Searched refs:numWorldMatrices (Results 1 – 4 of 4) sorted by relevance
394 const size_t numWorldMatrices = instancesPerBatch * numBones; in calculateMaxNumInstances() local396 size_t texWidth = std::min<size_t>( numWorldMatrices * mRowLength, maxUsableWidth ); in calculateMaxNumInstances()397 size_t texHeight = numWorldMatrices * mRowLength / maxUsableWidth; in calculateMaxNumInstances()399 const size_t remainder = (numWorldMatrices * mRowLength) % maxUsableWidth; in calculateMaxNumInstances()
753 const size_t numWorldMatrices = instancesPerBatch * numBones; in calculateMaxNumInstances() local755 size_t texWidth = std::min<size_t>( numWorldMatrices * mRowLength, c_maxTexWidth ); in calculateMaxNumInstances()756 size_t texHeight = numWorldMatrices * mRowLength / c_maxTexWidth; in calculateMaxNumInstances()758 const size_t remainder = (numWorldMatrices * mRowLength) % c_maxTexWidth; in calculateMaxNumInstances()
385 const size_t numWorldMatrices = instancesPerBatch * numBones; in calculateMaxNumInstances() local387 … size_t texWidth = std::min<size_t>( numWorldMatrices * mRowLength, maxUsableWidth ); in calculateMaxNumInstances()388 size_t texHeight = numWorldMatrices * mRowLength / maxUsableWidth; in calculateMaxNumInstances()390 const size_t remainder = (numWorldMatrices * mRowLength) % maxUsableWidth; in calculateMaxNumInstances()
721 const size_t numWorldMatrices = instancesPerBatch * numBones; in calculateMaxNumInstances() local723 size_t texWidth = std::min<size_t>( numWorldMatrices * mRowLength, c_maxTexWidth ); in calculateMaxNumInstances()724 size_t texHeight = numWorldMatrices * mRowLength / c_maxTexWidth; in calculateMaxNumInstances()726 const size_t remainder = (numWorldMatrices * mRowLength) % c_maxTexWidth; in calculateMaxNumInstances()