Searched refs:object_textures_count (Results 1 – 7 of 7) sorted by relevance
72 this->object_textures_count = 0; // destroyed in TR_Level()205 if(this->object_textures_count) in ~TR_Level()207 this->object_textures_count = 0; in ~TR_Level()498 uint32_t object_textures_count; variable
330 this->object_textures_count = read_bitu32(src); in read_tr3_level()331 …this->object_textures = (tr4_object_texture_t*)malloc(this->object_textures_count * sizeof(tr4_obj… in read_tr3_level()332 for (i = 0; i < this->object_textures_count; i++) in read_tr3_level()
319 this->object_textures_count = read_bitu32(src); in read_tr2_level()320 …this->object_textures = (tr4_object_texture_t*)malloc(this->object_textures_count * sizeof(tr4_obj… in read_tr2_level()321 for (i = 0; i < this->object_textures_count; i++) in read_tr2_level()
800 this->object_textures_count = read_bitu32(src); in read_tr5_level()801 …this->object_textures = (tr4_object_texture_t*)malloc(this->object_textures_count * sizeof(tr4_obj… in read_tr5_level()802 for (i = 0; i < this->object_textures_count; i++) in read_tr5_level()
697 this->object_textures_count = read_bitu32(src); in read_tr_level()698 …this->object_textures = (tr4_object_texture_t*)malloc(this->object_textures_count * sizeof(tr4_obj… in read_tr_level()699 for (i = 0; i < this->object_textures_count; i++) in read_tr_level()
720 this->object_textures_count = read_bitu32(newsrc); in read_tr4_level()721 …this->object_textures = (tr4_object_texture_t*)malloc(this->object_textures_count * sizeof(tr4_obj… in read_tr4_level()722 for (i = 0; i < this->object_textures_count; i++) in read_tr4_level()
1315 tr->object_textures_count, in World_GenTextures()