Searched refs:normal_poly_v3 (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/ |
H A D | BLI_math_geom.h | 46 float normal_poly_v3(float n[3], const float verts[][3], unsigned int nr);
|
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_surfacedeform.c | 535 normal_poly_v3(bpoly->normal, bpoly->coords, poly->totloop); in computeBindWeights() 1182 normal_poly_v3(norm, coords_buffer, sdbind->numverts); in deformVert()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | sculpt_boundary.c | 612 normal_poly_v3(boundary->twist.rotation_axis, poly_verts, boundary->num_vertices); in sculpt_boundary_twist_data_init()
|
/dports/graphics/blender/blender-2.91.0/source/blender/python/mathutils/ |
H A D | mathutils_geometry.c | 352 normal_poly_v3(n, (const float(*)[3])coords, coords_len); in M_Geometry_normal()
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | math_geom.c | 95 float normal_poly_v3(float n[3], const float verts[][3], unsigned int nr) in normal_poly_v3() function
|