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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_geoscape.cpp755 vec3_t start3D, end3D, north3D, ortToDest, ortToPole, v; in GEO_AngleOfPath3D() local
760 PolarToVec(northPole, north3D); in GEO_AngleOfPath3D()
770 CrossProduct(start3D, north3D, ortToPole); in GEO_AngleOfPath3D()