/dports/games/maelstrom/Maelstrom-3.0.6/netlogic/ |
H A D | about.cpp | 21 int numsprites=0, i; in DoAbout() local 68 numsprites = 0; in DoAbout() 116 objects[numsprites++] = in DoAbout() 119 objects[numsprites++] = in DoAbout() 122 objects[numsprites++] = in DoAbout() 125 objects[numsprites++] = in DoAbout() 128 objects[numsprites++] = in DoAbout() 137 objects[numsprites++] = in DoAbout() 140 objects[numsprites++] = in DoAbout() 143 objects[numsprites++] = in DoAbout() [all …]
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | w_sprite.cc | 92 static int numsprites = 0; variable 459 numsprites = (int)ddf_sprite_names.size(); in W_InitSprites() 461 if (numsprites <= 1) in W_InitSprites() 468 sprites = new spritedef_c* [numsprites]; in W_InitSprites() 471 for (int i=1; i < numsprites; i++) in W_InitSprites() 500 for (int k=1; k < numsprites; k++) in W_InitSprites() 530 sprite_map_len = numsprites - 1; in W_InitSprites() 559 for (int j=1; j < numsprites; j++) in W_InitSprites() 597 SYS_ASSERT(spr_num < numsprites); in W_GetSpriteFrame() 616 SYS_ASSERT(numsprites > 1); in W_PrecacheSprites() [all …]
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | r_things.cpp | 67 int numsprites; variable 209 for (numsprites = 0; namelist[numsprites]; numsprites++) in R_InitSpriteDefs() 212 if (!numsprites) in R_InitSpriteDefs() 215 sprites = (spritedef_t *)Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 220 for (int i = 0; i < numsprites; i++) in R_InitSpriteDefs()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/util/ |
H A D | build.lua | 212 local numsprites = map.numsprites 216 if (numsprites == 0) then 222 for i=0,numsprites-1 do -- 0->1 based indexing 234 for i=0,numsprites-1 do 243 for i=0,numsprites-1 do -- do the actual rearrangement 333 map.numsprites = cd[0] 334 if (map.numsprites < 0 or map.numsprites > MAX.SPRITES[map.version]) then 339 if (map.numsprites ~= 0) then 340 map.sprite = doread(fh, "spritetype", map.numsprites) 354 map.sprite = set_secwalspr_mt(map.sprite, map.numsprites)
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H A D | mapstats.lua | 21 map.numsectors, map.numwalls, map.numsprites) 23 map.numwalls/map.numsectors, map.numsprites/map.numsectors)
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/dports/devel/sdlmm/SDLmm-0.1.8/test/ |
H A D | sprite.cpp | 19 int numsprites; variable 89 for (int i=0; i<numsprites; ++i ) { in MoveSprites() 162 numsprites = NUM_SPRITES; in main() 189 numsprites = atoi(argv[argc]); in main() 216 sprite_rects = new SRect[numsprites]; in main() 217 positions = new SRect[numsprites]; in main() 218 velocities = new SRect[numsprites]; in main() 221 for (int i=0; i<numsprites; ++i ) { in main()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testsprite.c | 16 int numsprites; variable 74 for ( i=0; i<numsprites; ++i ) { in MoveSprites() 169 numsprites = NUM_SPRITES; in main() 206 numsprites = atoi(argv[argc]); in main() 229 mem = (Uint8 *)malloc(4*sizeof(SDL_Rect)*numsprites); in main() 237 sprite_rects += numsprites; in main() 239 sprite_rects += numsprites; in main() 243 for ( i=0; i<numsprites; ++i ) { in main()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testsprite.c | 16 int numsprites; variable 74 for ( i=0; i<numsprites; ++i ) { in MoveSprites() 169 numsprites = NUM_SPRITES; in main() 206 numsprites = atoi(argv[argc]); in main() 229 mem = (Uint8 *)malloc(4*sizeof(SDL_Rect)*numsprites); in main() 237 sprite_rects += numsprites; in main() 239 sprite_rects += numsprites; in main() 243 for ( i=0; i<numsprites; ++i ) { in main()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_buildmap.cpp | 216 int numsprites; in P_LoadBuildMap() local 233 *sprites = new FMapThing[numsprites + 1]; in P_LoadBuildMap() 236 NULL, numsprites, (sectortype *)(data + 22), *sprites + 1); in P_LoadBuildMap() 278 numsprites = LittleShort(*(WORD *)(infoBlock + 35)); in P_LoadBloodMap() 298 spritetype *bspr = new spritetype[numsprites]; in P_LoadBloodMap() 299 Xsprite *xspr = new Xsprite[numsprites]; in P_LoadBloodMap() 341 for (i = 0; i < numsprites; ++i) in P_LoadBloodMap() 368 *mapthings = new FMapThing[numsprites]; in P_LoadBloodMap() 369 *numspr = LoadSprites (bspr, xspr, numsprites, bsec, *mapthings); in P_LoadBloodMap() 694 memset(mapthings, 0, sizeof(*mapthings)*numsprites); in LoadSprites() [all …]
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/dports/devel/py-game/pygame-2.1.0/examples/ |
H A D | testsprite.py | 206 numsprites = int(sys.argv[-1]) 208 numsprites = 100 210 numsprites = 100 221 for i in xrange_(0, numsprites):
