/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | getuniform-02.c | 70 GLint numUniforms, i; in piglit_init() local 84 glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms); in piglit_init() 85 if (numUniforms != expectedNum) { in piglit_init() 87 TestName, numUniforms, expectedNum); in piglit_init() 92 for (i = 0; i < numUniforms; i++) { in piglit_init()
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H A D | getuniform-03.c | 206 GLint numUniforms, i; in piglit_init() local 226 glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms); in piglit_init() 227 if (numUniforms != ARRAY_SIZE(uniforms)) { in piglit_init() 229 "%lu)\n", numUniforms, ARRAY_SIZE(uniforms)); in piglit_init() 234 for (i = 0; i < numUniforms; i++) { in piglit_init()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | Shader.cpp | 134 numUniforms = -1; in Shader() 378 glGetObjectParameterivARB(g_programObj, GL_OBJECT_ACTIVE_UNIFORMS_ARB , &numUniforms); in _queryUniforms() 380 if (numUniforms <= 0) in _queryUniforms() 386 uniforms.reserve(numUniforms); in _queryUniforms() 389 for (unsigned int i = 0; i < numUniforms; ++i) in _queryUniforms() 436 if(!g_programObj || numUniforms <= 0) in setInt() 454 if(!g_programObj || numUniforms <= 0) in setFloat()
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H A D | Shader.h | 50 int numUniforms; variable
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/ |
H A D | GrProgramDesc.cpp | 59 int numUniforms = numTextureSamplers + numBuffers; in add_sampler_and_image_keys() local 61 int word32Count = (numUniforms + 1) / 2; in add_sampler_and_image_keys() 80 if (numUniforms & 0x1) { in add_sampler_and_image_keys() 81 k16[numUniforms] = 0; in add_sampler_and_image_keys()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/glsl/ |
H A D | GrGLSLUniformHandler.cpp | 15 for (int i = this->numUniforms() - 1; i >= 0; i--) { in getUniformMapping() 26 for (int i = this->numUniforms() - 1; i >= 0; i--) { in liftUniformToVertexShader()
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H A D | GrGLSLUniformHandler.h | 82 virtual int numUniforms() const = 0;
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader_fp64/execution/ |
H A D | vs-getuniformdv.c | 204 GLint numUniforms, i; in piglit_init() local 216 glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms); in piglit_init() 217 if (numUniforms != EXPECTED_ACTIVE_UNIFORMS) { in piglit_init() 220 TestName, numUniforms, EXPECTED_ACTIVE_UNIFORMS); in piglit_init() 225 for (i = 0; i < numUniforms; i++) { in piglit_init()
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H A D | gs-getuniformdv.c | 219 GLint numUniforms, i; in piglit_init() local 233 glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms); in piglit_init() 234 if (numUniforms != EXPECTED_ACTIVE_UNIFORMS) { in piglit_init() 237 TestName, numUniforms, EXPECTED_ACTIVE_UNIFORMS); in piglit_init() 242 for (i = 0; i < numUniforms; i++) { in piglit_init()
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H A D | fs-getuniformdv.c | 359 GLint numUniforms, i; in piglit_init() local 369 glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms); in piglit_init() 370 if (numUniforms != EXPECTED_ACTIVE_UNIFORMS) { in piglit_init() 373 TestName, numUniforms, EXPECTED_ACTIVE_UNIFORMS); in piglit_init() 378 for (i = 0; i < numUniforms; i++) { in piglit_init()
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | bindingMap.cpp | 168 GLint numUniforms = 0; in _AddActiveUniformBindings() local 169 glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &numUniforms); in _AddActiveUniformBindings() 170 if (numUniforms == 0) return; in _AddActiveUniformBindings() 178 for (int i = 0; i < numUniforms; ++i) { in _AddActiveUniformBindings()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | NativeProgramAdapter | 55 GLint numUniforms = 0; 58 _ext->glGetProgramiv( _handle, GL_ACTIVE_UNIFORMS, &numUniforms ); 61 if ( (numUniforms > 0) && (maxLen > 1) ) 67 for( GLint i = 0; i < numUniforms; ++i )
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/ |
H A D | Shader.cs | 118 int numUniforms; in Shader() 119 OpenGL.glGetProgramiv(program, OpenGL.GL_ACTIVE_UNIFORMS, out numUniforms); in Shader() 124 for (var i = 0; i < numUniforms; i++) in Shader()
