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Searched refs:non_random (Results 1 – 3 of 3) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dl-colour.cc23 bool non_random = false) override;
29 int lua_element_colour_calc::get(const coord_def& loc, bool non_random) in get() argument
34 lua_pushinteger(ls, rand(non_random)); in get()
H A Dcolour.h85 bool non_random = false) = 0;
90 int rand(bool non_random);
102 bool non_random = false) override;
H A Dcolour.cc40 bool non_random = false) override;
46 int base_colour_calc::rand(bool non_random) in rand() argument
48 return non_random ? 0 : ui_random(rand_max); in rand()
51 int element_colour_calc::get(const coord_def& loc, bool non_random) in get() argument
53 return (*calc)(rand(non_random), loc); in get()
56 int random_element_colour_calc::get(const coord_def& /*loc*/, bool non_random) in get() argument
58 const auto max_val = rand(non_random); in get()