/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/objviewer/ |
H A D | objview.c | 143 float objScale; in init_model() local 147 objScale = glmUnitize(Model); in init_model()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/objviewer/ |
H A D | objview.c | 143 float objScale; in init_model() local 147 objScale = glmUnitize(Model); in init_model()
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/dports/math/clp/Clp-1.17.3/Clp/src/ |
H A D | ClpSolver.cpp | 897 … double objScale = parameters[whichParam(CLP_PARAM_DBL_OBJSCALE2, parameters)].doubleValue(); local 898 if (objScale != 1.0) { 907 dualColumnSolution[iColumn] *= objScale; 908 objective[iColumn] *= objScale; 915 dualRowSolution[iRow] *= objScale; 916 models[iModel].setObjectiveOffset(objScale * models[iModel].objectiveOffset()); 1559 if (objScale != 1.0) { 1568 dualColumnSolution[iColumn] *= objScale; 1569 objective[iColumn] *= objScale; 1576 dualRowSolution[iRow] *= objScale; [all …]
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H A D | ClpPackedMatrix.cpp | 3744 double objScale = 1.0; 3785 objScale = 1.0 / sqrt(smallest * largest); 3812 double value = fabs(objective[iColumn]) * objScale; 3824 printf("obj scale %g - use it if you want\n", objScale); 4366 double objScale = 1.0; in scale() local 4414 objScale = 1.0 / sqrt(smallest * largest); in scale() 4439 double value = fabs(objective[iColumn]) * objScale; in scale() 4458 printf("obj scale %g - use it if you want\n", objScale); in scale()
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H A D | ClpPredictorCorrector.cpp | 226 CoinWorkDouble objScale = optimizationDirection_ / (rhsScale_ * objectiveScale_); in solve() local 247 << static_cast< double >(primalObjective_ * objScale - dblParam_[ClpObjOffset]) in solve() 248 << static_cast< double >(dualObjective_ * objScale - dblParam_[ClpObjOffset]) in solve()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/lightRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/default/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshScale/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/onlyMesh/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/cameraRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topView/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/museum/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/room/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topViewLight/Shaders/ |
H A D | MOSAICfunctions.h | 1246 float objScale; // Scale of object to map planar diffusion map to 1272 float tx = 0.5-xcomp(-Pobj)/objScale; 1273 float ty = 0.5-ycomp(Pobj)/objScale;
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/dports/math/ogdf/OGDF/src/coin/Clp/ |
H A D | ClpPackedMatrix.cpp | 2831 double objScale = 1.0; 2872 objScale = 1.0 / sqrt(smallest * largest); 2899 double value = fabs(objective[iColumn]) * objScale; 2911 printf("obj scale %g - use it if you want\n", objScale); 3433 double objScale = 1.0; in scale() local 3481 objScale = 1.0 / sqrt(smallest * largest); in scale() 3506 double value = fabs(objective[iColumn]) * objScale; in scale() 3525 printf("obj scale %g - use it if you want\n", objScale); in scale()
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H A D | ClpPredictorCorrector.cpp | 226 CoinWorkDouble objScale = optimizationDirection_ / in solve() local 248 << static_cast<double>(primalObjective_ * objScale - dblParam_[ClpObjOffset]) in solve() 249 << static_cast<double>(dualObjective_ * objScale - dblParam_[ClpObjOffset]) in solve()
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/dports/math/cbc/Cbc-releases-2.10.5/Cbc/src/ |
H A D | CbcSolver.cpp | 2781 … double objScale = parameters_[whichParam(CLP_PARAM_DBL_OBJSCALE2, parameters_)].doubleValue(); in CbcMain1() local 2806 if (objScale != 1.0) { in CbcMain1() 2815 dualColumnSolution[iColumn] *= objScale; in CbcMain1() 2816 objective[iColumn] *= objScale; in CbcMain1() 2823 dualRowSolution[iRow] *= objScale; in CbcMain1() 2824 lpSolver->setObjectiveOffset(objScale * lpSolver->objectiveOffset()); in CbcMain1()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 6966 const Vec3f& objScale, in setupObjectLighting() argument 7111 ls.eyePos_obj = Point3f(-objPosition_eye.x / objScale.x, in setupObjectLighting() 7112 -objPosition_eye.y / objScale.y, in setupObjectLighting() 7113 -objPosition_eye.z / objScale.z) * m; in setupObjectLighting()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 6966 const Vec3f& objScale, in setupObjectLighting() argument 7111 ls.eyePos_obj = Point3f(-objPosition_eye.x / objScale.x, in setupObjectLighting() 7112 -objPosition_eye.y / objScale.y, in setupObjectLighting() 7113 -objPosition_eye.z / objScale.z) * m; in setupObjectLighting()
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