Searched refs:nscript_sprite_new (Results 1 – 1 of 1) sorted by relevance
98 static int nscript_sprite_new(lua_State *L);164 lua_pushcfunction(L, nscript_sprite_new); in nscript_init_cutscene()768 static int nscript_sprite_new(lua_State *L) { in nscript_sprite_new() function