/dports/games/angband/Angband-4.2.2/src/ |
H A D | project-feat.c | 42 bool obvious; member 58 context->obvious = true; in project_feature_handler_LIGHT_WEAK() 79 context->obvious = true; in project_feature_handler_DARK_WEAK() 103 context->obvious = true; in project_feature_handler_KILL_WALL() 125 context->obvious = true; in project_feature_handler_KILL_WALL() 138 context->obvious = true; in project_feature_handler_KILL_WALL() 263 context->obvious = true; in project_feature_handler_MAKE_DOOR() 283 context->obvious = true; in project_feature_handler_MAKE_TRAP() 689 bool obvious = false; in project_f() local 697 obvious, in project_f() [all …]
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H A D | mon-blows.c | 346 context->obvious = true; in melee_effect_elemental() 454 context->obvious = true; in melee_effect_timed() 486 &context->obvious); in melee_effect_stat() 503 context->obvious = true; in melee_effect_experience() 536 context->obvious = true; in melee_effect_handler_NONE() 546 context->obvious = true; in melee_effect_handler_HURT() 573 context->obvious = true; in melee_effect_handler_POISON() 764 context->obvious = true; in melee_effect_handler_EAT_ITEM() 812 context->obvious = true; in melee_effect_handler_EAT_FOOD() 836 &context->obvious); in melee_effect_handler_EAT_LIGHT() [all …]
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H A D | project-obj.c | 177 bool obvious; member 362 context->obvious = true; in project_object_handler_KILL_TRAP() 506 bool obvious = false; in project_o() local 523 obvious, in project_o() 532 obvious = context.obvious; in project_o() 544 obvious = true; in project_o() 551 if (obvious && obj->known && !ignore_item_ok(obj)) in project_o() 556 if (obvious) in project_o() 560 if (obvious && obj->known && note_kill && !ignore_item_ok(obj)) in project_o() 573 return (obvious); in project_o()
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H A D | project-mon.c | 241 bool obvious; member 404 context->obvious = true; in project_monster_teleport_away() 429 context->obvious = true; in project_monster_scare() 456 context->obvious = true; in project_monster_dispel() 486 context->obvious = true; in project_monster_sleep() 829 context->obvious = true; in project_monster_handler_TURN_LIVING() 985 context->obvious = false; in project_monster_handler_MON_DRAIN() 1311 obvious, in project_m() 1362 context.obvious = true; in project_m() 1386 obvious = context.obvious; in project_m() [all …]
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H A D | mon-attack.c | 573 bool obvious = false; in make_attack_normal() local 625 obvious = true; in make_attack_normal() 661 obvious, in make_attack_normal() 669 obvious = context.obvious; in make_attack_normal() 749 if (obvious || damage || (lore->blows[ap_cnt].times_seen > 10)) { in make_attack_normal() 803 bool obvious = false; in monster_attack_monster() local 831 obvious = true; in monster_attack_monster() 862 obvious, in monster_attack_monster() 870 obvious = context.obvious; in monster_attack_monster() 910 if (obvious || damage || (lore->blows[ap_cnt].times_seen > 10)) { in monster_attack_monster()
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H A D | project-player.c | 139 bool obvious; member 168 0, &context->obvious); in project_player_handler_FIRE() 196 0, &context->obvious); in project_player_handler_COLD() 234 0, &context->obvious); in project_player_handler_POIS() 772 bool obvious = true; in project_p() local 785 obvious in project_p() 883 return context.obvious; in project_p()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | melee1.c | 485 obvious = TRUE; in make_attack_normal() 496 obvious = TRUE; in make_attack_normal() 507 obvious = TRUE; in make_attack_normal() 615 obvious = TRUE; in make_attack_normal() 827 obvious = TRUE; in make_attack_normal() 844 obvious = TRUE; in make_attack_normal() 861 obvious = TRUE; in make_attack_normal() 878 obvious = TRUE; in make_attack_normal() 1080 obvious = TRUE; in make_attack_normal() 1097 obvious = TRUE; in make_attack_normal() [all …]
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H A D | spells1.c | 1615 obvious = TRUE; in project_f() 1652 obvious = TRUE; in project_f() 1665 obvious = TRUE; in project_f() 1688 obvious = TRUE; in project_f() 1711 obvious = TRUE; in project_f() 1740 obvious = TRUE; in project_f() 1980 return (obvious); in project_f() 2207 obvious = TRUE; in project_i() 2244 return (obvious); in project_i() 3475 return (obvious); in project_m() [all …]
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/dports/games/zangband/zangband/src/ |
H A D | melee1.c | 189 bool obvious = FALSE; in make_attack_normal() local 485 obvious = TRUE; in make_attack_normal() 502 obvious = TRUE; in make_attack_normal() 513 obvious = TRUE; in make_attack_normal() 618 obvious = TRUE; in make_attack_normal() 1055 obvious = TRUE; in make_attack_normal() 1075 obvious = TRUE; in make_attack_normal() 1106 obvious = TRUE; in make_attack_normal() 1136 obvious = TRUE; in make_attack_normal() 1166 obvious = TRUE; in make_attack_normal() [all …]
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H A D | spells1.c | 265 obvious = TRUE; in project_f() 291 obvious = TRUE; in project_f() 310 obvious = TRUE; in project_f() 340 obvious = TRUE; in project_f() 357 obvious = TRUE; in project_f() 375 obvious = TRUE; in project_f() 389 obvious = TRUE; in project_f() 470 obvious = TRUE; in project_f() 568 return (obvious); in project_f() 823 if (obvious) in project_o() [all …]
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | melee1.c | 1083 obvious = TRUE; 1089 obvious = TRUE; 1098 obvious = TRUE; 1348 obvious = TRUE; 1588 obvious = TRUE; 1623 obvious = TRUE; 1661 obvious = TRUE; 1696 obvious = TRUE; 2139 obvious = TRUE; 2181 obvious = TRUE; [all …]
