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Searched refs:numUnits (Results 1 – 25 of 172) sorted by relevance

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/dports/misc/mnn/MNN-1.2.0/backupcode/cpubackend/
H A DCPULSTM.cpp130 mCell.buffer().dim[0].extent = numUnits; in onResize()
139 … auto devide = weightI && !weightH && weightSize == 4 * numUnits * (numFeatures + numUnits + 2); in onResize()
141 mWeightH.reset(Tensor::createDevice<float>(std::vector<int>{numUnits * numUnits * 4})); in onResize()
145 int biasSize = numUnits * 4; in onResize()
147 biasSize = numUnits * 8; in onResize()
161 int step = numUnits * numUnits; in onResize()
171 int step = numUnits; in onResize()
186 auto biasPtr2 = biasPtr + 4 * numUnits; in onResize()
187 for (int i=0; i<4*numUnits; ++i) { in onResize()
283 memset(cellData, 0, numUnits * sizeof(float)); in onExecute()
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/dports/math/jts/jts-jts-1.18.1/modules/app/src/main/java/org/locationtech/jtstest/testbuilder/ui/render/
H A DDrawingGrid.java53 int numUnits = factor * numGridUnits; in snapToGrid() local
56 rx = Math.floor(modelPoint.getX() * numUnits + .5) / numUnits; in snapToGrid()
57 ry = Math.floor(modelPoint.getY() * numUnits + .5) / numUnits; in snapToGrid()
60 rx = Math.floor(modelPoint.getX()/numUnits + .5) * numUnits; in snapToGrid()
61 ry = Math.floor(modelPoint.getY()/numUnits + .5) * numUnits; in snapToGrid()
/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/
H A DCPURNNSequenceGRU.cpp58 inputAndState->setLength(1, inputLength + numUnits); in runRNNStep()
63 recurrentBias->setLength(1, 2 * numUnits); in runRNNStep()
74 ArrayProduct(resetGatePtr, gatePtr, hiddenStatePtr, numUnits); in runRNNStep()
77 auto recurrentBiasAddedPtr = inputAndStatePtr + inputLength + numUnits; in runRNNStep()
87 gate->setLength(1, numUnits); in runRNNStep()
90 ArrayAdd(gatePtr, gatePtr, recurrentBiasAddedPtr, numUnits); in runRNNStep()
92 for (int i = 0; i < numUnits; ++i) { in runRNNStep()
97 … (1 - gatePtr[numUnits + i]) * hiddenStatePtr[i] + gatePtr[numUnits + i] * tanhf(gatePtr[i]); in runRNNStep()
100 gate->setLength(1, 2 * numUnits); in runRNNStep()
101 inputAndState->setLength(1, inputLength + 2 * numUnits); in runRNNStep()
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/dports/textproc/fop/fop-2.6/fop-core/src/main/java/org/apache/fop/fo/properties/
H A DFixedLength.java63 private FixedLength(double numUnits, String units, float res) { in FixedLength() argument
64 this.millipoints = convert(numUnits, units, res); in FixedLength()
78 public static FixedLength getInstance(double numUnits, in getInstance() argument
81 if (numUnits == 0.0) { in getInstance()
84 return CACHE.fetch(new FixedLength(numUnits, units, sourceResolution)); in getInstance()
98 public static FixedLength getInstance(double numUnits, in getInstance() argument
100 return getInstance(numUnits, units, 1.0f); in getInstance()
114 public static FixedLength getInstance(double numUnits) { in getInstance() argument
115 return getInstance(numUnits, FixedLength.MPT, 1.0f); in getInstance()
/dports/astro/xtide/xtide-2.15.3/libxtide/
H A DUnits.cc25 static const unsigned numUnits = 4; variable
26 static constString longNames[numUnits] = {"feet",
30 static constString shortNames[numUnits] = {"ft",
37 assert (u >= 0 && u < (int)numUnits); in shortName()
43 assert (u >= 0 && u < (int)numUnits); in longName()
49 for (unsigned i=0; i<numUnits; ++i) in parse()
/dports/graphics/libbpg/libbpg-0.9.8/x265/source/common/
H A Ddeblock.cpp108 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU()
118 uint32_t numUnits = cu->m_slice->m_sps->numPartInCUSize; in calcBsIdx() local
128 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple()
129 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple()
147 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local
