Searched refs:num_rays_min (Results 1 – 1 of 1) sorted by relevance
955 const int num_rays_min = 5, num_rays_max = 100; in BKE_mesh_remap_calc_edges_from_mesh() local1003 CLAMP(grid_size, num_rays_min, num_rays_max); /* min 5 rays/edge, max 100. */ in BKE_mesh_remap_calc_edges_from_mesh()