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Searched refs:num_sounds (Results 1 – 25 of 56) sorted by relevance

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/dports/games/avp/avp-20170505/src/avp/
H A Dscream.cpp25 int num_sounds; member
120 cat->num_sounds=*(unaligned_s32*)bufpos; in LoadSounds()
123 if(cat->num_sounds) in LoadSounds()
132 for(int k=0;k<cat->num_sounds;) in LoadSounds()
151 cat->num_sounds--; in LoadSounds()
172 for(int k=0;k<cat->num_sounds;k++) in UnloadSounds()
221 if(!cat->num_sounds) return; in PlaySound()
223 int index=FastRandom()% cat->num_sounds; in PlaySound()
227 if(cat->num_sounds>2) in PlaySound()
229 while(num_checked<cat->num_sounds) in PlaySound()
[all …]
H A Dbh_plachier.c57 ph_bhv->num_sounds=ph_tt->num_sounds; in PlacedHierarchyBehaveInit()
269 for(i=0;i<ph_bhv->num_sounds;i++) in DeletePlacedHierarchy()
287 for(i=0;i<ph_bhv->num_sounds;i++) in PlacedHierarchyStopSequence()
381 for(i=0;i<loaded_num_sounds && i<ph_bhv->num_sounds;i++) in LoadStrategy_PlacedHierarchy()
401 for(i=0;i<ph_bhv->num_sounds;i++) in LoadStrategy_PlacedHierarchy()
419 size = sizeof(SAVE_BLOCK_STRATEGY_HEADER)+(2*sizeof(int))+(sizeof(int)*ph_bhv->num_sounds); in SaveStrategy_PlacedHierarchy()
437 *(int*)buffer = ph_bhv->num_sounds; in SaveStrategy_PlacedHierarchy()
440 for(i=0;i<ph_bhv->num_sounds;i++) in SaveStrategy_PlacedHierarchy()
450 for(i=0;i<ph_bhv->num_sounds;i++) in SaveStrategy_PlacedHierarchy()
H A Dbh_plachier.h58 int num_sounds; member
80 int num_sounds; member
/dports/multimedia/libbluray/libbluray-1.3.0/src/libbluray/bdnav/
H A Dsound_parse.c131 for (i = 0 ; i < (*p)->num_sounds; i++) { in sound_free()
145 uint16_t num_sounds; in _sound_parse() local
167 num_sounds = bs_read(&bs, 8); in _sound_parse()
169 if (data_len < 1 || num_sounds < 1) { in _sound_parse()
174 data_offsets = calloc(num_sounds, sizeof(uint32_t)); in _sound_parse()
180 data->num_sounds = num_sounds; in _sound_parse()
181 data->sounds = calloc(num_sounds, sizeof(SOUND_OBJECT)); in _sound_parse()
189 for (i = 0; i < data->num_sounds; i++) { in _sound_parse()
198 for (i = 0; i < data->num_sounds; i++) { in _sound_parse()
H A Dsound_parse.h37 uint16_t num_sounds; member
/dports/multimedia/handbrake/libbluray-1.3.0/src/libbluray/bdnav/
H A Dsound_parse.c131 for (i = 0 ; i < (*p)->num_sounds; i++) { in sound_free()
145 uint16_t num_sounds; in _sound_parse() local
167 num_sounds = bs_read(&bs, 8); in _sound_parse()
169 if (data_len < 1 || num_sounds < 1) { in _sound_parse()
174 data_offsets = calloc(num_sounds, sizeof(uint32_t)); in _sound_parse()
180 data->num_sounds = num_sounds; in _sound_parse()
181 data->sounds = calloc(num_sounds, sizeof(SOUND_OBJECT)); in _sound_parse()
189 for (i = 0; i < data->num_sounds; i++) { in _sound_parse()
198 for (i = 0; i < data->num_sounds; i++) { in _sound_parse()
H A Dsound_parse.h37 uint16_t num_sounds; member
/dports/games/xgalaga/xgalaga-2.1.1.0/
H A Dnas_sound.c41 static int num_sounds = 0; variable
163 for (i = 0; i < num_sounds; i++)
173 if (i == num_sounds)
176 sound_table[num_sounds].name = malloc(strlen(filename) + 1);
177 strcpy(sound_table[num_sounds].name, filename);
185 sound_table[num_sounds].filename = malloc(strlen(fbuf) + 1);
186 strcpy(sound_table[num_sounds].filename, fbuf);
188 num_sounds++;
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dsounds.c26 static BYTE num_sounds = 0; variable
90 num_sounds = MAX_SOUNDS; in ProcessSound()
92 else if (num_sounds < MAX_SOUNDS) in ProcessSound()
94 sound_buf[num_sounds] = Sound; in ProcessSound()
95 sound_posobj[num_sounds++] = PositionalObject; in ProcessSound()
165 if (num_sounds > 0) in FlushSounds()
177 } while (--num_sounds); in FlushSounds()
192 for (i = 0; i < num_sounds; ++i) in RemoveSoundsForObject()
/dports/games/tuxracer/tuxracer-0.61/src/
H A Daudio.c31 int num_sounds; member
180 for (i=0; i<data->num_sounds; i++) { in bind_sounds_to_context()
192 if ( num_sounds == 0 ) { in bind_sounds_to_context()
198 check_assertion( num_sounds > 0, "num_sounds isn't > 0 " ); in bind_sounds_to_context()
200 data->num_sounds = num_sounds; in bind_sounds_to_context()
201 data->sound_names = (char**)malloc( sizeof(char*)*num_sounds ); in bind_sounds_to_context()
207 for (i=0; i<num_sounds; i++) { in bind_sounds_to_context()
295 for (i=0; i<data->num_sounds; i++) { in flush_cached_sound_chunks()
354 i = (int) (((double)data->num_sounds)*rand()/(RAND_MAX+1.0)); in get_Mix_Chunk()
541 i = (int) (((double)data->num_sounds)*rand()/(RAND_MAX+1.0)); in set_sound_volume()
[all …]
H A Daudio.h35 void bind_sounds_to_context( char *sound_context, char **names, int num_sounds );
/dports/games/xkoules/koules1.4/
H A Dnas_sound.c36 static int num_sounds = 0; variable
