Searched refs:number_buttons (Results 1 – 4 of 4) sorted by relevance
1157 number_buttons = 2; in linux_joystick()1171 if (number_buttons>0) in linux_joystick()1374 if (number_buttons>0) in windows_joystick()1606 if (number_buttons>0) in windows_joystick()1736 number_buttons = 0; in SDL_joystick()1800 number_buttons=0; in xinput()1820 number_buttons=swxinput->number_buttons; in xinput()1950 number_buttons = 9; in spaceball()2235 number_buttons = 9; in windowsp5()2329 number_buttons = 9; in windowsspaceball()[all …]
67 int get_number_buttons(void) { return number_buttons; } in get_number_buttons()120 number_buttons=0; in initialize()236 int number_buttons; variable
24 int number_buttons; member
5198 xinput->number_buttons=0;5203 xinput->number_buttons=button_class->num_buttons;5280 xinput->number_buttons=button_class->num_buttons;