153 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU()
154 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU()
179 … setEdgefilterMultiple(cu, absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
183 … setEdgefilterMultiple(cu, absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
396 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma()
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H A Dcudata.cpp76 return isEqualCol(addrA, addrB, numUnits) | isEqualRow(addrA, addrB, numUnits); in isEqualRowOrCol()
80 inline bool isZeroCol(int addr, int numUnits) in isZeroCol() argument
83 return (addr & (numUnits - 1)) == 0; in isZeroCol()
87 inline bool isZeroRow(int addr, int numUnits) in isZeroRow() argument
90 return (addr & ~(numUnits - 1)) == 0; in isZeroRow()
97 return (addr & (numUnits - 1)) < val; in lessThanCol()
104 return addr < val * numUnits; in lessThanRow()
1495 …bool bNotLastCol = lessThanCol(absPartIdxRB, numUnits - 1, numUnits); // is not at the last column… in getInterMergeCandidates()
1496 …bool bNotLastRow = lessThanRow(absPartIdxRB, numUnits - 1, numUnits); // is not at the last row … in getInterMergeCandidates()
1504 absPartAddr = g_rasterToZscan[(absPartIdxRB + numUnits + 1) & (numUnits - 1)]; in getInterMergeCandidates()
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/dports/multimedia/handbrake/x265_3.5/source/common/
H A Ddeblock.cpp90 uint32_t numUnits = 1 << (cuGeom.log2CUSize - LOG2_UNIT_SIZE); in deblockCU() local
109 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU()
127 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple()
128 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple()
146 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local
152 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU()
153 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU()
178 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
182 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
346 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma()
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/dports/multimedia/x265/source/common/
H A Ddeblock.cpp90 uint32_t numUnits = 1 << (cuGeom.log2CUSize - LOG2_UNIT_SIZE); in deblockCU() local
109 for (uint32_t e = 0; e < numUnits; e += partIdxIncr) in deblockCU()
127 X265_CHECK(numUnits > 0, "numUnits edge filter check\n"); in setEdgefilterMultiple()
128 for (uint32_t i = 0; i < numUnits; i++) in setEdgefilterMultiple()
146 uint32_t numUnits = 1 << (log2TrSize - LOG2_UNIT_SIZE); in setEdgefilterTU() local
152 const uint32_t hNumUnits = numUnits >> 1; in setEdgefilterPU()
153 const uint32_t qNumUnits = numUnits >> 2; in setEdgefilterPU()
178 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
182 … setEdgefilterMultiple(absPartIdx, dir, numUnits - qNumUnits, 1, blockStrength, numUnits); in setEdgefilterPU()
346 for (uint32_t idx = 0; idx < numUnits; idx++) in edgeFilterLuma()
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/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DAttackGroup.cpp142 int numUnits = units.size(); in Size() local
145 for (int i = 0; i < numUnits; i++) { in Size()
156 if (numUnits != unitCounter) { in Size()
221 int numUnits = units.size(); in GetGroupPos() local
223 for (int i = 0; i < numUnits; i++) { in GetGroupPos()
240 for (int i = 0; i < numUnits; i++) { in GetGroupPos()
392 unsigned int numUnits = units.size(); in Update() local
394 if (!numUnits) { in Update()
432 MoveAlongPath(groupPosition, numUnits); in Update()
474 assert(numUnits >= 0); in AttackEnemy()
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/dports/www/owncloud/owncloud/apps/files_external/3rdparty/google/apiclient-services/src/Google/Service/Cloudchannel/
H A DGoogleCloudChannelV1alpha1Entitlement.php30 public $numUnits; variable in Google_Service_Cloudchannel_GoogleCloudChannelV1alpha1Entitlement
