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Searched refs:num_coloured_triangles (Results 1 – 5 of 5) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dl_tr1.cpp501 mesh.num_coloured_triangles = read_bit16(src); in read_tr_mesh()
502 … mesh.coloured_triangles = (tr4_face3_t*)malloc(mesh.num_coloured_triangles * sizeof(tr4_face3_t)); in read_tr_mesh()
503 for (i = 0; i < mesh.num_coloured_triangles; i++) in read_tr_mesh()
563 this->meshes[(this->mesh_indices[moveable.starting_mesh])].num_coloured_triangles = 16; in read_tr_moveable()
H A Dl_main.h365 if(this->meshes[i].num_coloured_triangles) in ~TR_Level()
369 this->meshes[i].num_coloured_triangles = 0; in ~TR_Level()
H A Dtr_types.h303 int16_t num_coloured_triangles; // number of coloured triangles in this mesh member
H A Dl_tr4.cpp317 mesh.num_coloured_triangles = 0; in read_tr4_mesh()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dresource.cpp1172 …mesh->polygons_count = tr_mesh->num_textured_triangles + tr_mesh->num_coloured_triangles + tr_mesh… in TR_GenMesh()
1205 for(int16_t i = 0; i < tr_mesh->num_coloured_triangles; i++, p++) in TR_GenMesh()
1280 for(int16_t i = 0; i < tr_mesh->num_coloured_triangles; i++, p++) in TR_GenMesh()