/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/ |
H A D | samples.c | 5 static int firstchannel,numchannels; variable 16 if (channel >= numchannels) in sample_start() 18 …r: sample_start() called with channel = %d, but only %d channels allocated\n",channel,numchannels); in sample_start() 51 if (channel >= numchannels) in sample_set_freq() 64 if (channel >= numchannels) in sample_set_volume() 76 if (channel >= numchannels) in sample_stop() 88 if (channel >= numchannels) in sample_playing() 108 numchannels = intf->channels; in samples_sh_start() 109 for (i = 0;i < numchannels;i++) in samples_sh_start() 111 firstchannel = mixer_allocate_channels(numchannels,vol); in samples_sh_start() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | samples.c | 5 static int firstchannel,numchannels; variable 16 if (channel >= numchannels) in sample_start() 18 …r: sample_start() called with channel = %d, but only %d channels allocated\n",channel,numchannels); in sample_start() 51 if (channel >= numchannels) in sample_set_freq() 64 if (channel >= numchannels) in sample_set_volume() 76 if (channel >= numchannels) in sample_stop() 88 if (channel >= numchannels) in sample_playing() 108 numchannels = intf->channels; in samples_sh_start() 109 for (i = 0;i < numchannels;i++) in samples_sh_start() 111 firstchannel = mixer_allocate_channels(numchannels,vol); in samples_sh_start() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | samples.c | 5 static int firstchannel,numchannels; variable 17 if (channel >= numchannels) in sample_start() 71 if (channel >= numchannels) in sample_set_freq() 85 if (channel >= numchannels) in sample_set_stereo_volume() 98 if (channel >= numchannels) in sample_set_volume() 117 if (channel >= numchannels) in sample_stop() 146 if (channel >= numchannels) in sample_playing() 166 numchannels = intf->channels; in samples_sh_start() 167 for (i = 0;i < numchannels;i++) in samples_sh_start() 170 for (i = 0;i < numchannels;i++) in samples_sh_start() [all …]
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/sound/ |
H A D | samples.c | 5 static int firstchannel,numchannels; variable 16 if (channel >= numchannels) in sample_start() 18 …r: sample_start() called with channel = %d, but only %d channels allocated\n",channel,numchannels); in sample_start() 51 if (channel >= numchannels) in sample_set_freq() 64 if (channel >= numchannels) in sample_set_volume() 76 if (channel >= numchannels) in sample_stop() 88 if (channel >= numchannels) in sample_playing() 112 numchannels = intf->channels; in samples_sh_start() 113 for (i = 0;i < numchannels;i++) in samples_sh_start() 115 firstchannel = mixer_allocate_channels(numchannels,vol); in samples_sh_start() [all …]
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/dports/audio/libshairport/libshairport-1.2.0.20310_lib/src/ |
H A D | alac.c | 568 int numchannels, int numsamples, in deinterlace_16() argument 598 buffer_out[i*numchannels] = left; in deinterlace_16() 599 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 620 buffer_out[i*numchannels] = left; in deinterlace_16() 621 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 629 int numchannels, int numsamples, in deinterlace_24() argument 1087 alac->numchannels, in decode_frame() 1101 alac->numchannels, in decode_frame() 1120 alac_file *create_alac(int samplesize, int numchannels) in create_alac() argument 1125 newfile->numchannels = numchannels; in create_alac() [all …]
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/dports/audio/gogglesmm/gogglesmm-1.2.2/gap/lib/alac/ |
H A D | alac.c | 567 int numchannels, int numsamples, in deinterlace_16() argument 597 buffer_out[i*numchannels] = left; in deinterlace_16() 598 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 619 buffer_out[i*numchannels] = left; in deinterlace_16() 620 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 628 int numchannels, int numsamples, in deinterlace_24() argument 1086 alac->numchannels, in decode_frame() 1100 alac->numchannels, in decode_frame() 1119 alac_file *create_alac(int samplesize, int numchannels) in create_alac() argument 1125 newfile->numchannels = numchannels; in create_alac() [all …]
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/alac/ |
H A D | alac.c | 66 int numchannels; member 621 int numchannels, int numsamples, in deinterlace_16() argument 651 buffer_out[i*numchannels] = left; in deinterlace_16() 652 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 673 buffer_out[i*numchannels] = left; in deinterlace_16() 674 buffer_out[i*numchannels + 1] = right; in deinterlace_16() 682 int numchannels, int numsamples, in deinterlace_24() argument 1146 alac->numchannels, in decode_frame() 1160 alac->numchannels, in decode_frame() 1179 alac_file *create_alac(int samplesize, int numchannels) in create_alac() argument [all …]
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/dports/audio/shairport-sync/shairport-sync-3.3.9/ |