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | ShaderManager.cpp | 442 GLint numUniforms=0,bufSize; in buildUniformCache() local 445 GL(gl->glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &numUniforms)); in buildUniformCache() 456 for(uint i =0;i<static_cast<GLuint>(numUniforms);++i) in buildUniformCache()
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/dports/games/spring/spring_98.0/rts/Rendering/Shaders/ |
H A D | GLSLCopyState.cpp | 171 GLsizei numUniforms, maxUniformNameLength; in DO_ONCE() local 172 glGetProgramiv(newProgID, GL_ACTIVE_UNIFORMS, &numUniforms); in DO_ONCE() 181 for (int i = 0; i < numUniforms; ++i) { in DO_ONCE()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ |
H A D | GrSPIRVUniformHandler.h | 38 int numUniforms() const override { in numUniforms() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/ |
H A D | GrGLUniformHandler.h | 30 int numUniforms() const override { in numUniforms() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsRandomUniformBlockCase.cpp | 89 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local 117 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1657 int numUniforms; in setAndCompareMatrixUniforms() local 1676 numUniforms = 0; in setAndCompareMatrixUniforms() 1687 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); in setAndCompareMatrixUniforms() 1688 locationB[numUniforms] = gl.getUniformLocation(programB, name.c_str()); in setAndCompareMatrixUniforms() 1689 numUniforms++; in setAndCompareMatrixUniforms() 1695 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); in setAndCompareMatrixUniforms() 1697 numUniforms++; in setAndCompareMatrixUniforms() 1702 DE_ASSERT((numUniforms == 6) || (numUniforms == 12)); in setAndCompareMatrixUniforms() 1739 for (i = 0; i < numUniforms; i++) in setAndCompareMatrixUniforms() 1793 for (i = 0; i < numUniforms; i++) in setAndCompareMatrixUniforms() [all …]
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/dports/graphics/pixie/Pixie/src/ri/ |
H A D | execute.cpp | 293 … lookup->uniforms = new CPLLookup::TParamBinding[lookup->numUniforms+lookup->numVaryings]; \ in execute() 294 lookup->varyings = lookup->uniforms + lookup->numUniforms; \ in execute() 296 … memcpy(lookup->uniforms,uniforms,lookup->numUniforms*sizeof(CPLLookup::TParamBinding)); \ in execute() 316 for (int var=0;var<lookup->numUniforms;++var,++cBinding) { \ in execute()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/mtl/ |
H A D | GrMtlUniformHandler.h | 44 int numUniforms() const override { in numUniforms() function
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Program.cpp | 256 unsigned int numUniforms = mUniformIndex.size(); in getUniformLocation() local 257 for (unsigned int location = 0; location < numUniforms; location++) in getUniformLocation() 900 unsigned int numUniforms = mUniforms.size(); in dirtyAllUniforms() local 901 for (unsigned int index = 0; index < numUniforms; index++) in dirtyAllUniforms() 918 unsigned int numUniforms = mUniformIndex.size(); in applyUniforms() local 919 for (unsigned int location = 0; location < numUniforms; location++) in applyUniforms() 2700 unsigned int numUniforms = mUniforms.size(); in getActiveUniformCount() local 2701 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformCount() 2716 unsigned int numUniforms = mUniforms.size(); in getActiveUniformMaxLength() local 2717 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformMaxLength()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktRandomUniformBlockCase.cpp | 108 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local 160 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/vk/ |
H A D | GrVkUniformHandler.h | 70 int numUniforms() const override { in numUniforms() function
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Program.cpp | 887 GLint numUniforms = 0; in linkProgram() local 889 _extensions->glGetProgramiv( _glProgramHandle, GL_ACTIVE_UNIFORMS, &numUniforms ); in linkProgram() 891 if( (numUniforms > 0) && (maxLen > 1) ) in linkProgram() 897 for( GLint i = 0; i < numUniforms; ++i ) in linkProgram()
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