111 public function setNumUnits($numUnits) argument
113 $this->numUnits = $numUnits;
117 return $this->numUnits;
/dports/misc/mnn/MNN-1.2.0/source/shape/
H A DShapeRNNSequenceGRU.cpp25 const int numUnits = rnnParam->numUnits(); in onComputeSize() local
40 …sorUtils::setShape(output, {input->length(0), isBidirectionalRNN + 1, input->length(1), numUnits}); in onComputeSize()
48 TensorUtils::setShape(output, {1, isBidirectionalRNN + 1, input->length(1), numUnits}); in onComputeSize()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DAIAICheats.cpp112 const int numUnits = aiCallback->GetEnemyUnits(unitIds, unitIds_max); in GetEnemyUnits() local
114 return numUnits; in GetEnemyUnits()
119 const int numUnits = aiCallback->GetEnemyUnits(unitIds, pos, radius, unitIds_max); in GetEnemyUnits() local
121 return numUnits; in GetEnemyUnits()
125 const int numUnits = aiCallback->GetNeutralUnits(unitIds, unitIds_max); in GetNeutralUnits() local
127 return numUnits; in GetNeutralUnits()
132 const int numUnits = aiCallback->GetNeutralUnits(unitIds, pos, radius, unitIds_max); in GetNeutralUnits() local
134 return numUnits; in GetNeutralUnits()
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.h186 ObjectCache() : numUnits(0), numFeatures(0) {} in ObjectCache()
192 numUnits = 0; in Init()
200 numUnits = _numUnits; in Reset()
203 units[numUnits] = NULL; in Reset()
210 unsigned int* GetNumUnitsPtr() { return &numUnits; } in GetNumUnitsPtr()
217 unsigned int numUnits; member
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCIntel.cpp132 int numUnits = ai->cbc->GetEnemyUnits(&ai->unitIDs[0], MAX_UNITS); in update() local
134 for (int i = 0; i < numUnits; i++) { in update()
237 int numUnits = ai->cbc->GetEnemyUnits(&ai->unitIDs[0], MAX_PLAYERS); in updateEnemyVector() local
240 if (numUnits == 0) in updateEnemyVector()
242 for (int i = 0; i < numUnits; i++) { in updateEnemyVector()
245 enemyvector /= numUnits; in updateEnemyVector()
/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/scsynth/
H A DSC_Graph.cpp47 uint32 numUnits = inGraph->mNumUnits; in Graph_Dtor() local
51 for (uint32 i = 0; i < numUnits; ++i) { in Graph_Dtor()
58 world->mNumUnits -= numUnits; in Graph_Dtor()
97 uint32 numUnits = inGraphDef->mNumUnitSpecs; in Graph_Ctor() local
98 graph->mNumUnits = numUnits; in Graph_Ctor()
99 inWorld->mNumUnits += numUnits; in Graph_Ctor()
372 for (uint32 i = 0; i < numUnits; ++i, ++unitSpec) { in Graph_Ctor()
435 uint32 numUnits = inGraph->mNumUnits; in Graph_FirstCalc() local
437 for (uint32 i = 0; i < numUnits; ++i) { in Graph_FirstCalc()
453 uint32 numUnits = inGraph->mNumUnits; in Graph_NullFirstCalc() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/
H A DTextureBindingsResetTest.cpp39 GrGLint numUnits; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
40 GL(GetIntegerv(GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numUnits)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
42 claimedIDs.setCount(numUnits * targets.count()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
47 for (int u = 0; u < numUnits; ++u) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
56 for (int u = 0; u < numUnits; ++u) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A DHouse.h53 …(team == 0) || !(((numStructures - numItem[Structure_Wall]) <= 0) && (((numUnits - numItem[Unit_Ca… in isAlive()
71 inline int getNumUnits() const { return numUnits; }; in getNumUnits()
105 …int numGroundUnit = numUnits - numItem[Unit_Soldier] - numItem[Unit_Trooper] - numItem[Unit_Carrya… in isGroundUnitLimitReached()
114 …int numGroundUnit = numUnits - numItem[Unit_Soldier] - numItem[Unit_Trooper] - numItem[Unit_Carrya… in isInfantryUnitLimitReached()
186 int numUnits; ///< How many units does this player have? variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() argument