161 for (i = 0; i < num_sounds; i++)
171 if (i == num_sounds)
174 sound_table[num_sounds].name = strdup (filename);
182 sound_table[num_sounds].filename = strdup (fbuf);
183 num_sounds++;
/dports/games/xboing/xboing/audio/
H A DNCDaudio.c69 static int num_sounds = 0; variable
232 for (i = 0; i < num_sounds; i++)
242 if (i == num_sounds)
245 sound_table[num_sounds].name = strdup(filename);
253 sound_table[num_sounds].filename = strdup(fbuf);
254 num_sounds++;
/dports/games/angband/Angband-4.2.2/src/
H A Dsound-core.c42 u16b num_sounds; member
177 message_sounds[message_id].num_sounds = 0; in message_sound_define()
229 if (message_sounds[message_id].num_sounds < (MAX_SOUNDS_PER_MESSAGE - 1)) { in message_sound_define()
230 message_sounds[message_id].sound_ids[message_sounds[message_id].num_sounds] = sound_id; in message_sound_define()
231 message_sounds[message_id].num_sounds++; in message_sound_define()
298 if (!message_sounds[data->message.type].num_sounds) in play_sound()
301 s = randint0(message_sounds[data->message.type].num_sounds); in play_sound()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d1x-rebirth/main/
H A Dcustom.cpp100 static int load_pig1(PHYSFS_File *f, unsigned num_bitmaps, unsigned num_sounds, unsigned &num_custo… in load_pig1() argument
120 num_sounds = PHYSFSX_readInt(f); in load_pig1()
126 num_sounds >= MAX_SOUND_FILES) in load_pig1()
128 ci = std::make_unique<custom_info[]>(num_bitmaps + num_sounds); in load_pig1()
130 data_ofs += num_bitmaps * sizeof(DiskBitmapHeader) + num_sounds * sizeof(DiskSoundHeader); in load_pig1()
150 i = num_sounds; in load_pig1()
167 num_custom = num_bitmaps + num_sounds; in load_pig1()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/script/
H A Dscript_audio.cpp129 bool Script_GetOverridedSamplesInfo(lua_State *lua, int *num_samples, int *num_sounds, char *sample… in Script_GetOverridedSamplesInfo() argument
146 *num_sounds = lua_tointeger(lua, -2); in Script_GetOverridedSamplesInfo()
149 … result = ((*num_sounds != -1) && (*num_samples != -1) && (strcmp(real_path, "NONE") != 0)); in Script_GetOverridedSamplesInfo()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_sound.h150 void (*CacheSounds)(sfxinfo_t *sounds, int num_sounds);
162 void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds);
H A Di_sound.c380 void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds) in I_PrecacheSounds() argument
384 sound_module->CacheSounds(sounds, num_sounds); in I_PrecacheSounds()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_sound.h150 void (*CacheSounds)(sfxinfo_t *sounds, int num_sounds);
162 void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds);
H A Di_sound.c345 void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds) in I_PrecacheSounds() argument
349 sound_module->CacheSounds(sounds, num_sounds); in I_PrecacheSounds()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Droom.cpp665 int num_sounds = *(roomptr + 23); in setupRoomSubBlocks() local
667 ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts; in setupRoomSubBlocks()
683 int num_sounds; in setupRoomSubBlocks() local
687 num_sounds = *(roomptr + 22); in setupRoomSubBlocks()
690 while (num_sounds--) in setupRoomSubBlocks()
695 num_sounds = *(roomptr + 23); in setupRoomSubBlocks()
697 ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts; in setupRoomSubBlocks()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Droom.cpp665 int num_sounds = *(roomptr + 23); in setupRoomSubBlocks() local
667 ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts; in setupRoomSubBlocks()
683 int num_sounds; in setupRoomSubBlocks() local
687 num_sounds = *(roomptr + 22); in setupRoomSubBlocks()
690 while (num_sounds--) in setupRoomSubBlocks()
695 num_sounds = *(roomptr + 23); in setupRoomSubBlocks()
697 ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts; in setupRoomSubBlocks()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsound.c26 static int num_sounds = 0, num_music = 0; variable
932 num_sounds++; in LoadSoundExt()
933 Sound = checked_realloc(Sound, num_sounds * sizeof(struct SampleInfo)); in LoadSoundExt()
935 snd_info = &Sound[num_sounds - 1]; in LoadSoundExt()
1113 nr = num_sounds - num_music + nr; in PlayMusic()
1293 void FreeSounds(int num_sounds) in FreeSounds() argument
1300 for(i=0; i<num_sounds; i++) in FreeSounds()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/audio/
H A Dsample_override.lua185 num_sounds = 165,
200 …return tr_sound_info[ver].num_samples, tr_sound_info[ver].num_sounds, tr_sound_info[ver].sample_na…
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dprojload.hpp87 int num_sounds; member in Global_Hierarchy_Store

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