/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/perf/ |
H A D | arm-ccn.c | 270 int num_vcs; member 288 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, \ 294 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 299 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 306 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, } 801 if (e->num_vcs && vc >= e->num_vcs) { in arm_ccn_pmu_event_init()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/perf/ |
H A D | arm-ccn.c | 270 int num_vcs; member 288 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, \ 294 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 299 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 306 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, } 801 if (e->num_vcs && vc >= e->num_vcs) { in arm_ccn_pmu_event_init()
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/perf/ |
H A D | arm-ccn.c | 270 int num_vcs; member 288 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, \ 294 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 299 .num_vcs = CCN_NUM_VCS, .def = _def, .mask = _mask, } 306 .num_ports = CCN_NUM_XP_PORTS, .num_vcs = CCN_NUM_VCS, } 801 if (e->num_vcs && vc >= e->num_vcs) { in arm_ccn_pmu_event_init()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | FBXConverter.cpp | 1129 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1130 for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs) { in ConvertMeshMultiMaterial() 1193 for (unsigned int i = 0; i < num_vcs; ++i) { in ConvertMeshMultiMaterial()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | FBXConverter.cpp | 1437 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1438 for ( unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs ) { in ConvertMeshMultiMaterial() 1501 for ( unsigned int i = 0; i < num_vcs; ++i ) { in ConvertMeshMultiMaterial()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | FBXConverter.cpp | 1449 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1450 for ( unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs ) { in ConvertMeshMultiMaterial() 1513 for ( unsigned int i = 0; i < num_vcs; ++i ) { in ConvertMeshMultiMaterial()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/FBX/ |
H A D | FBXConverter.cpp | 1362 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1363 for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs) { in ConvertMeshMultiMaterial() 1426 for (unsigned int j = 0; j < num_vcs; ++j) { in ConvertMeshMultiMaterial()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/FBX/ |
H A D | FBXConverter.cpp | 1316 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1317 for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs) { in ConvertMeshMultiMaterial() 1378 for (unsigned int j = 0; j < num_vcs; ++j) { in ConvertMeshMultiMaterial()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/FBX/ |
H A D | FBXConverter.cpp | 1360 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1361 for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs) { in ConvertMeshMultiMaterial() 1424 for (unsigned int j = 0; j < num_vcs; ++j) { in ConvertMeshMultiMaterial()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/FBX/ |
H A D | FBXConverter.cpp | 1360 unsigned int num_vcs = 0; in ConvertMeshMultiMaterial() local 1361 for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i, ++num_vcs) { in ConvertMeshMultiMaterial() 1424 for (unsigned int j = 0; j < num_vcs; ++j) { in ConvertMeshMultiMaterial()
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