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H A D | spells1.c | 3892 obvious = TRUE; 3990 obvious = TRUE; 4023 obvious = TRUE; 4488 return (obvious); 4941 obvious = TRUE; 4985 return (obvious); 6607 obvious = FALSE; 7827 obvious = FALSE; 8085 return (obvious); 8498 return (obvious); [all …]
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/dports/www/osrm-backend/osrm-backend-5.26.0/src/guidance/ |
H A D | sliproad_handler.cpp | 82 if (!obvious) in operator ()() 88 const auto &main_road = intersection[*obvious]; in operator ()() 190 const auto is_right_sliproad_turn = road_index < *obvious; in operator ()() 191 const auto is_left_sliproad_turn = road_index > *obvious; in operator ()() 612 intersection[*obvious].instruction.type = TurnType::Continue; in operator ()() 613 intersection[*obvious].instruction.direction_modifier = in operator ()() 614 getTurnDirection(intersection[*obvious].angle); in operator ()() 618 intersection[*obvious].instruction.type = TurnType::NewName; in operator ()() 619 intersection[*obvious].instruction.direction_modifier = in operator ()() 620 getTurnDirection(intersection[*obvious].angle); in operator ()() [all …]
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/dports/devel/hs-haskell-language-server/haskell-language-server-1.4.0/plugins/hls-tactics-plugin/test/golden/ |
H A D | MetaMaybeAp.hs | 5 obvious, 6 obvious, 7 obvious,
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/dports/devel/hs-hls-install/haskell-language-server-1.4.0/plugins/hls-tactics-plugin/test/golden/ |
H A D | MetaMaybeAp.hs | 5 obvious, 6 obvious, 7 obvious,
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-clone.cc | 264 monster* clone_mons(const monster* orig, bool quiet, bool* obvious) in clone_mons() argument 267 return clone_mons(orig, quiet, obvious, orig->temp_attitude()); in clone_mons() 277 monster* clone_mons(const monster* orig, bool quiet, bool* obvious, in clone_mons() argument 334 if (obvious == nullptr) in clone_mons() 335 obvious = &_obvious; in clone_mons() 336 *obvious = false; in clone_mons() 342 *obvious = true; in clone_mons()
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H A D | mon-clone.h | 15 bool* obvious = nullptr); 18 bool* obvious, mon_attitude_type mon_att);
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/dports/databases/couchdb3/apache-couchdb-3.2.1/src/mango/ |
H A D | TODO.md | 9 …etty obvious easy functionality here. Things like managing values doing things like multiplying nu…
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/dports/sysutils/plasma5-drkonqi/drkonqi-5.23.5/src/tests/integration/data/ |
H A D | product.dolphin | 43 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 122 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 201 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 280 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 359 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 438 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 517 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 596 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 675 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… 754 …"description" : "Bugs that are not obvious on all setups, only reproducible in very uncommon setti… [all …]
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/dports/www/ikiwiki/ikiwiki-3.20200202.3/doc/bugs/ |
H A D | the_login_page_is_unclear_when_multiple_methods_exist.mdwn | 6 Followed by the "login" button underneath. It's not obvious to anyone unfamiliar with the software … 13 > could be improved, but the current form does not seem too non-obvious
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/dports/graphics/pecl-imagick/imagick-3.5.1/tests/ |
H A D | 049_Imagick_deskewImage_basic.phpt | 22 //The rest of this example is to make the result obvious - because 23 //otherwise the result is not obvious.
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/dports/graphics/pecl-imagick-im7/imagick-3.5.1/tests/ |
H A D | 049_Imagick_deskewImage_basic.phpt | 22 //The rest of this example is to make the result obvious - because 23 //otherwise the result is not obvious.
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/dports/www/nginx-naxsi/naxsi-1.3/t/ |
H A D | 11naxsi_newstyle_config.t | 68 main_rule "str:/etc/passwd" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSA… 69 main_rule "str:c:\\" "msg:obvious windows path" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSA… 70 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 129 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 188 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 247 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 306 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 365 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 424 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 488 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… [all …]
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/dports/www/nginx-full/naxsi-1.3/t/ |
H A D | 11naxsi_newstyle_config.t | 68 main_rule "str:/etc/passwd" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSA… 69 main_rule "str:c:\\" "msg:obvious windows path" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSA… 70 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 129 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 188 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 247 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 306 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 365 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 424 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… 488 main_rule "str:cmd.exe" "msg:obvious probe" "mz:ARGS|URL|BODY|$HEADERS_VAR:Cookie" "s:$TRAVERSAL:4"… [all …]
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/test/CodeGen/SystemZ/ |
H A D | and-07.ll | 14 ; Check that we can still use NR in obvious cases. 32 ; Check that we can still use NGR in obvious cases.
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