Searched refs:num_medi (Results 1 – 4 of 4) sorted by relevance
131 uint32 num_medi; variable
183 num_medi = 0; in ___init_mission()286 …num_medi(0), inited_globals(FALSE8), mission_terminate(0), mission_status(0), number_sessions_save… in _mission()781 atinyvalue = (uint8)g_mission->num_medi; in Save_game_position()1062 g_mission->num_medi = (uint32)atinyvalue; in Load_game()
150 if (g_mission->num_medi >= 2) { in fn_add_medipacks()
2921 g_mission->num_medi += num; in AddMediPacks()2961 g_mission->num_medi -= num; in UseMediPacks()2965 return g_mission->num_medi; in GetNoMediPacks()