/dports/misc/mnn/MNN-1.2.0/backupcode/cpubackend/ |
H A D | CPULSTM.cpp | 130 mCell.buffer().dim[0].extent = numUnits; in onResize() 139 … auto devide = weightI && !weightH && weightSize == 4 * numUnits * (numFeatures + numUnits + 2); in onResize() 141 mWeightH.reset(Tensor::createDevice<float>(std::vector<int>{numUnits * numUnits * 4})); in onResize() 145 int biasSize = numUnits * 4; in onResize() 147 biasSize = numUnits * 8; in onResize() 161 int step = numUnits * numUnits; in onResize() 171 int step = numUnits; in onResize() 186 auto biasPtr2 = biasPtr + 4 * numUnits; in onResize() 187 for (int i=0; i<4*numUnits; ++i) { in onResize() 283 memset(cellData, 0, numUnits * sizeof(float)); in onExecute() [all …]
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/dports/math/jts/jts-jts-1.18.1/modules/app/src/main/java/org/locationtech/jtstest/testbuilder/ui/render/ |
H A D | DrawingGrid.java | 53 int numUnits = factor * numGridUnits; in snapToGrid() local 56 rx = Math.floor(modelPoint.getX() * numUnits + .5) / numUnits; in snapToGrid() 57 ry = Math.floor(modelPoint.getY() * numUnits + .5) / numUnits; in snapToGrid() 60 rx = Math.floor(modelPoint.getX()/numUnits + .5) * numUnits; in snapToGrid() 61 ry = Math.floor(modelPoint.getY()/numUnits + .5) * numUnits; in snapToGrid()
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/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/ |
H A D | CPURNNSequenceGRU.cpp | 58 inputAndState->setLength(1, inputLength + numUnits); in runRNNStep() 63 recurrentBias->setLength(1, 2 * numUnits); in runRNNStep() 74 ArrayProduct(resetGatePtr, gatePtr, hiddenStatePtr, numUnits); in runRNNStep() 77 auto recurrentBiasAddedPtr = inputAndStatePtr + inputLength + numUnits; in runRNNStep() 87 gate->setLength(1, numUnits); in runRNNStep() 90 ArrayAdd(gatePtr, gatePtr, recurrentBiasAddedPtr, numUnits); in runRNNStep() 92 for (int i = 0; i < numUnits; ++i) { in runRNNStep() 97 … (1 - gatePtr[numUnits + i]) * hiddenStatePtr[i] + gatePtr[numUnits + i] * tanhf(gatePtr[i]); in runRNNStep() 100 gate->setLength(1, 2 * numUnits); in runRNNStep() 101 inputAndState->setLength(1, inputLength + 2 * numUnits); in runRNNStep() [all …]
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/dports/textproc/fop/fop-2.6/fop-core/src/main/java/org/apache/fop/fo/properties/ |
H A D | FixedLength.java | 63 private FixedLength(double numUnits, String units, float res) { in FixedLength() argument 64 this.millipoints = convert(numUnits, units, res); in FixedLength() 78 public static FixedLength getInstance(double numUnits, in getInstance() argument 81 if (numUnits == 0.0) { in getInstance() 84 return CACHE.fetch(new FixedLength(numUnits, units, sourceResolution)); in getInstance() 98 public static FixedLength getInstance(double numUnits, in getInstance() argument 100 return getInstance(numUnits, units, 1.0f); in getInstance() 114 public static FixedLength getInstance(double numUnits) { in getInstance() argument 115 return getInstance(numUnits, FixedLength.MPT, 1.0f); in getInstance()
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/dports/astro/xtide/xtide-2.15.3/libxtide/ |
H A D | Units.cc | 25 static const unsigned numUnits = 4; variable 26 static constString longNames[numUnits] = {"feet", 30 static constString shortNames[numUnits] = {"ft", 37 assert (u >= 0 && u < (int)numUnits); in shortName() 43 assert (u >= 0 && u < (int)numUnits); in longName() 49 for (unsigned i=0; i<numUnits; ++i) in parse()
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/dports/graphics/libbpg/libbpg-0.9.8/x265/source/common/ |
H A D | deblock.cpp | 108 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU() 118 uint32_t numUnits = cu->m_slice->m_sps->numPartInCUSize; in calcBsIdx() local 128 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple() 129 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple() 147 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local 153 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU() 154 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU() 179 … setEdgefilterMultiple(cu, absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 183 … setEdgefilterMultiple(cu, absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 396 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma() [all …]
