/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSPRESMO.cpp | 65 writeNodePtr->node_x = preNodePtr->node_x; in remove_duplicate_node() 74 vX = debugPtr->node_x - writeNodePtr->node_x; in remove_duplicate_node() 89 writeNodePtr->node_x = preNodePtr->node_x; in remove_duplicate_node() 275 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path() 409 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path() 421 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path() 457 dvecX = debugPtr2->node_x-debugPtr1->node_x; in smooth_path2() 504 writeNodePtr->node_x = oldPreNodePtr->node_x; in smooth_path2() 766 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path2() 777 writeNodePtr->node_x = preNodePtr->node_x; in smooth_path2() [all …]
|
H A D | OSPATH.cpp | 116 vX = debugNode2->node_x - debugNode2->node_x; in debug_check() 136 vecX = nextNode->node_x-curNode->node_x; in debug_check_smode_exclude_hostile() 159 dvecX = debugPtr2->node_x-debugPtr1->node_x; in debug_check_sailable_path() 1901 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path() 1910 newVectorX= ptr3->node_x - ptr2->node_x; in smooth_the_path() 1922 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path() 1933 ptr2->node_x = (ptr1->node_x+ptr3->node_x)/2; in smooth_the_path() 1945 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path() 1992 ptr2->node_x = ptr3->node_x; in smooth_the_path() 2030 vectorX = ptr2->node_x - ptr1->node_x; in smooth_the_path() [all …]
|
H A D | OSPREOFF.cpp | 224 int leaderNodeXLoc = cur_leader_node_ptr->node_x; in seek_path_join_offset() 255 curNode->node_x = start_x; in seek_path_join_offset() 358 leaderNodeXLoc = cur_leader_node_ptr->node_x; in seek_path_join_offset() 534 preNonblockedXLoc = (cur_result_node_ptr-1)->node_x; in use_offset_method() 559 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method() 595 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method() 663 preNonblockedXLoc = (cur_result_node_ptr-1)->node_x; in use_offset_method() 692 int ddX = abs((cur_result_node_ptr-1)->node_x-partOfResultNodePtr[0].node_x); in use_offset_method() 874 err_when(curNodePtr->node_x+x_offset<0 || curNodePtr->node_x+x_offset>=MAX_WORLD_X_LOC || in copy_leader_path_offset() 877 int preXLoc = curNodePtr->node_x+x_offset; in copy_leader_path_offset() [all …]
|
H A D | OSPREDBG.cpp | 54 err_when(debugSreNode1->node_x<0 || debugSreNode1->node_x>=MAX_WORLD_X_LOC || in debug_check() 56 debugSreVX = debugSreNode2->node_x - debugSreNode1->node_x; in debug_check() 61 err_when(debugSreNode1->node_x<0 || debugSreNode1->node_x>=MAX_WORLD_X_LOC || in debug_check() 92 checkXLoc = debugSreNode1->node_x; in debug_check_sub_mode_path() 94 debugSreVX = debugSreNode2->node_x - debugSreNode1->node_x; in debug_check_sub_mode_path()
|
/dports/math/polymake/polymake-4.5/apps/graph/src/ |
H A D | hd_embedder.cc | 92 node_x[*n] = x; in init() 141 if (node_x[*n2] - node_x[n2[-1]] + epsilon < *wd) in compute() 154 embedding(*n,0)=node_x[*n]; in compute() 171 double diff_to_min = node_x[node] - x_min; in try_move_node() 181 if (node_x[node2]+delta > x_min) { in try_move_node() 189 if (moved || node_x[node2]+delta+epsilon < node_x[node]) { in try_move_node() 199 assign_min(x_min, node_x[n[2]]-delta); in try_move_node() 213 if (node_x[node2]-delta < x_min) { in try_move_node() 221 if (moved || node_x[node2]-delta-epsilon > node_x[node]) { in try_move_node() 244 const double dx=x-node_x[node]; in adjust_x() [all …]
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | map_songcave.lua | 43 local spirit = createEntity("erulianghost", "", node_x(e6), node_y(e6)) 53 local cam = createEntity("empty", "", node_x(e1), node_y(e1)) 58 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1) 71 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1) 84 entity_setPosition(cam, node_x(e6), node_y(e6), 4, 0, 0, 1) 94 spawnParticleEffect("erulian-appear", node_x(g1), node_y(g1)) 95 local e = createEntity("erulianghost", "", node_x(g1), node_y(g1)) 110 spawnParticleEffect("erulian-appear", node_x(g2), node_y(g2)) 111 local e = createEntity("erulianghost", "", node_x(g2), node_y(g2))
|
