Searched refs:num_robots_level (Results 1 – 9 of 9) sorted by relevance
61 p->num_robots_level = SWAPSHORT(p->num_robots_level); in player_rw_swap()
131 int16_t num_robots_level; member778 pl_rw->num_robots_level = LevelUniqueObjectState.accumulated_robots; in state_player_to_player_rw()824 rpd.num_robots_level = pl_rw->num_robots_level; in state_player_rw_to_player()1995 LevelUniqueObjectState.accumulated_robots = rpd.num_robots_level; in state_restore_all_sub()
110 short num_robots_level; // Number of initial robots this level member185 short num_robots_level; // Number of initial robots this level member
335 Players[Player_num].num_robots_level++; in create_morph_robot()435 …if ( (Players[Player_num].num_robots_level - Players[Player_num].num_kills_level) >= (Gamesave_num… in robotmaker_proc()
353 Players[Player_num].num_robots_level = 0; in init_player_stats_game()410 Players[Player_num].num_robots_level = count_number_of_robots(); in init_player_stats_level()411 Players[Player_num].num_robots_total += Players[Player_num].num_robots_level; in init_player_stats_level()
1205 Players[Player_num].num_robots_level = dummy_player.num_robots_level; in state_restore_all_sub()
186 short num_robots_level; // Number of initial robots this level member3806 …ps->num_robots_level=INTEL_SHORT(pd->num_robots_level); // Number of initial robots th… in extract_netplayer_stats()3840 ps->num_robots_level = INTEL_SHORT(pd->num_robots_level); // Number of initial robots this level in use_netplayer_stats()
2010 Players[Player_num].num_robots_level++; in create_gated_robot()
149 short num_robots_level; // Number of initial robots this level member