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H A D | cudata.cpp | 76 return isEqualCol(addrA, addrB, numUnits) | isEqualRow(addrA, addrB, numUnits); in isEqualRowOrCol() 80 inline bool isZeroCol(int addr, int numUnits) in isZeroCol() argument 83 return (addr & (numUnits - 1)) == 0; in isZeroCol() 87 inline bool isZeroRow(int addr, int numUnits) in isZeroRow() argument 90 return (addr & ~(numUnits - 1)) == 0; in isZeroRow() 97 return (addr & (numUnits - 1)) < val; in lessThanCol() 104 return addr < val * numUnits; in lessThanRow() 1495 …bool bNotLastCol = lessThanCol(absPartIdxRB, numUnits - 1, numUnits); // is not at the last column… in getInterMergeCandidates() 1496 …bool bNotLastRow = lessThanRow(absPartIdxRB, numUnits - 1, numUnits); // is not at the last row … in getInterMergeCandidates() 1504 absPartAddr = g_rasterToZscan[(absPartIdxRB + numUnits + 1) & (numUnits - 1)]; in getInterMergeCandidates() [all …]
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/dports/multimedia/handbrake/x265_3.5/source/common/ |
H A D | deblock.cpp | 90 uint32_t numUnits = 1 << (cuGeom.log2CUSize - LOG2_UNIT_SIZE); in deblockCU() local 109 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU() 127 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple() 128 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple() 146 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local 152 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU() 153 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU() 178 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 182 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 346 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma() [all …]
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/dports/multimedia/x265/source/common/ |
H A D | deblock.cpp | 90 uint32_t numUnits = 1 << (cuGeom.log2CUSize - LOG2_UNIT_SIZE); in deblockCU() local 109 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU() 127 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple() 128 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple() 146 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local 152 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU() 153 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU() 178 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 182 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU() 346 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma() [all …]
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/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/ |
H A D | AttackGroup.cpp | 142 int numUnits = units.size(); in Size() local 145 for (int i = 0; i < numUnits; i++) { in Size() 156 if (numUnits != unitCounter) { in Size() 221 int numUnits = units.size(); in GetGroupPos() local 223 for (int i = 0; i < numUnits; i++) { in GetGroupPos() 240 for (int i = 0; i < numUnits; i++) { in GetGroupPos() 392 unsigned int numUnits = units.size(); in Update() local 394 if (!numUnits) { in Update() 432 MoveAlongPath(groupPosition, numUnits); in Update() 474 assert(numUnits >= 0); in AttackEnemy() [all …]
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/dports/www/owncloud/owncloud/apps/files_external/3rdparty/google/apiclient-services/src/Google/Service/Cloudchannel/ |
H A D | GoogleCloudChannelV1alpha1Entitlement.php | 30 public $numUnits; variable in Google_Service_Cloudchannel_GoogleCloudChannelV1alpha1Entitlement 111 public function setNumUnits($numUnits) argument 113 $this->numUnits = $numUnits; 117 return $this->numUnits;
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/dports/misc/mnn/MNN-1.2.0/source/shape/ |