H A D | map_sunvision.lua | 35 entity_setPosition(getNaija(), node_x(node), node_y(node)) 66 entity_setPosition(camDummy, node_x(s1c2), node_y(s1c2), 16, 0, 0, 1) 78 entity_setPosition(camDummy, node_x(s1c3), node_y(s1c3), 5, 0, 0, 1) 92 entity_setPosition(camDummy, node_x(s2c1), node_y(s2c1), 0.1) 97 entity_setPosition(camDummy, node_x(s2c2), node_y(s2c2), 8, 0, 0, 1) 111 entity_setPosition(camDummy, node_x(s2c3), node_y(s2c3), 8, 0, 0, 1) 118 spawnParticleEffect("TinyRedExplode", node_x(s2c3), node_y(s2c3)) 122 createEntity("ClockworkFish", "", node_x(s2c3), node_y(s2c3)) 134 entity_setPosition(camDummy, node_x(s3c1), node_y(s3c1), 0.1)
|
H A D | map_vedhacave.lua | 40 local luc = createEntity("lucien-baby", "", node_x(lunode), node_y(lunode)) 48 entity_setPosition(n, node_x(nd1), node_y(nd1)) 50 entity_setPosition(li, node_x(nd2), node_y(nd2)) 75 entity_setPosition(n, node_x(node), node_y(node)) 100 entity_setPosition(n, node_x(node), node_y(node)) 102 entity_setPosition(li, node_x(node), node_y(node)) 139 entity_setPosition(n, node_x(node), node_y(node))
|
H A D | node_13encounter.lua | 32 v.mia = createEntity("13_Progression", "", node_x(me), node_y(me)) 57 if entity_x(v.n) < node_x(me) then 61 entity_setPosition(v.n, node_x(me)+offx, node_y(me)+offy, 1, 0, 0, 1) 67 entity_setPosition(v.mia, node_x(me), node_y(me)) 75 spawnParticleEffect("MiaWarp", node_x(me), node_y(me)) 93 spawnParticleEffect("MiaWarp", node_x(me), node_y(me))
|
H A D | map_naijacave.lua | 54 entity_setPosition(camDummy, node_x(camNode), node_y(camNode)) 68 entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3)) 70 entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1) 136 entity_setPosition(camDummy, node_x(camNode), node_y(camNode)) 150 entity_setPosition(camDummy, node_x(camNode2), node_y(camNode2), -200, 0, 0, 1) 159 entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3), -200, 0, 0, 1) 164 entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
|
H A D | node_title_continue.lua | 34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 44 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 55 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me)) 68 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
|
H A D | map_mithalas02.lua | 39 local spirit = createEntity("drask", "", node_x(sn), node_y(sn)) 42 local cam = createEntity("empty", "", node_x(e1), node_y(e1)) 47 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1) 62 entity_setPosition(cam, node_x(e4), node_y(e4), 5, 0, 0, 1) 67 entity_setPosition(cam, node_x(e5), node_y(e5), 5, 0, 0, 1)
|
H A D | map_forest04.lua | 42 local spirit = createEntity("druniad", "", node_x(sn), node_y(sn)) 45 local cam = createEntity("empty", "", node_x(e1), node_y(e1)) 50 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1) 66 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1) 79 entity_setPosition(cam, node_x(e6), node_y(e6), 5, 0, 0, 1)
|
H A D | map_mithalasvision.lua | 122 entity_setPosition(camDummy, node_x(city2), node_y(city2), 10, 0, 0, 1) 172 entity_setPosition(camDummy, node_x(statue2), node_y(statue2), 10, 0, 0, 1) 213 entity_setPosition(camDummy, node_x(priests2), node_y(priests2), 10, 0, 0, 1) 255 spawnParticleEffect("PriestExperiment", node_x(priestCenter), node_y(priestCenter)) 264 entity_setPosition(priest1, node_x(p1), node_y(p1)) 265 entity_setPosition(priest2, node_x(p2), node_y(p2)) 374 entity_setPosition(camDummy, node_x(rot2), node_y(rot2), 15, 0, 0, 1) 397 entity_setPosition(camDummy, node_x(drask2), node_y(drask2), 9, 0, 0, 1) 418 spawnParticleEffect("priesttransport", node_x(priestCenter), node_y(priestCenter))
|
H A D | node_title_mods.lua | 34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 39 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 50 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me)) 60 setMousePos(toWindowFromWorld(node_x(me), node_y(me)))
|
H A D | map_energytemple05.lua | 38 local spirit = createEntity("krotite-end", "", node_x(sn), node_y(sn)) 40 local cam = createEntity("empty", "", node_x(e1), node_y(e1)) 45 entity_setPosition(cam, node_x(e2), node_y(e2), 8, 0, 0, 1) 58 entity_setPosition(cam, node_x(e4), node_y(e4), 8, 0, 0, 1)
|
