/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | webgl2_ubos.cpp | 122 GLint numActiveUniforms = -1; in main() local 123 glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &numActiveUniforms); in main() 124 printf("GL_ACTIVE_UNIFORMS: %d\n", numActiveUniforms); in main() 125 assert(numActiveUniforms == 7); in main() 127 for(int i = 0; i < numActiveUniforms; ++i) in main()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1104 int numActiveUniforms = 0; in getGLUniformLayout() local 1142 if (numActiveUniforms > 0) in getGLUniformLayout() 1146 for (int i = 0; i < numActiveUniforms; i++) in getGLUniformLayout() 1149 std::vector<int> types(numActiveUniforms); in getGLUniformLayout() 1150 std::vector<int> sizes(numActiveUniforms); in getGLUniformLayout() 1151 std::vector<int> nameLengths(numActiveUniforms); in getGLUniformLayout() 1152 std::vector<int> blockIndices(numActiveUniforms); in getGLUniformLayout() 1153 std::vector<int> offsets(numActiveUniforms); in getGLUniformLayout() 1154 std::vector<int> arrayStrides(numActiveUniforms); in getGLUniformLayout() 1155 std::vector<int> matrixStrides(numActiveUniforms); in getGLUniformLayout() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1164 int numActiveUniforms = 0; in getGLUniformLayout() local 1201 if (numActiveUniforms > 0) in getGLUniformLayout() 1205 for (int i = 0; i < numActiveUniforms; i++) in getGLUniformLayout() 1208 std::vector<int> types (numActiveUniforms); in getGLUniformLayout() 1209 std::vector<int> sizes (numActiveUniforms); in getGLUniformLayout() 1210 std::vector<int> nameLengths (numActiveUniforms); in getGLUniformLayout() 1211 std::vector<int> blockIndices (numActiveUniforms); in getGLUniformLayout() 1212 std::vector<int> offsets (numActiveUniforms); in getGLUniformLayout() 1213 std::vector<int> arrayStrides (numActiveUniforms); in getGLUniformLayout() 1214 std::vector<int> matrixStrides (numActiveUniforms); in getGLUniformLayout() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/canvas/ |
H A D | WebGL2ContextUniforms.cpp | 162 const auto& numActiveUniforms = program.LinkInfo()->uniforms.size(); in GetActiveUniforms() local 164 if (curIndex >= numActiveUniforms) { in GetActiveUniforms()
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H A D | WebGLProgram.cpp | 260 GLuint numActiveUniforms = 0; in QueryProgramInfo() local 262 (GLint*)&numActiveUniforms); in QueryProgramInfo() 264 for (GLuint i = 0; i < numActiveUniforms; i++) { in QueryProgramInfo() 313 printf_stderr("[uniform %u/%u] %s->%s\n", i, numActiveUniforms, in QueryProgramInfo()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 499 GLint numActiveUniforms = -1; in init() 501 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in init() 502 …m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." <… in init() 516 glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in init() 534 GLint numActiveUniforms = -1; in init() 538 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in init() 539 …m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." <… in init() 556 invalidUniformIndices.push_back(numActiveUniforms-1+excess); in init()
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H A D | es3fNegativeShaderApiTests.cpp | 725 GLint numActiveUniforms = -1; in init() 728 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in init() 731 …m_log << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << TestLog::EndMe… in init()
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H A D | es3fUniformApiTests.cpp | 1451 GLint numActiveUniforms = 0; in getActiveUniforms() local 1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms() 1457 …log << TestLog::Message << "// Number of active uniforms reported: " << numActiveUniforms << TestL… in getActiveUniforms() 1462 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++) in getActiveUniforms()
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/canvas/ |
H A D | WebGL2ContextUniforms.cpp | 185 const auto& numActiveUniforms = program.LinkInfo()->uniforms.size(); in GetActiveUniforms() local 187 if (curIndex >= numActiveUniforms) { in GetActiveUniforms()