H A D | ShapeRNNSequenceGRU.cpp | 25 const int numUnits = rnnParam->numUnits(); in onComputeSize() local 40 …sorUtils::setShape(output, {input->length(0), isBidirectionalRNN + 1, input->length(1), numUnits}); in onComputeSize() 48 TensorUtils::setShape(output, {1, isBidirectionalRNN + 1, input->length(1), numUnits}); in onComputeSize()
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/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/ |
H A D | AIAICheats.cpp | 112 const int numUnits = aiCallback->GetEnemyUnits(unitIds, unitIds_max); in GetEnemyUnits() local 114 return numUnits; in GetEnemyUnits() 119 const int numUnits = aiCallback->GetEnemyUnits(unitIds, pos, radius, unitIds_max); in GetEnemyUnits() local 121 return numUnits; in GetEnemyUnits() 125 const int numUnits = aiCallback->GetNeutralUnits(unitIds, unitIds_max); in GetNeutralUnits() local 127 return numUnits; in GetNeutralUnits() 132 const int numUnits = aiCallback->GetNeutralUnits(unitIds, pos, radius, unitIds_max); in GetNeutralUnits() local 134 return numUnits; in GetNeutralUnits()
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | GameHelper.h | 186 ObjectCache() : numUnits(0), numFeatures(0) {} in ObjectCache() 192 numUnits = 0; in Init() 200 numUnits = _numUnits; in Reset() 203 units[numUnits] = NULL; in Reset() 210 unsigned int* GetNumUnitsPtr() { return &numUnits; } in GetNumUnitsPtr() 217 unsigned int numUnits; member
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/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/ |
H A D | CIntel.cpp | 132 int numUnits = ai->cbc->GetEnemyUnits(&ai->unitIDs[0], MAX_UNITS); in update() local 134 for (int i = 0; i < numUnits; i++) { in update() 237 int numUnits = ai->cbc->GetEnemyUnits(&ai->unitIDs[0], MAX_PLAYERS); in updateEnemyVector() local 240 if (numUnits == 0) in updateEnemyVector() 242 for (int i = 0; i < numUnits; i++) { in updateEnemyVector() 245 enemyvector /= numUnits; in updateEnemyVector()
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/scsynth/ |
H A D | SC_Graph.cpp | 47 uint32 numUnits = inGraph->mNumUnits; in Graph_Dtor() local 51 for (uint32 i = 0; i < numUnits; ++i) { in Graph_Dtor() 58 world->mNumUnits -= numUnits; in Graph_Dtor() 97 uint32 numUnits = inGraphDef->mNumUnitSpecs; in Graph_Ctor() local 98 graph->mNumUnits = numUnits; in Graph_Ctor() 99 inWorld->mNumUnits += numUnits; in Graph_Ctor() 372 for (uint32 i = 0; i < numUnits; ++i, ++unitSpec) { in Graph_Ctor() 435 uint32 numUnits = inGraph->mNumUnits; in Graph_FirstCalc() local 437 for (uint32 i = 0; i < numUnits; ++i) { in Graph_FirstCalc() 453 uint32 numUnits = inGraph->mNumUnits; in Graph_NullFirstCalc() local [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/ |
H A D | TextureBindingsResetTest.cpp | 39 GrGLint numUnits; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 40 GL(GetIntegerv(GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numUnits)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 42 claimedIDs.setCount(numUnits * targets.count()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 47 for (int u = 0; u < numUnits; ++u) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 56 for (int u = 0; u < numUnits; ++u) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | House.h | 53 …(team == 0) || !(((numStructures - numItem[Structure_Wall]) <= 0) && (((numUnits - numItem[Unit_Ca… in isAlive() 71 inline int getNumUnits() const { return numUnits; }; in getNumUnits() 105 …int numGroundUnit = numUnits - numItem[Unit_Soldier] - numItem[Unit_Trooper] - numItem[Unit_Carrya… in isGroundUnitLimitReached() 114 …int numGroundUnit = numUnits - numItem[Unit_Soldier] - numItem[Unit_Trooper] - numItem[Unit_Carrya… in isInfantryUnitLimitReached() 186 int numUnits; ///< How many units does this player have? variable
