/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | ProcessHelper.cpp | 274 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 290 oMesh->mName = pMesh->mName; in MakeSubmesh() 297 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh() 298 oMesh->mNumVertices = numSubVerts; in MakeSubmesh() 324 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 374 oMesh->mNumBones++; in MakeSubmesh() 378 if(oMesh->mNumBones) { in MakeSubmesh() 379 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 382 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 389 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | ProcessHelper.cpp | 294 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 310 oMesh->mName = pMesh->mName; in MakeSubmesh() 317 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh() 318 oMesh->mNumVertices = numSubVerts; in MakeSubmesh() 344 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 394 oMesh->mNumBones++; in MakeSubmesh() 398 if(oMesh->mNumBones) { in MakeSubmesh() 399 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 402 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 409 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 242 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 258 oMesh->mName = pMesh->mName; in MakeSubmesh() 260 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh() 287 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh() 292 aiFace &dstFace = oMesh->mFaces[a]; in MakeSubmesh() 342 oMesh->mNumBones++; in MakeSubmesh() 346 if (oMesh->mNumBones) { in MakeSubmesh() 347 oMesh->mBones = new aiBone *[oMesh->mNumBones](); in MakeSubmesh() 350 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 357 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | ProcessHelper.cpp | 300 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 316 oMesh->mName = pMesh->mName; in MakeSubmesh() 323 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh() 324 oMesh->mNumVertices = numSubVerts; in MakeSubmesh() 350 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 400 oMesh->mNumBones++; in MakeSubmesh() 404 if(oMesh->mNumBones) { in MakeSubmesh() 405 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 408 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 415 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 318 oMesh->mName = pMesh->mName; in MakeSubmesh() 320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh() 347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh() 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 402 oMesh->mNumBones++; in MakeSubmesh() 406 if(oMesh->mNumBones) { in MakeSubmesh() 407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 410 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 318 oMesh->mName = pMesh->mName; in MakeSubmesh() 320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh() 347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh() 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 402 oMesh->mNumBones++; in MakeSubmesh() 406 if(oMesh->mNumBones) { in MakeSubmesh() 407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 410 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 318 oMesh->mName = pMesh->mName; in MakeSubmesh() 320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh() 347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh() 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 402 oMesh->mNumBones++; in MakeSubmesh() 406 if(oMesh->mNumBones) { in MakeSubmesh() 407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 410 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | ProcessHelper.cpp | 301 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local 317 oMesh->mName = pMesh->mName; in MakeSubmesh() 319 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh() 346 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh() 351 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() 401 oMesh->mNumBones++; in MakeSubmesh() 405 if(oMesh->mNumBones) { in MakeSubmesh() 406 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh() 409 oMesh->mNumBones = 0; //rewind in MakeSubmesh() 416 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh() [all …]
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/FastMarching/include/ |
H A D | itkFastMarchingQuadEdgeMeshFilterBase.hxx | 48 ::SetOutputValue( OutputMeshType* oMesh, in SetOutputValue() argument 52 oMesh->SetPointData( iNode, iValue ); in SetOutputValue() 97 ::UpdateNeighbors( OutputMeshType* oMesh, in UpdateNeighbors() argument 101 oMesh->GetPoint( iNode, &p ); in UpdateNeighbors() 141 ::UpdateValue( OutputMeshType* oMesh, in UpdateValue() argument 145 oMesh->GetPoint( iNode, &p ); in UpdateValue() 242 ::Solve( OutputMeshType* oMesh, in Solve() argument 414 OutputMeshType* oMesh, in UnfoldTriangle() argument 485 oMesh->GetPoint( t_id, &t_pt ); in UnfoldTriangle() 608 (void) oMesh; in CheckTopology() [all …]
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H A D | itkFastMarchingQuadEdgeMeshFilterBase.h | 113 void SetOutputValue( OutputMeshType* oMesh, 117 const OutputPixelType GetOutputValue( OutputMeshType* oMesh, 125 void UpdateNeighbors( OutputMeshType* oMesh, 128 void UpdateValue( OutputMeshType* oMesh, 132 Solve( OutputMeshType* oMesh, 151 OutputMeshType* oMesh, 159 bool CheckTopology( OutputMeshType* oMesh, 162 void InitializeOutput( OutputMeshType* oMesh ) override;
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/NOMAD/examples/advanced/restart/ |
H A D | restart.cpp | 118 OrthogonalMesh * oMesh=p.get_signature()->get_mesh(); in main() local 154 oMesh->update(UNSUCCESSFUL); in main() 156 oMesh->get_delta(delta_0); in main() 157 oMesh->set_delta_0(delta_0); in main() 158 oMesh->get_Delta(Delta_0); in main() 159 oMesh->set_Delta_0(Delta_0); in main()
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/dports/misc/usd/USD-21.11/pxr/usd/usdGeom/testenv/ |
H A D | testUsdGeomPrimvar.py | 451 oMesh = strongStage.OverridePrim('/myMesh') 452 oMesh.GetReferences().AddReference(stage.GetRootLayer().identifier, '/myMesh') 454 gp_pv_ovr = UsdGeom.PrimvarsAPI(oMesh)
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