H A D | map_forestvision.lua | 64 entity_setPosition(camDummy, node_x(cam2), node_y(cam2), 10, 0, 0, 1) 74 entity_setPosition(camDummy, node_x(cam3), node_y(cam3), 5, 0, 0, 1) 92 entity_setPosition(camDummy, node_x(campan2), node_y(campan2), 16, 0, 0, 1) 105 entity_setPosition(camDummy, node_x(campan3), node_y(campan3), 11, 0, 0, 1) 120 entity_setPosition(camDummy, node_x(camdestroy2), node_y(camdestroy2), 10, 0, 0, 0)
|
H A D | map_energytemplevision.lua | 75 entity_setPosition(camDummy, node_x(cam2), node_y(cam2), 10, 0, 0, 1) 87 entity_setPosition(camDummy, node_x(cam3), node_y(cam3), 5, 0, 0, 1) 107 entity_setPosition(camDummy, node_x(camKrotiteBattle1), node_y(camKrotiteBattle1)) 160 entity_setPosition(camDummy, node_x(camBattle1), node_y(camBattle1)) 170 entity_setPosition(camDummy, node_x(camBattle2), node_y(camBattle2), 2, 0, 0, 1)
|
H A D | node_title_newgame.lua | 34 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 38 setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20)) 45 setMousePos(toWindowFromWorld(node_x(me), node_y(me)-20)) 56 spawnParticleEffect("TitleEffect1", node_x(me), node_y(me))
|
H A D | node_energygodencounter.lua | 38 spawnParticleEffect("EnergyGodSong", node_x(node), node_y(node)) 59 local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn)) 111 spawnParticleEffect("EnergyGodStatueCrumble", node_x(crumbleNode), node_y(crumbleNode)) 120 spawnParticleEffect("EnergyGodStatueDust", node_x(particleNode), node_y(particleNode)) 134 spawnParticleEffect("EnergyGodEnergy", node_x(particleNode), node_y(particleNode)) 138 spawnParticleEffect("EnergyGodSend", node_x(particleNode2), node_y(particleNode2)) 233 local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn))
|
H A D | map_secret03.lua | 28 entity_setPosition(n, node_x(node), node_y(node)) 36 entity_setPosition(camDummy, node_x(start), node_y(start)-400) 37 entity_setPosition(camDummy, node_x(start), node_y(start), 7, 0, 0, 1) 76 entity_setPosition(naija, node_x(node), node_y(node), 6, 0, 0, 1)
|
/dports/math/gri/gri-2.12.23/doc/examples/ |
H A D | FEM.pl | 15 ($index, $node_x[$max_node], $node_y[$max_node]) = split; 40 print "i=", $i," c[i]=", $c[$i], " node_x[]=", $node_x[$c[$i]], "\n"; 42 print $node_x[$a[$i]], " ", $node_y[$a[$i]], "\n"; 43 print $node_x[$b[$i]], " ", $node_y[$b[$i]], "\n"; 44 print $node_x[$c[$i]], " ", $node_y[$c[$i]], "\n"; 46 print $node_x[$a[$i]], " ", $node_y[$a[$i]], "\n";
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | bitmap_draw_2d.c | 397 } *node_x = MEM_mallocN(sizeof(*node_x) * (size_t)(verts_len + 1), __func__); in BLI_bitmap_draw_2d_poly_v2i_n() local 405 struct NodeX *n = &node_x[node_x_len++]; in BLI_bitmap_draw_2d_poly_v2i_n() 418 struct NodeX *n = &node_x[i]; in BLI_bitmap_draw_2d_poly_v2i_n() 445 if (node_x[i].x > node_x[i + 1].x) { in BLI_bitmap_draw_2d_poly_v2i_n() 446 SWAP(struct NodeX, node_x[i], node_x[i + 1]); in BLI_bitmap_draw_2d_poly_v2i_n() 459 int x_src = node_x[i].x; in BLI_bitmap_draw_2d_poly_v2i_n() 460 int x_dst = node_x[i + 1].x; in BLI_bitmap_draw_2d_poly_v2i_n() 485 const int *s = span_y[node_x[i_src].span_y_index]; in BLI_bitmap_draw_2d_poly_v2i_n() 490 node_x[i_dst].span_y_index = node_x[i_src].span_y_index; in BLI_bitmap_draw_2d_poly_v2i_n() 504 struct NodeX *n = &node_x[node_x_len++]; in BLI_bitmap_draw_2d_poly_v2i_n() [all …]
|
/dports/cad/pdnmesh/pdnmesh-0.2.2/src/ |
H A D | bitree.c | 59 rotateLeftx( Mesh *Ms, node_x *x) in rotateLeftx() 62 node_x *y= x->right; in rotateLeftx() 84 rotateRightx( Mesh *Ms, node_x *x) in rotateRightx() 87 node_x *y = x->left; in rotateRightx() 110 insertFixupx( Mesh *Ms, node_x *x ) in insertFixupx() 141 node_x *y = x->parent->parent->left; in insertFixupx() 167 rotateLefty(node_y *x, node_x* xparent) in rotateLefty() 193 rotateRighty( node_y *x, node_x* xparent ) in rotateRighty() 280 node_x *currentx, *parentx, *xx; in BIT_insert() 367 if ( (xx =(node_x*) malloc( sizeof(node_x))) == 0 ){ in BIT_insert() [all …]
|
/dports/science/py-mdp/MDP-3.5/bimdp/hinet/ |
H A D | bilayer.py | 122 node_x = x[:, node_dim*i_node : node_dim*(i_node+1)] 124 node_x = None 127 node_result = node.execute(node_x, node_msg) 129 node_result = node.execute(node_x) 172 node_x = x[:, node_dim*i_node : node_dim*(i_node+1)] 174 node_x = None 177 node_result = node.train(node_x, node_msg) 179 node_result = node.train(node_x)
|