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Searched refs:norm_rect (Results 1 – 3 of 3) sorted by relevance

/dports/devel/py-game/pygame-2.1.0/test/
H A Drect_test.py1205 norm_rect = rect.copy()
1206 norm_rect.normalize()
1216 (norm_rect.midright[0] - 1, norm_rect.midright[1]),
1219 norm_rect.midtop,
1220 (norm_rect.midbottom[0], norm_rect.midbottom[1] - 1),
1224 norm_rect.center,
1227 norm_rect.midtop,
1228 norm_rect.center,
1231 (norm_rect.midright[0] - 1, norm_rect.midright[1]),
1232 norm_rect.center,
[all …]
/dports/graphics/facedetect/facedetect-0.1/
H A Dfacedetect80 def norm_rect(im, rect, equalize=True, same_aspect=False):
100 roi_n = norm_rect(im, rect, equalize=False, same_aspect=True)
180 roi = norm_rect(im, rect)
221 sim_template = norm_rect(s_im, s_features[0])
/dports/cad/openroad/OpenROAD-2.0/src/gui/src/
H A DlayoutViewer.cpp1187 auto norm_rect = rubber_band_.normalized(); in paintEvent() local
1189 if (norm_rect.width() > norm_rect.height()) { in paintEvent()
1191 ruler = QLine(norm_rect.bottomLeft(), norm_rect.bottomRight()); in paintEvent()
1193 ruler = QLine(norm_rect.topLeft(), norm_rect.topRight()); in paintEvent()
1197 ruler = QLine(norm_rect.topRight(), norm_rect.bottomRight()); in paintEvent()
1199 ruler = QLine(norm_rect.topLeft(), norm_rect.bottomLeft()); in paintEvent()