Searched refs:norm_mat_loc (Results 1 – 1 of 1) sorted by relevance
132 GLuint norm_mat_loc; member454 gl->glUniformMatrix4fv(gld->norm_mat_loc, 1, GL_FALSE, normal_matrix); in draw_gear()640 gld->norm_mat_loc = gl->glGetUniformLocation(gld->program, "norm_mat"); in gears_init()