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Searched refs:nrbuildings (Results 1 – 8 of 8) sorted by relevance

/dports/games/widelands/widelands-build21/src/map_io/
H A Dmap_allowed_building_types_packet.cc66 for (DescriptionIndex i = 0; i < game->tribes().nrbuildings(); ++i) { in read()
H A Dmap_saver.cc195 for (DescriptionIndex i = 0; i < egbase_.tribes().nrbuildings(); ++i) { in save()
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dtribes.h92 size_t nrbuildings() const;
H A Dtribes.cc179 size_t Tribes::nrbuildings() const { in nrbuildings() function in Widelands::Tribes
/dports/games/widelands/widelands-build21/src/logic/
H A Dplayer.cc110 for (DescriptionIndex i = 0; i < tribes.nrbuildings(); ++i) { in find_former_buildings()
141 allowed_building_types_(the_egbase.tribes().nrbuildings(), true), in Player()
1436 DescriptionIndex const nr_buildings = egbase().tribes().nrbuildings(); in get_mutable_building_statistics()
1451 const size_t nr_buildings = egbase().tribes().nrbuildings(); in update_building_statistics()
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_game.cc146 for (DescriptionIndex i = 0; i < egbase.tribes().nrbuildings(); ++i) { in get_allowed_buildings()
961 for (size_t i = 0; i < tribes.nrbuildings(); ++i) { in parse_building_list()
/dports/games/widelands/widelands-build21/src/wui/
H A Dbuilding_statistics_menu.cc116 nr_building_types_(parent.egbase().tribes().nrbuildings()) { in BuildingStatisticsMenu()
/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai.cc523 const DescriptionIndex& nr_buildings = game().tribes().nrbuildings(); in late_initialization()
6874 const DescriptionIndex& nr_buildings = game().tribes().nrbuildings(); in print_stats()