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Searched refs:numsprites (Results 1 – 25 of 100) sorted by relevance

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/dports/games/maelstrom/Maelstrom-3.0.6/netlogic/
H A Dabout.cpp21 int numsprites=0, i; in DoAbout() local
68 numsprites = 0; in DoAbout()
116 objects[numsprites++] = in DoAbout()
119 objects[numsprites++] = in DoAbout()
122 objects[numsprites++] = in DoAbout()
125 objects[numsprites++] = in DoAbout()
128 objects[numsprites++] = in DoAbout()
137 objects[numsprites++] = in DoAbout()
140 objects[numsprites++] = in DoAbout()
143 objects[numsprites++] = in DoAbout()
[all …]
/dports/games/edge/Edge-1.35-source/src/
H A Dw_sprite.cc92 static int numsprites = 0; variable
459 numsprites = (int)ddf_sprite_names.size(); in W_InitSprites()
461 if (numsprites <= 1) in W_InitSprites()
468 sprites = new spritedef_c* [numsprites]; in W_InitSprites()
471 for (int i=1; i < numsprites; i++) in W_InitSprites()
500 for (int k=1; k < numsprites; k++) in W_InitSprites()
530 sprite_map_len = numsprites - 1; in W_InitSprites()
559 for (int j=1; j < numsprites; j++) in W_InitSprites()
597 SYS_ASSERT(spr_num < numsprites); in W_GetSpriteFrame()
616 SYS_ASSERT(numsprites > 1); in W_PrecacheSprites()
[all …]
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dr_things.cpp67 int numsprites; variable
209 for (numsprites = 0; namelist[numsprites]; numsprites++) in R_InitSpriteDefs()
212 if (!numsprites) in R_InitSpriteDefs()
215 sprites = (spritedef_t *)Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
220 for (int i = 0; i < numsprites; i++) in R_InitSpriteDefs()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/util/
H A Dbuild.lua212 local numsprites = map.numsprites
216 if (numsprites == 0) then
222 for i=0,numsprites-1 do -- 0->1 based indexing
234 for i=0,numsprites-1 do
243 for i=0,numsprites-1 do -- do the actual rearrangement
333 map.numsprites = cd[0]
334 if (map.numsprites < 0 or map.numsprites > MAX.SPRITES[map.version]) then
339 if (map.numsprites ~= 0) then
340 map.sprite = doread(fh, "spritetype", map.numsprites)
354 map.sprite = set_secwalspr_mt(map.sprite, map.numsprites)
H A Dmapstats.lua21 map.numsectors, map.numwalls, map.numsprites)
23 map.numwalls/map.numsectors, map.numsprites/map.numsectors)
/dports/devel/sdlmm/SDLmm-0.1.8/test/
H A Dsprite.cpp19 int numsprites; variable
89 for (int i=0; i<numsprites; ++i ) { in MoveSprites()
162 numsprites = NUM_SPRITES; in main()
189 numsprites = atoi(argv[argc]); in main()
216 sprite_rects = new SRect[numsprites]; in main()
217 positions = new SRect[numsprites]; in main()
218 velocities = new SRect[numsprites]; in main()
221 for (int i=0; i<numsprites; ++i ) { in main()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestsprite.c16 int numsprites; variable
74 for ( i=0; i<numsprites; ++i ) { in MoveSprites()
169 numsprites = NUM_SPRITES; in main()
206 numsprites = atoi(argv[argc]); in main()
229 mem = (Uint8 *)malloc(4*sizeof(SDL_Rect)*numsprites); in main()
237 sprite_rects += numsprites; in main()
239 sprite_rects += numsprites; in main()
243 for ( i=0; i<numsprites; ++i ) { in main()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestsprite.c16 int numsprites; variable
74 for ( i=0; i<numsprites; ++i ) { in MoveSprites()
169 numsprites = NUM_SPRITES; in main()
206 numsprites = atoi(argv[argc]); in main()
229 mem = (Uint8 *)malloc(4*sizeof(SDL_Rect)*numsprites); in main()
237 sprite_rects += numsprites; in main()
239 sprite_rects += numsprites; in main()
243 for ( i=0; i<numsprites; ++i ) { in main()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_buildmap.cpp216 int numsprites; in P_LoadBuildMap() local
233 *sprites = new FMapThing[numsprites + 1]; in P_LoadBuildMap()
236 NULL, numsprites, (sectortype *)(data + 22), *sprites + 1); in P_LoadBuildMap()
278 numsprites = LittleShort(*(WORD *)(infoBlock + 35)); in P_LoadBloodMap()
298 spritetype *bspr = new spritetype[numsprites]; in P_LoadBloodMap()
299 Xsprite *xspr = new Xsprite[numsprites]; in P_LoadBloodMap()
341 for (i = 0; i < numsprites; ++i) in P_LoadBloodMap()
368 *mapthings = new FMapThing[numsprites]; in P_LoadBloodMap()
369 *numspr = LoadSprites (bspr, xspr, numsprites, bsec, *mapthings); in P_LoadBloodMap()
694 memset(mapthings, 0, sizeof(*mapthings)*numsprites); in LoadSprites()
[all …]
/dports/devel/py-game/pygame-2.1.0/examples/
H A Dtestsprite.py206 numsprites = int(sys.argv[-1])
208 numsprites = 100
210 numsprites = 100
221 for i in xrange_(0, numsprites):
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_things.c60 int numsprites; variable
149 numsprites = check-namelist; in R_InitSpriteDefs()
151 if (!numsprites) in R_InitSpriteDefs()
154 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
162 printf("Numsprites:%d\n",numsprites); in R_InitSpriteDefs()
164 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs()
508 if ((unsigned)thing->sprite >= numsprites) in R_ProjectSprite()
680 if ( (unsigned)psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_things.c89 int numsprites; variable
190 numsprites = check-namelist; in R_InitSpriteDefs()
192 if (!numsprites) in R_InitSpriteDefs()
