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Searched refs:normal_poly_v3 (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/
H A DBLI_math_geom.h46 float normal_poly_v3(float n[3], const float verts[][3], unsigned int nr);
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/
H A DMOD_surfacedeform.c535 normal_poly_v3(bpoly->normal, bpoly->coords, poly->totloop); in computeBindWeights()
1182 normal_poly_v3(norm, coords_buffer, sdbind->numverts); in deformVert()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_boundary.c612 normal_poly_v3(boundary->twist.rotation_axis, poly_verts, boundary->num_vertices); in sculpt_boundary_twist_data_init()
/dports/graphics/blender/blender-2.91.0/source/blender/python/mathutils/
H A Dmathutils_geometry.c352 normal_poly_v3(n, (const float(*)[3])coords, coords_len); in M_Geometry_normal()
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A Dmath_geom.c95 float normal_poly_v3(float n[3], const float verts[][3], unsigned int nr) in normal_poly_v3() function