H A D | alac.c | 550 buffer_out[i * numchannels] = left; 551 buffer_out[i * numchannels + 1] = right; 570 buffer_out[i * numchannels] = left; 571 buffer_out[i * numchannels + 1] = right; 606 ((uint8_t *)buffer_out)[i * numchannels * 3] = (left)&0xFF; 634 ((uint8_t *)buffer_out)[i * numchannels * 3] = (left)&0xFF; 638 ((uint8_t *)buffer_out)[i * numchannels * 3 + 3] = (right)&0xFF; 785 ((int16_t *)outbuffer)[i * alac->numchannels] = sample; 999 alac_file *alac_create(int samplesize, int numchannels) { 1004 newfile->numchannels = numchannels; [all …]
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/dports/audio/shairplay/shairplay-498bc5b/src/lib/alac/ |
H A D | alac.c | 574 int numchannels, int numsamples, 604 buffer_out[i*numchannels] = left; in opcodelink() 605 buffer_out[i*numchannels + 1] = right; in opcodelink() 626 buffer_out[i*numchannels] = left; in opcodelink() 627 buffer_out[i*numchannels + 1] = right; in opcodelink() 635 int numchannels, int numsamples, 1093 alac->numchannels, 1107 alac->numchannels, 1126 alac_file *alac_create(int samplesize, int numchannels) 1133 newfile->numchannels = numchannels; [all …]
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/dports/audio/lv2file/lv2file-0.84-31-gaed7c77/ |
H A D | lv2file.c | 46 unsigned int popcount(bool* connections, unsigned int numchannels) { in popcount() argument 48 for(unsigned int i=0; i<numchannels; i++) { in popcount() 60 for(unsigned int channel=0; channel<numchannels; channel++) { in mix() 152 float buffer[numchannels * blocksize];\ 262 unsigned int numchannels=formatinfo.channels; in main() local 375 numplugins=numchannels; in main() 378 bool connections[numplugins][numin][numchannels]; in main() 387 if(channel<0|| ((unsigned)channel)>=numchannels) { in main() 430 if(numin==numchannels) { in main() 443 for(unsigned int i=0; i<numchannels; i++) { in main() [all …]
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/dports/audio/flite/flite-2.1-release/tools/ |
H A D | quantize_params | 82 …numchannels=`$ESTDIR/bin/ch_track -info $basemodel | grep "Number of channels" | awk '{print $NF-1… 84 for i in `seq 0 $numchannels` 86 echo Quantizing q$numquants channel $i of $numchannels 124 for i in `seq 0 $numchannels` 130 paste `seq 0 $numchannels | awk '{for(i=1;i<=NF;i++) printf("ch/%d.outn ",$i)}'` | 179 …numchannels=`$ESTDIR/bin/ch_track -info $basemodel | grep "Number of channels" | awk '{print $NF-1… 181 for i in `seq 0 $numchannels` 217 paste `seq 0 $numchannels | awk '{for(i=1;i<=NF;i++) printf("ch/%d.outn ",$i)}'` |
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/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-common/ |
H A D | soundclip.h | 19 numchannels(numc) in name() 37 data = new short[numchannels*framecnt]; in name() 38 int datasz = framecnt*2*numchannels; in name() 45 for (int i=0; i<framecnt*numchannels; i++) in name() 73 int numchannels; variable
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/dports/games/crashtest/crashtest-1.1/src-common/ |
H A D | soundclip.h | 18 numchannels(numc) in name() 36 data = new short[numchannels*framecnt]; in name() 37 int datasz = framecnt*2*numchannels; in name() 44 for (int i=0; i<framecnt*numchannels; i++) in name() 72 int numchannels; variable
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/audio/ |
H A D | audio_mix.c | 153 (i * chunk->rwav->numchannels); in audio_mix_load_wav_file() 157 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 159 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 165 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 177 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 274 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 277 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 314 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/audio/ |
H A D | audio_mix.c | 153 (i * chunk->rwav->numchannels); in audio_mix_load_wav_file() 157 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 159 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 165 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 177 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 274 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 277 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 314 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/audio/ |
H A D | audio_mix.c | 153 (i * chunk->rwav->numchannels); in audio_mix_load_wav_file() 157 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 159 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 165 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 177 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 274 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 277 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 314 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/audio/ |
