Home
last modified time | relevance | path

Searched refs:occu32 (Results 1 – 2 of 2) sorted by relevance

/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/Compiler/
H A DCodeGenContext.cpp250 float occu32 = cgCtx->GetThreadOccupancy(SIMDMode::SIMD32); in PickCSEntryEarly() local
276 if (occu32 >= occu16 && occu32 >= occu8) in PickCSEntryEarly()
288 if (occu16 >= occu8 && occu16 >= occu32) in PickCSEntryEarly()
300 if (occu16 > occu8 || occu32 > occu16) in PickCSEntryEarly()
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/Compiler/CISACodeGen/
H A DComputeShaderCodeGen.cpp494 float occu32 = ctx->GetThreadOccupancy(SIMDMode::SIMD32); in CompileSIMDSize() local
496 (occu32 > occu16 || in CompileSIMDSize()
497 (occu32 == occu16 && ctx->m_instrTypes.hasBarrier))) in CompileSIMDSize()