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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dmesh_remap.c955 const int num_rays_min = 5, num_rays_max = 100; in BKE_mesh_remap_calc_edges_from_mesh() local
1003 CLAMP(grid_size, num_rays_min, num_rays_max); /* min 5 rays/edge, max 100. */ in BKE_mesh_remap_calc_edges_from_mesh()