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_things.c | 60 int numsprites; variable 149 numsprites = check-namelist; in R_InitSpriteDefs() 151 if (!numsprites) in R_InitSpriteDefs() 154 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 162 printf("Numsprites:%d\n",numsprites); in R_InitSpriteDefs() 164 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs() 508 if ((unsigned)thing->sprite >= numsprites) in R_ProjectSprite() 680 if ( (unsigned)psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_things.c | 89 int numsprites; variable 190 numsprites = check-namelist; in R_InitSpriteDefs() 192 if (!numsprites) in R_InitSpriteDefs() 195 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 203 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs() 556 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite() 717 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_things.c | 86 int numsprites; variable 187 numsprites = check-namelist; in R_InitSpriteDefs() 189 if (!numsprites) in R_InitSpriteDefs() 192 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 200 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs() 499 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite() 652 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_things.c | 89 int numsprites; variable 190 numsprites = check-namelist; in R_InitSpriteDefs() 192 if (!numsprites) in R_InitSpriteDefs() 195 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 203 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs() 556 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite() 717 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | engine_maptext.lua | 452 local numsectors, numwalls, numsprites = #msector, #mwall, #msprite 456 numwalls > ffiC.MAXWALLS or numsprites > ffiC.MAXSPRITES) 489 for i=0,numsprites-1 do 532 return numsprites
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_things.c | 57 int numsprites; variable 147 numsprites = 128; in R_InitSpriteDefs() 149 if (!numsprites) in R_InitSpriteDefs() 152 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 162 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs() 511 if ((unsigned)thing->sprite >= numsprites) in R_ProjectSprite() 690 if ( (unsigned)psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_things.c | 64 int numsprites; variable 157 numsprites = check - namelist; in R_InitSpriteDefs() 159 if (!numsprites) in R_InitSpriteDefs() 162 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 170 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs() 513 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite() 684 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_things.c | 65 int numsprites; variable 158 numsprites = check - namelist; in R_InitSpriteDefs() 160 if (!numsprites) in R_InitSpriteDefs() 163 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 171 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs() 561 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite() 728 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_things.c | 64 int numsprites; variable 157 numsprites = check - namelist; in R_InitSpriteDefs() 159 if (!numsprites) in R_InitSpriteDefs() 162 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 170 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs() 513 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite() 684 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality.cpp | 198 b.numsprites = B_BIG32(b.numsprites); in RT_Init() 514 int numsprites = board->numsprites; in RT_LoadBoard() local 558 rt_spritetype* rt_sprite = (rt_spritetype*)Xmalloc(sizeof(rt_spritetype) * numsprites); in RT_LoadBoard() 619 for (int i = 0; i < numsprites; i++) in RT_LoadBoard() 645 for (int i = 0; i < numsprites; i++) in RT_LoadBoard()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_things.c | 61 int numsprites; variable 154 numsprites = check - namelist; in R_InitSpriteDefs() 156 if (!numsprites) in R_InitSpriteDefs() 159 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 167 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs() 504 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite() 671 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_data.c | 508 size_t size = numflats > numsprites ? numflats : numsprites; in R_PrecacheLevel() 551 memset(hitlist, 0, numsprites); in R_PrecacheLevel() 560 for (i=numsprites; --i >= 0;) in R_PrecacheLevel()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_things.cpp | 106 int numsprites; variable 257 for (numsprites = 0; namelist[numsprites]; numsprites++) in R_InitSpriteDefs() 260 if (!numsprites) in R_InitSpriteDefs() 263 sprites = (spritedef_t *)Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs() 268 for (int i = 0; i < numsprites; i++) in R_InitSpriteDefs() 756 if ((unsigned)thing->sprite >= (unsigned)numsprites) in R_ProjectSprite() 895 if ( (unsigned)psp->state->sprite >= (unsigned)numsprites) { in R_DrawPSprite()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_data.c | 667 size_t size = numflats > numsprites ? numflats : numsprites; in R_PrecacheLevel() 710 memset(hitlist, 0, numsprites); in R_PrecacheLevel() 719 for (i=numsprites; --i >= 0;) in R_PrecacheLevel()
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/dports/games/libretro-fceumm/libretro-fceumm-91ccd3b/src/ |
H A D | ppu.c | 758 static uint8 numsprites, SpriteBlurp; variable 886 numsprites = ns; in FetchSpriteData() 895 if (!numsprites) return; in RefreshSprites() 898 numsprites--; in RefreshSprites() 899 spr = (SPRB*)SPRBUF + numsprites; in RefreshSprites() 901 for (n = numsprites; n >= 0; n--, spr--) { in RefreshSprites() 1199 spork = numsprites = 0; in FCEUPPU_Loop()
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