof(*node_x) * (size_t)(verts_len + 1), __func__); in BLI_bitmap_draw_2d_poly_v2i_n() local
405 struct NodeX *n = &node_x[node_x_len++]; in BLI_bitmap_draw_2d_poly_v2i_n()
418 struct NodeX *n = &node_x[i]; in BLI_bitmap_draw_2d_poly_v2i_n()
445 if (node_x[i].x > node_x[i + 1].x) { in BLI_bitmap_draw_2d_poly_v2i_n()
446 SWAP(struct NodeX, node_x[i], node_x[i + 1]); in BLI_bitmap_draw_2d_poly_v2i_n()
459 int x_src = node_x[i].x; in BLI_bitmap_draw_2d_poly_v2i_n()
460 int x_dst = node_x[i + 1].x; in BLI_bitmap_draw_2d_poly_v2i_n()
485 const int *s = span_y[node_x[i_src].span_y_index]; in BLI_bitmap_draw_2d_poly_v2i_n()
490 node_x[i_dst].span_y_index = node_x[i_src].span_y_index; in BLI_bitmap_draw_2d_poly_v2i_n()
504 struct NodeX *n = &node_x[node_x_len++]; in BLI_bitmap_draw_2d_poly_v2i_n()
[all …]
/dports/cad/pdnmesh/pdnmesh-0.2.2/src/
H A Dbitree.c59 rotateLeftx( Mesh *Ms, node_x *x) in rotateLeftx()
62 node_x *y= x->right; in rotateLeftx()
84 rotateRightx( Mesh *Ms, node_x *x) in rotateRightx()
87 node_x *y = x->left; in rotateRightx()
110 insertFixupx( Mesh *Ms, node_x *x ) in insertFixupx()
141 node_x *y = x->parent->parent->left; in insertFixupx()
167 rotateLefty(node_y *x, node_x* xparent) in rotateLefty()
193 rotateRighty( node_y *x, node_x* xparent ) in rotateRighty()
280 node_x *currentx, *parentx, *xx; in BIT_insert()
367 if ( (xx =(node_x*) malloc( sizeof(node_x))) == 0 ){ in BIT_insert()
[all …]
/dports/science/py-mdp/MDP-3.5/bimdp/hinet/
H A Dbilayer.py122 node_x = x[:, node_dim*i_node : node_dim*(i_node+1)]
124 node_x = None
127 node_result = node.execute(node_x, node_msg)
129 node_result = node.execute(node_x)
172 node_x = x[:, node_dim*i_node : node_dim*(i_node+1)]
174 node_x = None
177 node_result = node.train(node_x, node_msg)
179 node_result = node.train(node_x)

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