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() argument 139 string colorMultiplier = "(1.0/" + de::toString(numUnits) + ".0)"; in generateMultiTexFragmentShader() 141 for (int ndx = 0; ndx < numUnits; ndx++) in generateMultiTexFragmentShader() 182 for (int ndx = 0; ndx < numUnits; ++ndx) in generateShaderProgramDeclaration() 200 decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes)); in generateShaderProgramDeclaration() 244 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes); 259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() argument 260 : sglr::ShaderProgram (generateShaderProgramDeclaration(numUnits, &unitTypes[0])) in MultiTexShader() 261 , m_numUnits (numUnits) in MultiTexShader() 583 , m_numUnitsParam (numUnits) in TextureUnitCase() [all …]
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/dports/games/warzone2100/warzone2100/src/ |
H A D | scores.cpp | 289 fullStats.numUnits = 0; in collectEndGameStatsData() 290 …Droid = apsDroidLists[selectedPlayer]; psDroid; psDroid = psDroid->psNext, fullStats.numUnits++) {} in collectEndGameStatsData() 291 …mission.apsDroidLists[selectedPlayer]; psDroid; psDroid = psDroid->psNext, fullStats.numUnits++) {} in collectEndGameStatsData() 487 maxi = MAX(maxi, stats.numUnits); in fillUpStats() 500 length = scaleFactor * stats.numUnits; in fillUpStats() 511 infoBars[STAT_UNITS_NOW].number = stats.numUnits; in fillUpStats() 582 uint32_t numUnits = 0; in stdOutGameSummary() local 583 for (DROID *psDroid = apsDroidLists[n]; psDroid; psDroid = psDroid->psNext, numUnits++) {} in stdOutGameSummary() 610 … bool playerCantDoAnything = (numFactoriesThatCanProduceConstructionUnits == 0) && (numUnits == 0); in stdOutGameSummary() 612 …s[n].name, getExtractedPower(n), unitsKilled, structInfoString.c_str(), numUnits, getPower(n), dea… in stdOutGameSummary()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/ |
H A D | TextureEnvTest.cpp | 134 GLint numUnits; in TEST_P() local 135 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P() 138 for (int i = 0; i < numUnits; i++) in TEST_P() 249 GLint numUnits; in TEST_P() local 250 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P() 253 std::vector<GLenum> validUnits(numUnits); in TEST_P() 254 for (int i = 0; i < numUnits; i++) in TEST_P()
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/dports/audio/exhale/exhale-7688ab502ecbd1203bde1e605676f7440cd9fd5e/src/lib/ |
H A D | tempAnalysis.cpp | 245 const unsigned numUnits = nSamplesInFrame >> (sbrShift + 7); in temporalAnalysis() local 248 for (u = numUnits; u > 0; ) in temporalAnalysis() 251 hfrLevel[numUnits - 1 - u] = int32_t (0.5 + sqrt ((double) ue[u])); in temporalAnalysis() 255 hfrLevel[numUnits] = int32_t (0.5 + __min (USHRT_MAX, (21845.3 * subSumL) / ue[8])); in temporalAnalysis() 256 hfrLevel[numUnits] |= int32_t (0.5 + __min ( SHRT_MAX, (21845.3 * subSumM) / ue[8])) << 16; in temporalAnalysis() 257 hfrLevel[numUnits+1] = int32_t (0.5 + __min (USHRT_MAX, (21845.3 * subSumH) / ue[8])); in temporalAnalysis() 259 for (u = numUnits >> 1; u > 0; ) // stabilize transient detection in temporalAnalysis() 263 … if (maxHfrLevR < hfrLevel[u + (numUnits >> 1)]) maxHfrLevR = hfrLevel[u + (numUnits >> 1)]; in temporalAnalysis()
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/dports/lang/go-devel/go-becaeea1199b875bc24800fa88f2f4fea119bf78/src/cmd/vendor/github.com/google/pprof/internal/driver/ |
H A D | tagroot.go | 115 numUnits := s.NumUnit[k] 116 if len(numLabels) != len(numUnits) { 120 unit := numUnits[i]
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/dports/net/storj/storj-1.45.3/vendor/github.com/google/pprof/internal/driver/ |
H A D | tagroot.go | 115 numUnits := s.NumUnit[k] 116 if len(numLabels) != len(numUnits) { 120 unit := numUnits[i]
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/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/atask/ |
H A D | Factory.cpp | 61 int numUnits = ai->cb->GetFriendlyUnits(&ai->unitIDs[0], pos, 16.0f); in onValidate() local 62 if (numUnits > 0) { in onValidate() 64 for (int i = 0; i < numUnits; i++) { in onValidate()
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