Searched refs:num_megas (Results 1 – 3 of 3) sorted by relevance
354 num_megas = 0; in ___init()516 Zdebug("[%d]", num_megas); in Init_objects()636 Zdebug("[%d]", num_megas); in Pre_initialise_objects()653 Zdebug("A[%d]", num_megas); in Pre_initialise_objects()671 Zdebug("%d -[%d]", j, num_megas); in Pre_initialise_objects()
340 logic_structs[cur_id]->mega = g_megas[num_megas]; in fn_create_mega()347 num_megas++; in fn_create_mega()349 if (num_megas == MAX_voxel_list) in fn_create_mega()
945 …uint32 num_megas; // keeps a running total of megas initialised - used when assigning megas struct… variable