Searched refs:numberOfBitsSet (Results 1 – 2 of 2) sorted by relevance
1744 int numberOfBitsSet = 0; in WriteBlockPixels() local1748 if (currentFlagsCopy & 1) numberOfBitsSet++; in WriteBlockPixels()1751 ASSERT( (numberOfBitsSet <= 1) || in WriteBlockPixels()1752 ((numberOfBitsSet == 2) && in WriteBlockPixels()
1732 int numberOfBitsSet = 0; in WriteBlockPixels() local1736 if (currentFlagsCopy & 1) numberOfBitsSet++; in WriteBlockPixels()1739 ASSERT( (numberOfBitsSet <= 1) || in WriteBlockPixels()1740 ((numberOfBitsSet == 2) && in WriteBlockPixels()