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Searched refs:oMesh (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DProcessHelper.cpp274 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
290 oMesh->mName = pMesh->mName; in MakeSubmesh()
297 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh()
298 oMesh->mNumVertices = numSubVerts; in MakeSubmesh()
324 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
374 oMesh->mNumBones++; in MakeSubmesh()
378 if(oMesh->mNumBones) { in MakeSubmesh()
379 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
382 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
389 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DProcessHelper.cpp294 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
310 oMesh->mName = pMesh->mName; in MakeSubmesh()
317 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh()
318 oMesh->mNumVertices = numSubVerts; in MakeSubmesh()
344 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
394 oMesh->mNumBones++; in MakeSubmesh()
398 if(oMesh->mNumBones) { in MakeSubmesh()
399 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
402 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
409 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/
H A DProcessHelper.cpp242 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
258 oMesh->mName = pMesh->mName; in MakeSubmesh()
260 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh()
287 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh()
292 aiFace &dstFace = oMesh->mFaces[a]; in MakeSubmesh()
342 oMesh->mNumBones++; in MakeSubmesh()
346 if (oMesh->mNumBones) { in MakeSubmesh()
347 oMesh->mBones = new aiBone *[oMesh->mNumBones](); in MakeSubmesh()
350 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
357 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DProcessHelper.cpp300 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
316 oMesh->mName = pMesh->mName; in MakeSubmesh()
323 oMesh->mNumFaces = subMeshFaces.size(); in MakeSubmesh()
324 oMesh->mNumVertices = numSubVerts; in MakeSubmesh()
350 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
400 oMesh->mNumBones++; in MakeSubmesh()
404 if(oMesh->mNumBones) { in MakeSubmesh()
405 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
408 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
415 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/
H A DProcessHelper.cpp302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
318 oMesh->mName = pMesh->mName; in MakeSubmesh()
320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh()
347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh()
352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
402 oMesh->mNumBones++; in MakeSubmesh()
406 if(oMesh->mNumBones) { in MakeSubmesh()
407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
410 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DProcessHelper.cpp302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
318 oMesh->mName = pMesh->mName; in MakeSubmesh()
320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh()
347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh()
352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
402 oMesh->mNumBones++; in MakeSubmesh()
406 if(oMesh->mNumBones) { in MakeSubmesh()
407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
410 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DProcessHelper.cpp302 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
318 oMesh->mName = pMesh->mName; in MakeSubmesh()
320 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh()
347 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh()
352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
402 oMesh->mNumBones++; in MakeSubmesh()
406 if(oMesh->mNumBones) { in MakeSubmesh()
407 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
410 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
417 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DProcessHelper.cpp301 aiMesh *oMesh = new aiMesh(); in MakeSubmesh() local
317 oMesh->mName = pMesh->mName; in MakeSubmesh()
319 oMesh->mMaterialIndex = pMesh->mMaterialIndex; in MakeSubmesh()
346 oMesh->mFaces = new aiFace[numSubFaces]; in MakeSubmesh()
351 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh()
401 oMesh->mNumBones++; in MakeSubmesh()
405 if(oMesh->mNumBones) { in MakeSubmesh()
406 oMesh->mBones = new aiBone*[oMesh->mNumBones](); in MakeSubmesh()
409 oMesh->mNumBones = 0; //rewind in MakeSubmesh()
416 oMesh->mBones[oMesh->mNumBones++] = newBone; in MakeSubmesh()
[all …]
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/FastMarching/include/
H A DitkFastMarchingQuadEdgeMeshFilterBase.hxx48 ::SetOutputValue( OutputMeshType* oMesh, in SetOutputValue() argument
52 oMesh->SetPointData( iNode, iValue ); in SetOutputValue()
97 ::UpdateNeighbors( OutputMeshType* oMesh, in UpdateNeighbors() argument
101 oMesh->GetPoint( iNode, &p ); in UpdateNeighbors()
141 ::UpdateValue( OutputMeshType* oMesh, in UpdateValue() argument
145 oMesh->GetPoint( iNode, &p ); in UpdateValue()
242 ::Solve( OutputMeshType* oMesh, in Solve() argument
414 OutputMeshType* oMesh, in UnfoldTriangle() argument
485 oMesh->GetPoint( t_id, &t_pt ); in UnfoldTriangle()
608 (void) oMesh; in CheckTopology()
[all …]
H A DitkFastMarchingQuadEdgeMeshFilterBase.h113 void SetOutputValue( OutputMeshType* oMesh,
117 const OutputPixelType GetOutputValue( OutputMeshType* oMesh,
125 void UpdateNeighbors( OutputMeshType* oMesh,
128 void UpdateValue( OutputMeshType* oMesh,
132 Solve( OutputMeshType* oMesh,
151 OutputMeshType* oMesh,
159 bool CheckTopology( OutputMeshType* oMesh,
162 void InitializeOutput( OutputMeshType* oMesh ) override;
/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/NOMAD/examples/advanced/restart/
H A Drestart.cpp118 OrthogonalMesh * oMesh=p.get_signature()->get_mesh(); in main() local
154 oMesh->update(UNSUCCESSFUL); in main()
156 oMesh->get_delta(delta_0); in main()
157 oMesh->set_delta_0(delta_0); in main()
158 oMesh->get_Delta(Delta_0); in main()
159 oMesh->set_Delta_0(Delta_0); in main()
/dports/misc/usd/USD-21.11/pxr/usd/usdGeom/testenv/
H A DtestUsdGeomPrimvar.py451 oMesh = strongStage.OverridePrim('/myMesh')
452 oMesh.GetReferences().AddReference(stage.GetRootLayer().identifier, '/myMesh')
454 gp_pv_ovr = UsdGeom.PrimvarsAPI(oMesh)