/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | lighting.cpp | 425 g3s_lrgb obj_color = { 255, 255, 255 }; in compute_light_emission() local 440 obj_color.r = gr_current_pal[color].r; in compute_light_emission() 441 obj_color.g = gr_current_pal[color].g; in compute_light_emission() 484 obj_color.r = obj_color.g = obj_color.b = 0; in compute_light_emission() 491 obj_color.r += bm->avg_color_rgb[0]; in compute_light_emission() 492 obj_color.g += bm->avg_color_rgb[1]; in compute_light_emission() 493 obj_color.b += bm->avg_color_rgb[2]; in compute_light_emission() 497 const fix rgbsum = obj_color.r + obj_color.g + obj_color.b; in compute_light_emission() 504 static_cast<fix>(obj_color.r * cscale), in compute_light_emission() 505 static_cast<fix>(obj_color.g * cscale), in compute_light_emission() [all …]
|
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/ |
H A D | object_color_rules.py | 162 obj_color = Color(obj.color[0:3]) 169 obj_color = color 172 obj_color_s = obj_color.s 173 obj_color = (obj_color * blend[0]) + (color * blend[1]) 174 obj_color.s = (obj_color_s * blend[0]) + (color.s * blend[1]) 179 obj.color[0:3] = obj_color
|
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 41 #define obj_color(n) macro 89 obj_color(STATUE); 163 obj_color(offset);
|
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 41 #define obj_color(n) macro 89 obj_color(STATUE); 163 obj_color(offset);
|
/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 43 #define obj_color(n) macro 146 obj_color(offset);
|
/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 43 #define obj_color(n) macro 146 obj_color(offset);
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 43 #define obj_color(n) macro 146 obj_color(offset);
|
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 43 #define obj_color(n) macro 146 obj_color(offset);
|
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 43 #define obj_color(n) macro 146 obj_color(offset);
|
/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | mapglyph.c | 29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 44 #define obj_color(n) macro 182 obj_color(offset);
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/win/win32/ |
H A D | nhwin32.h | 74 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 84 #define obj_color(n) macro
|
/dports/games/nethack33/nethack-3.3.1/win/gem/ |
H A D | wingem.c | 872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 885 #define obj_color(n) macro 915 obj_color(offset);
|
/dports/games/nethack33-nox11/nethack-3.3.1/win/gem/ |
H A D | wingem.c | 872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 885 #define obj_color(n) macro 915 obj_color(offset);
|
/dports/games/falconseye/falconseye-1.9.3_11/win/gem/ |
H A D | wingem.c | 872 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR macro 885 #define obj_color(n) macro 915 obj_color(offset);
|
/dports/games/nethack33/nethack-3.3.1/win/X11/ |
H A D | winmap.c | 111 #define obj_color(n) color = objects[n].oc_color macro 120 #define obj_color(n) macro 150 obj_color(offset); 192 #undef obj_color
|
/dports/games/nethack33-nox11/nethack-3.3.1/win/X11/ |
H A D | winmap.c | 111 #define obj_color(n) color = objects[n].oc_color macro 120 #define obj_color(n) macro 150 obj_color(offset); 192 #undef obj_color
|
/dports/games/falconseye/falconseye-1.9.3_11/win/X11/ |
H A D | winmap.c | 111 #define obj_color(n) color = objects[n].oc_color macro 120 #define obj_color(n) macro 150 obj_color(offset); 192 #undef obj_color
|
/dports/games/xnethack/xNetHack-xnh6.1/outdated/sys/wince/ |
H A D | mhmap.c | 868 #define obj_color(n) \ in nhglyph2charcolor() macro 879 #define obj_color(n) in nhglyph2charcolor() macro 902 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/sys/wince/ |
H A D | mhmap.c | 868 #define obj_color(n) \ in nhglyph2charcolor() macro 879 #define obj_color(n) in nhglyph2charcolor() macro 902 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/sys/wince/ |
H A D | mhmap.c | 868 #define obj_color(n) \ in nhglyph2charcolor() macro 879 #define obj_color(n) in nhglyph2charcolor() macro 902 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/nethack34-nox11/nethack-3.4.3/sys/wince/ |
H A D | mhmap.c | 829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro 838 #define obj_color(n) in nhglyph2charcolor() macro 861 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/nethack34/nethack-3.4.3/sys/wince/ |
H A D | mhmap.c | 829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro 838 #define obj_color(n) in nhglyph2charcolor() macro 861 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/wince/ |
H A D | mhmap.c | 829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro 838 #define obj_color(n) in nhglyph2charcolor() macro 861 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/wince/ |
H A D | mhmap.c | 829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro 838 #define obj_color(n) in nhglyph2charcolor() macro 861 obj_color(offset); in nhglyph2charcolor()
|
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/wince/ |
H A D | mhmap.c | 829 #define obj_color(n) *color = iflags.use_color ? objects[n].oc_color : NO_COLOR in nhglyph2charcolor() macro 838 #define obj_color(n) in nhglyph2charcolor() macro 861 obj_color(offset); in nhglyph2charcolor()
|