Searched refs:obj_rotate (Results 1 – 5 of 5) sorted by relevance
/dports/science/elmerfem/elmerfem-release-9.0/post/src/objects/ |
H A D | objects.h | 132 void obj_rotate( object_t *object,double x,double y,double z,int which,int relative );
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H A D | transformations.c | 672 void obj_rotate( object_t *object,double x,double y,double z,int which,int relative ) in obj_rotate() function
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/dports/science/elmerfem/elmerfem-release-9.0/post/src/modules/ |
H A D | transforms.c | 145 obj_rotate( CurrentObject,x,y,z,argv[1][0],argv[2][0]=='r' ); in Rotate()
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/dports/science/elmerfem/elmerfem-release-9.0/post/src/ |
H A D | ElmerPost.c | 2019 obj_rotate( CurrentObject,ax,ay,az,'a',TRUE ); in epMouseDownProc()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | ScriptInterface.cpp | 1017 luaFunc(obj_rotate) in luaFunc() argument
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