139 string colorMultiplier = "(1.0/" + de::toString(numUnits) + ".0)"; in generateMultiTexFragmentShader()
141 for (int ndx = 0; ndx < numUnits; ndx++) in generateMultiTexFragmentShader()
182 for (int ndx = 0; ndx < numUnits; ++ndx) in generateShaderProgramDeclaration()
200 decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes)); in generateShaderProgramDeclaration()
244 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes);
259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() argument
260 : sglr::ShaderProgram (generateShaderProgramDeclaration(numUnits, &unitTypes[0])) in MultiTexShader()
261 , m_numUnits (numUnits) in MultiTexShader()
583 , m_numUnitsParam (numUnits) in TextureUnitCase()
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/dports/games/warzone2100/warzone2100/src/
H A Dscores.cpp289 fullStats.numUnits = 0; in collectEndGameStatsData()
290 …Droid = apsDroidLists[selectedPlayer]; psDroid; psDroid = psDroid->psNext, fullStats.numUnits++) {} in collectEndGameStatsData()
291 …mission.apsDroidLists[selectedPlayer]; psDroid; psDroid = psDroid->psNext, fullStats.numUnits++) {} in collectEndGameStatsData()
487 maxi = MAX(maxi, stats.numUnits); in fillUpStats()
500 length = scaleFactor * stats.numUnits; in fillUpStats()
511 infoBars[STAT_UNITS_NOW].number = stats.numUnits; in fillUpStats()
582 uint32_t numUnits = 0; in stdOutGameSummary() local
583 for (DROID *psDroid = apsDroidLists[n]; psDroid; psDroid = psDroid->psNext, numUnits++) {} in stdOutGameSummary()
610 … bool playerCantDoAnything = (numFactoriesThatCanProduceConstructionUnits == 0) && (numUnits == 0); in stdOutGameSummary()
612 …s[n].name, getExtractedPower(n), unitsKilled, structInfoString.c_str(), numUnits, getPower(n), dea… in stdOutGameSummary()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/
H A DTextureEnvTest.cpp134 GLint numUnits; in TEST_P() local
135 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P()
138 for (int i = 0; i < numUnits; i++) in TEST_P()
249 GLint numUnits; in TEST_P() local
250 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P()
253 std::vector<GLenum> validUnits(numUnits); in TEST_P()
254 for (int i = 0; i < numUnits; i++) in TEST_P()
/dports/audio/exhale/exhale-7688ab502ecbd1203bde1e605676f7440cd9fd5e/src/lib/
H A DtempAnalysis.cpp245 const unsigned numUnits = nSamplesInFrame >> (sbrShift + 7); in temporalAnalysis() local
248 for (u = numUnits; u > 0; ) in temporalAnalysis()
251 hfrLevel[numUnits - 1 - u] = int32_t (0.5 + sqrt ((double) ue[u])); in temporalAnalysis()
255 hfrLevel[numUnits] = int32_t (0.5 + __min (USHRT_MAX, (21845.3 * subSumL) / ue[8])); in temporalAnalysis()
256 hfrLevel[numUnits] |= int32_t (0.5 + __min ( SHRT_MAX, (21845.3 * subSumM) / ue[8])) << 16; in temporalAnalysis()
257 hfrLevel[numUnits+1] = int32_t (0.5 + __min (USHRT_MAX, (21845.3 * subSumH) / ue[8])); in temporalAnalysis()
259 for (u = numUnits >> 1; u > 0; ) // stabilize transient detection in temporalAnalysis()
263 … if (maxHfrLevR < hfrLevel[u + (numUnits >> 1)]) maxHfrLevR = hfrLevel[u + (numUnits >> 1)]; in temporalAnalysis()
/dports/lang/go-devel/go-becaeea1199b875bc24800fa88f2f4fea119bf78/src/cmd/vendor/github.com/google/pprof/internal/driver/
H A Dtagroot.go115 numUnits := s.NumUnit[k]
116 if len(numLabels) != len(numUnits) {
120 unit := numUnits[i]
/dports/net/storj/storj-1.45.3/vendor/github.com/google/pprof/internal/driver/
H A Dtagroot.go115 numUnits := s.NumUnit[k]
116 if len(numLabels) != len(numUnits) {
120 unit := numUnits[i]
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/atask/
H A DFactory.cpp61 int numUnits = ai->cb->GetFriendlyUnits(&ai->unitIDs[0], pos, 16.0f); in onValidate() local
62 if (numUnits > 0) { in onValidate()
64 for (int i = 0; i < numUnits; i++) { in onValidate()

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