195 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
203 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs()
556 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite()
717 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_things.c86 int numsprites; variable
187 numsprites = check-namelist; in R_InitSpriteDefs()
189 if (!numsprites) in R_InitSpriteDefs()
192 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
200 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs()
499 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite()
652 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_things.c89 int numsprites; variable
190 numsprites = check-namelist; in R_InitSpriteDefs()
192 if (!numsprites) in R_InitSpriteDefs()
195 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
203 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs()
556 if ((unsigned int) thing->sprite >= (unsigned int) numsprites) in R_ProjectSprite()
717 if ( (unsigned)psp->state->sprite >= (unsigned int) numsprites) in R_DrawPSprite()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Dengine_maptext.lua452 local numsectors, numwalls, numsprites = #msector, #mwall, #msprite
456 numwalls > ffiC.MAXWALLS or numsprites > ffiC.MAXSPRITES)
489 for i=0,numsprites-1 do
532 return numsprites
/dports/games/heretic/glheretic-1.2/
H A Dr_things.c57 int numsprites; variable
147 numsprites = 128; in R_InitSpriteDefs()
149 if (!numsprites) in R_InitSpriteDefs()
152 sprites = Z_Malloc(numsprites *sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
162 for (i=0 ; i<numsprites ; i++) in R_InitSpriteDefs()
511 if ((unsigned)thing->sprite >= numsprites) in R_ProjectSprite()
690 if ( (unsigned)psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_things.c64 int numsprites; variable
157 numsprites = check - namelist; in R_InitSpriteDefs()
159 if (!numsprites) in R_InitSpriteDefs()
162 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
170 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs()
513 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite()
684 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_things.c65 int numsprites; variable
158 numsprites = check - namelist; in R_InitSpriteDefs()
160 if (!numsprites) in R_InitSpriteDefs()
163 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
171 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs()
561 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite()
728 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_things.c64 int numsprites; variable
157 numsprites = check - namelist; in R_InitSpriteDefs()
159 if (!numsprites) in R_InitSpriteDefs()
162 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
170 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs()
513 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite()
684 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality.cpp198 b.numsprites = B_BIG32(b.numsprites); in RT_Init()
514 int numsprites = board->numsprites; in RT_LoadBoard() local
558 rt_spritetype* rt_sprite = (rt_spritetype*)Xmalloc(sizeof(rt_spritetype) * numsprites); in RT_LoadBoard()
619 for (int i = 0; i < numsprites; i++) in RT_LoadBoard()
645 for (int i = 0; i < numsprites; i++) in RT_LoadBoard()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_things.c61 int numsprites; variable
154 numsprites = check - namelist; in R_InitSpriteDefs()
156 if (!numsprites) in R_InitSpriteDefs()
159 sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
167 for (i = 0; i < numsprites; i++) in R_InitSpriteDefs()
504 if ((unsigned) thing->sprite >= numsprites) in R_ProjectSprite()
671 if ((unsigned) psp->state->sprite >= numsprites) in R_DrawPSprite()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_data.c508 size_t size = numflats > numsprites ? numflats : numsprites; in R_PrecacheLevel()
551 memset(hitlist, 0, numsprites); in R_PrecacheLevel()
560 for (i=numsprites; --i >= 0;) in R_PrecacheLevel()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_things.cpp106 int numsprites; variable
257 for (numsprites = 0; namelist[numsprites]; numsprites++) in R_InitSpriteDefs()
260 if (!numsprites) in R_InitSpriteDefs()
263 sprites = (spritedef_t *)Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL); in R_InitSpriteDefs()
268 for (int i = 0; i < numsprites; i++) in R_InitSpriteDefs()
756 if ((unsigned)thing->sprite >= (unsigned)numsprites) in R_ProjectSprite()
895 if ( (unsigned)psp->state->sprite >= (unsigned)numsprites) { in R_DrawPSprite()
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_data.c667 size_t size = numflats > numsprites ? numflats : numsprites; in R_PrecacheLevel()
710 memset(hitlist, 0, numsprites); in R_PrecacheLevel()
719 for (i=numsprites; --i >= 0;) in R_PrecacheLevel()
/dports/games/libretro-fceumm/libretro-fceumm-91ccd3b/src/
H A Dppu.c758 static uint8 numsprites, SpriteBlurp; variable
886 numsprites = ns; in FetchSpriteData()
895 if (!numsprites) return; in RefreshSprites()
898 numsprites--; in RefreshSprites()
899 spr = (SPRB*)SPRBUF + numsprites; in RefreshSprites()
901 for (n = numsprites; n >= 0; n--, spr--) { in RefreshSprites()
1199 spork = numsprites = 0; in FCEUPPU_Loop()

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