Searched refs:numKeysPerOctave (Results 1 – 4 of 4) sorted by relevance
79 if (!octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()104 if (octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()122 if (octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()180 int keyInOctave = key%numKeysPerOctave; in calcWhiteKeyXPos()181 int octave = int(key/numKeysPerOctave); in calcWhiteKeyXPos()189 int keyInOctave = key%numKeysPerOctave; in calcBlackKeyXPos()190 int octave = int(key/numKeysPerOctave); in calcBlackKeyXPos()
197 if (!octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()235 if (octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()259 if (octaveTraits[key%numKeysPerOctave].isBlack) { in paintEvent()363 int keyInOctave = key%numKeysPerOctave; in calcWhiteKeyXPos()364 int octave = int(key/numKeysPerOctave); in calcWhiteKeyXPos()370 int keyInOctave = key%numKeysPerOctave; in calcBlackKeyXPos()371 int octave = int(key/numKeysPerOctave); in calcBlackKeyXPos()
24 static const int numKeysPerOctave = 12; variable26 static const int numKeys = numOctaves*numKeysPerOctave;
27 static const int numKeysPerOctave = 12; variable29 static const int numKeys = numOctaves*numKeysPerOctave;