Searched refs:numbossactions (Results 1 – 3 of 3) sorted by relevance
253 mape->numbossactions = -1; in ParseStandardProperty()271 if (mape->numbossactions == -1) mape->numbossactions = 1; in ParseStandardProperty()272 else mape->numbossactions++; in ParseStandardProperty()274 sizeof(bossaction_t)*mape->numbossactions); in ParseStandardProperty()275 mape->bossactions[mape->numbossactions - 1].type = i; in ParseStandardProperty()276 mape->bossactions[mape->numbossactions - 1].special = special; in ParseStandardProperty()277 mape->bossactions[mape->numbossactions - 1].tag = tag; in ParseStandardProperty()
49 int numbossactions; member
2131 if (gamemapinfo && gamemapinfo->numbossactions != 0) in A_BossDeath()2133 if (gamemapinfo->numbossactions < 0) return; // -1 clears all bossaction in A_BossDeath()2135 for (i = 0; i < gamemapinfo->numbossactions; i++) in A_BossDeath()2140 if (i >= gamemapinfo->numbossactions) in A_BossDeath()2249 if (gamemapinfo && gamemapinfo->numbossactions != 0) in A_BossDeath()2251 for (i = 0; i < gamemapinfo->numbossactions; i++) in A_BossDeath()