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Searched refs:obj_color (Results 1 – 25 of 50) sorted by relevance

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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dlighting.cpp425 g3s_lrgb obj_color = { 255, 255, 255 }; in compute_light_emission() local
440 obj_color.r = gr_current_pal[color].r; in compute_light_emission()
441 obj_color.g = gr_current_pal[color].g; in compute_light_emission()
484 obj_color.r = obj_color.g = obj_color.b = 0; in compute_light_emission()
491 obj_color.r += bm->avg_color_rgb[0]; in compute_light_emission()
492 obj_color.g += bm->avg_color_rgb[1]; in compute_light_emission()
493 obj_color.b += bm->avg_color_rgb[2]; in compute_light_emission()
497 const fix rgbsum = obj_color.r + obj_color.g + obj_color.b; in compute_light_emission()
504 static_cast<fix>(obj_color.r * cscale), in compute_light_emission()
505 static_cast<fix>(obj_color.g * cscale), in compute_light_emission()
[all …]
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/
H A Dobject_color_rules.py162 obj_color = Color(obj.color[0:3])
169 obj_color = color
172 obj_color_s = obj_color.s
173 obj_color = (obj_color * blend[0]) + (color * blend[1])
174 obj_color.s = (obj_color_s * blend[0]) + (color.s * blend[1])
179 obj.color[0:3] = obj_color
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
41 #define obj_color(n) macro
89 obj_color(STATUE);
163 obj_color(offset);
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
41 #define obj_color(n) macro
89 obj_color(STATUE);
163 obj_color(offset);
/dports/games/nethack34/nethack-3.4.3/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
43 #define obj_color(n) macro
146 obj_color(offset);
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
43 #define obj_color(n) macro
146 obj_color(offset);
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
43 #define obj_color(n) macro
146 obj_color(offset);
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
43 #define obj_color(n) macro
146 obj_color(offset);
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
43 #define obj_color(n) macro
146 obj_color(offset);
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dmapglyph.c29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
44 #define obj_color(n) macro
182 obj_color(offset);
/dports/games/vultures-eye/vulture-2.3.67/slashem/win/win32/
H A Dnhwin32.h74 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
84 #define obj_color(n) macro
/dports/games/nethack33/nethack-3.3.1/win/gem/
H A Dwingem.c872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
885 #define obj_color(n) macro
915 obj_color(offset);
/dports/games/nethack33-nox11/nethack-3.3.1/win/gem/
H A Dwingem.c872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
885 #define obj_color(n) macro
915 obj_color(offset);
/dports/games/falconseye/falconseye-1.9.3_11/win/gem/
H A Dwingem.c872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro
885 #define obj_color(n) macro
915 obj_color(offset);
/dports/games/nethack33/nethack-3.3.1/win/X11/
H A Dwinmap.c111 #define obj_color(n) color = objects[n].oc_color macro
120 #define obj_color(n) macro
150 obj_color(offset);
192 #undef obj_color
/dports/games/nethack33-nox11/nethack-3.3.1/win/X11/
H A Dwinmap.c111 #define obj_color(n) color = objects[n].oc_color macro
120 #define obj_color(n) macro
150 obj_color(offset);
192 #undef obj_color
/dports/games/falconseye/falconseye-1.9.3_11/win/X11/
H A Dwinmap.c111 #define obj_color(n) color = objects[n].oc_color macro
120 #define obj_color(n) macro
150 obj_color(offset);
192 #undef obj_color
/dports/games/xnethack/xNetHack-xnh6.1/outdated/sys/wince/
H A Dmhmap.c868 #define obj_color(n) \ in nhglyph2charcolor() macro
879 #define obj_color(n) in nhglyph2charcolor() macro
902 obj_color(offset); in nhglyph2charcolor()
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/sys/wince/
H A Dmhmap.c868 #define obj_color(n) \ in nhglyph2charcolor() macro
879 #define obj_color(n) in nhglyph2charcolor() macro
902 obj_color(offset); in nhglyph2charcolor()
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/sys/wince/
H A Dmhmap.c868 #define obj_color(n) \ in nhglyph2charcolor() macro
879 #define obj_color(n) in nhglyph2charcolor() macro
902 obj_color(offset); in nhglyph2charcolor()
/dports/games/nethack34-nox11/nethack-3.4.3/sys/wince/
H A Dmhmap.c829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro
838 #define obj_color(n) in nhglyph2charcolor() macro
861 obj_color(offset); in nhglyph2charcolor()
/dports/games/nethack34/nethack-3.4.3/sys/wince/
H A Dmhmap.c829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro
838 #define obj_color(n) in nhglyph2charcolor() macro
861 obj_color(offset); in nhglyph2charcolor()
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/wince/
H A Dmhmap.c829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro
838 #define obj_color(n) in nhglyph2charcolor() macro
861 obj_color(offset); in nhglyph2charcolor()
/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/wince/
H A Dmhmap.c829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro
838 #define obj_color(n) in nhglyph2charcolor() macro
861 obj_color(offset); in nhglyph2charcolor()
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/wince/
H A Dmhmap.c829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro
838 #define obj_color(n) in nhglyph2charcolor() macro
861 obj_color(offset); in nhglyph2charcolor()

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