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H A D | WebGLProgram.cpp | 274 GLuint numActiveUniforms = 0; in QueryProgramInfo() local 276 (GLint*)&numActiveUniforms); in QueryProgramInfo() 278 for (GLuint i = 0; i < numActiveUniforms; i++) { in QueryProgramInfo() 324 printf_stderr("[uniform %u/%u] %s->%s\n", i, numActiveUniforms, in QueryProgramInfo()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 784 GLint numActiveUniforms = -1; in get_active_uniform() local 786 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in get_active_uniform() 787 …ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected… in get_active_uniform() 801 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in get_active_uniform() 820 GLint numActiveUniforms = -1; in get_active_uniformsiv() local 824 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in get_active_uniformsiv() 825 …ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected… in get_active_uniformsiv() 842 invalidUniformIndices.push_back(numActiveUniforms-1+excess); in get_active_uniformsiv()
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H A D | es31fNegativeShaderApiTests.cpp | 940 GLint numActiveUniforms = -1; in uniform_block_binding() local 949 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in uniform_block_binding() 952 …ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << TestLog… in uniform_block_binding()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | GLSLShaderProgram.c | 706 int numActiveUniforms; in Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames() local 749 &numActiveUniforms); in Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames() 758 numActiveUniforms, maxStrLen); in Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames() 761 for (i = 0; i < numActiveUniforms; i++) { in Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/gl/ |
H A D | GLBlitHelper.cpp | 367 int32_t numActiveUniforms = 0; in DrawBlitProg() local 368 gl->fGetProgramiv(mProg, LOCAL_GL_ACTIVE_UNIFORMS, &numActiveUniforms); in DrawBlitProg() 374 for (int32_t i = 0; i < numActiveUniforms; i++) { in DrawBlitProg()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/gl/ |
H A D | GLBlitHelper.cpp | 364 int32_t numActiveUniforms = 0; in DrawBlitProg() local 365 gl->fGetProgramiv(mProg, LOCAL_GL_ACTIVE_UNIFORMS, &numActiveUniforms); in DrawBlitProg() 371 for (int32_t i = 0; i < numActiveUniforms; i++) { in DrawBlitProg()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/gl/ |
H A D | GLBlitHelper.cpp | 360 int32_t numActiveUniforms = 0; in DrawBlitProg() local 361 gl->fGetProgramiv(mProg, LOCAL_GL_ACTIVE_UNIFORMS, &numActiveUniforms); in DrawBlitProg() 367 for (int32_t i = 0; i < numActiveUniforms; i++) { in DrawBlitProg()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/gl/ |
H A D | GLBlitHelper.cpp | 367 int32_t numActiveUniforms = 0; in DrawBlitProg() local 368 gl->fGetProgramiv(mProg, LOCAL_GL_ACTIVE_UNIFORMS, &numActiveUniforms); in DrawBlitProg() 374 for (int32_t i = 0; i < numActiveUniforms; i++) { in DrawBlitProg()
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/dports/www/firefox/firefox-99.0/gfx/gl/ |
H A D | GLBlitHelper.cpp | 381 int32_t numActiveUniforms = 0; in DrawBlitProg() local 382 gl->fGetProgramiv(mProg, LOCAL_GL_ACTIVE_UNIFORMS, &numActiveUniforms); in DrawBlitProg() 388 for (int32_t i = 0; i < numActiveUniforms; i++) { in DrawBlitProg()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 1254 GLint numActiveUniforms = 0; in getActiveUniforms() local 1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms() 1260 …log << TestLog::Message << "// Number of active uniforms reported: " << numActiveUniforms << TestL… in getActiveUniforms() 1265 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++) in getActiveUniforms()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/jogl/javax/media/j3d/ |
H A D | JoglPipeline.java | 3939 int numActiveUniforms = tmp[0]; in lookupGLSLShaderAttrNames() local 3946 for (int i = 0; i < numActiveUniforms; i++) { in lookupGLSLShaderAttrNames()
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