/dports/science/py-phono3py/phono3py-1.22.3/c/ |
H A D | pp_collision.c | 50 const size_t num_temps, 77 const size_t num_temps, 120 num_temps = temperatures->dims[0]; in ppc_get_pp_collision() 162 num_temps, in ppc_get_pp_collision() 196 num_temps, in ppc_get_pp_collision() 246 num_temps = temperatures->dims[0]; in ppc_get_pp_collision_with_sigma() 284 num_temps, in ppc_get_pp_collision_with_sigma() 318 num_temps, in ppc_get_pp_collision_with_sigma() 414 num_temps, in get_collision() 443 for (j = 0; j < num_temps; j++) { in finalize_ise() [all …]
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/dports/www/firefox/firefox-99.0/js/src/jit/ |
H A D | LIROps.yaml | 86 # num_temps 180 num_temps: 1 185 num_temps: 1 190 num_temps: 2 197 num_temps: 1 221 num_temps: 3 226 num_temps: 2 237 num_temps: 1 249 num_temps: 1 256 num_temps: 1 [all …]
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H A D | GenerateLIRFiles.py | 101 name, result_type, operands, arguments, num_temps, call_instruction, mir_op argument 177 if num_temps: 178 for temp in range(num_temps): 196 code += ", {}> {{\\\n".format(num_temps) 263 num_temps = op.get("num_temps", 0) 264 assert num_temps is None or int 281 num_temps,
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 71 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 75 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 153 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 171 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 226 int start_num_temps = c->num_temps; in v3d_spill_reg() 435 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 436 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 437 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 474 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 478 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/lang/clover/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 88 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 92 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 166 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 187 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 266 int start_num_temps = c->num_temps; in v3d_spill_reg() 593 struct node_to_temp_map map[c->num_temps]; in v3d_register_allocate() 594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() 595 uint8_t class_bits[c->num_temps]; in v3d_register_allocate() 633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate() 637 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 252 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 254 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 255 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 265 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 278 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 283 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 302 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 380 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 425 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 256 struct node_to_temp_map map[c->num_temps]; in vc4_register_allocate() 257 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() 258 uint8_t class_bits[c->num_temps]; in vc4_register_allocate() 259 struct qpu_reg *temp_registers = calloc(c->num_temps, in vc4_register_allocate() 269 for (uint32_t i = 0; i < c->num_temps; i++) in vc4_register_allocate() 282 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 287 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 306 for (int i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 384 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() 429 for (uint32_t i = 0; i < c->num_temps; i++) { in vc4_register_allocate() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 140 float spill_costs[c->num_temps]; in v3d_choose_spill_node() 144 for (unsigned i = 0; i < c->num_temps; i++) in v3d_choose_spill_node() 219 for (unsigned i = 0; i < c->num_temps; i++) { in v3d_choose_spill_node() 232 if (c->num_temps < c->nodes.alloc_count) in ensure_nodes() 271 int start_num_temps = c->num_temps; in v3d_setup_spill_base() 439 c->spill_start_num_temps = c->num_temps; in v3d_spill_reg() 612 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_spill_reg() 621 j < c->num_temps; j++) { in v3d_spill_reg() 953 .alloc_count = c->num_temps, in v3d_register_allocate() 1014 for (uint32_t i = 0; i < c->num_temps; i++) { in v3d_register_allocate() [all …]
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