Searched refs:numQuadsZ (Results 1 – 3 of 3) sorted by relevance
62 const unsigned int numQuadsZ = smoothGround->GetFMaxY() / quadSize; in Draw() local66 va->EnlargeArrays((numQuadsX + 1) * (numQuadsZ + 1) * 4, 0, VA_SIZE_0); in Draw()68 for (unsigned int zq = 0; zq <= numQuadsZ; zq++) { in Draw()
16 #define CELL_IDX_Z(wpz) Clamp(int((wpz) / quadSizeZ), 0, numQuadsZ - 1)23 CR_MEMBER(numQuadsZ),94 numQuadsZ = nqz; in CQuadField()96 quadSizeZ = (gs->mapy * SQUARE_SIZE) / numQuadsZ; in CQuadField()99 assert(numQuadsZ >= 1); in CQuadField()107 baseQuads.resize(numQuadsX * numQuadsZ); in CQuadField()108 tempQuads.resize(std::max(numTempQuads, numQuadsX * numQuadsZ)); in CQuadField()129 const int maxz = std::min((int(pos.z + radius)) / quadSizeZ + 1, numQuadsZ - 1); in GetQuads()161 const int maxz = std::min((int(pos.z + radius)) / quadSizeZ + 1, numQuadsZ - 1); in GetQuads()514 for (int z = 0; z < numQuadsZ; z++) { in RemoveFeature()[all …]
124 int GetNumQuadsZ() const { return numQuadsZ; } in GetNumQuadsZ()137 int numQuadsZ; variable