Searched refs:object_normal_transform_auto (Results 1 – 2 of 2) sorted by relevance
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/ |
H A D | kernel_shader.h | 123 object_normal_transform_auto(kg, sd, &sd->N); in shader_setup_from_ray() 124 object_normal_transform_auto(kg, sd, &sd->Ng); in shader_setup_from_ray() 209 object_normal_transform_auto(kg, sd, &sd->N); in shader_setup_from_subsurface() 210 object_normal_transform_auto(kg, sd, &sd->Ng); in shader_setup_from_subsurface() 306 object_normal_transform_auto(kg, sd, &sd->Ng); in shader_setup_from_sample() 317 object_normal_transform_auto(kg, sd, &sd->N); in shader_setup_from_sample()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/geom/ |
H A D | geom_object.h | 585 # define object_normal_transform_auto object_normal_transform macro 589 # define object_normal_transform_auto object_normal_transform_addrspace macro
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