H A D | audio_mix.c | 153 (i * chunk->rwav->numchannels); in audio_mix_load_wav_file() 157 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 159 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 165 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 177 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 274 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 277 (sample_size * index * chunk->rwav->numchannels) + (channel * sample_size); in audio_mix_get_chunk_sample() 314 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/sound/ |
H A D | samples.c | 22 int numchannels; /* how many channels */ member 259 assert( channel < info->numchannels ); in sample_start_n() 293 assert( channel < info->numchannels ); in sample_start_raw_n() 326 assert( channel < info->numchannels ); in sample_set_freq_n() 351 assert( channel < info->numchannels ); in sample_set_volume_n() 369 assert( channel < info->numchannels ); in sample_set_pause_n() 390 assert( channel < info->numchannels ); in sample_stop_n() 411 assert( channel < info->numchannels ); in sample_get_base_freq_n() 526 for (i = 0; i < info->numchannels; i++) 576 info->numchannels = intf->channels; in samples_start() [all …]
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/dports/audio/mctoolame-decoder/mctoolamed-01a/ |
H A D | audio_write.c | 44 int numchannels; variable 78 numchannels = numchan; // Set the global var for later on. in init_audio_outputs() 84 fprintf(stderr,"initialising %i output files\n",numchannels); in init_audio_outputs() 85 for (i=0;i<numchannels;i++) { in init_audio_outputs() 106 for (i=0;i<numchannels;i++) { in deinit_audio_outputs()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/audio/ |
H A D | audio_mix.c | 143 chunk->rwav->numchannels = 0; in audio_mix_load_wav_file() 175 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 188 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 205 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 218 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 330 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 334 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 376 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/audio/ |
H A D | audio_mix.c | 143 chunk->rwav->numchannels = 0; in audio_mix_load_wav_file() 175 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 188 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 205 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 218 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 330 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 334 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 376 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/audio/ |
H A D | audio_mix.c | 143 chunk->rwav->numchannels = 0; in audio_mix_load_wav_file() 175 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 188 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 205 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 218 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 330 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 334 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 376 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/audio/ |
H A D | audio_mix.c | 141 chunk->rwav->numchannels = 0; in audio_mix_load_wav_file() 173 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 186 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 203 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 216 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 328 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 332 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 374 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/audio/ |
H A D | audio_mix.c | 141 chunk->rwav->numchannels = 0; in audio_mix_load_wav_file() 173 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 186 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 203 if (chunk->rwav->numchannels == 1) in audio_mix_load_wav_file() 216 else if (chunk->rwav->numchannels == 2) in audio_mix_load_wav_file() 328 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 332 (sample_size * index * chunk->rwav->numchannels) in audio_mix_get_chunk_sample() 374 return chunk->rwav->numchannels; in audio_mix_get_chunk_num_channels()
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/dports/sysutils/xvidcap/xvidcap-1.1.7/ffmpeg/libavcodec/ |
H A D | alac.c | 71 int numchannels; member 358 int numchannels, int numsamples, in reconstruct_stereo_16() argument 377 buffer_out[i*numchannels] = b; in reconstruct_stereo_16() 378 buffer_out[i*numchannels + 1] = a; in reconstruct_stereo_16() 391 buffer_out[i*numchannels] = left; in reconstruct_stereo_16() 392 buffer_out[i*numchannels + 1] = right; in reconstruct_stereo_16() 559 alac->numchannels, in alac_decode_frame() 567 ((int16_t*)outbuffer)[i * alac->numchannels] = sample; in alac_decode_frame() 594 alac->numchannels = alac->avctx->channels; in alac_decode_init() 595 alac->bytespersample = (avctx->bits_per_sample / 8) * alac->numchannels; in alac_decode_init()
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