Home
last modified time | relevance | path

Searched refs:octaves (Results 1 – 25 of 1358) sorted by relevance

12345678910>>...55

/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/
H A Dsvm_fractal_noise.h26 octaves = clamp(octaves, 0.0f, 16.0f); in fractal_noise_1d()
27 int n = float_to_int(octaves); in fractal_noise_1d()
35 float rmd = octaves - floorf(octaves); in fractal_noise_1d()
55 octaves = clamp(octaves, 0.0f, 16.0f); in fractal_noise_2d()
56 int n = float_to_int(octaves); in fractal_noise_2d()
64 float rmd = octaves - floorf(octaves); in fractal_noise_2d()
84 octaves = clamp(octaves, 0.0f, 16.0f); in fractal_noise_3d()
85 int n = float_to_int(octaves); in fractal_noise_3d()
93 float rmd = octaves - floorf(octaves); in fractal_noise_3d()
113 octaves = clamp(octaves, 0.0f, 16.0f); in fractal_noise_4d()
[all …]
H A Dsvm_musgrave.h44 float rmd = octaves - floorf(octaves); in noise_musgrave_fBm_1d()
75 float rmd = octaves - floorf(octaves); in noise_musgrave_multi_fractal_1d()
109 float rmd = octaves - floorf(octaves); in noise_musgrave_hetero_terrain_1d()
149 float rmd = octaves - floorf(octaves); in noise_musgrave_hybrid_multi_fractal_1d()
215 float rmd = octaves - floorf(octaves); in noise_musgrave_fBm_2d()
246 float rmd = octaves - floorf(octaves); in noise_musgrave_multi_fractal_2d()
280 float rmd = octaves - floorf(octaves); in noise_musgrave_hetero_terrain_2d()
320 float rmd = octaves - floorf(octaves); in noise_musgrave_hybrid_multi_fractal_2d()
386 float rmd = octaves - floorf(octaves); in noise_musgrave_fBm_3d()
417 float rmd = octaves - floorf(octaves); in noise_musgrave_multi_fractal_3d()
[all …]
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/shaders/
H A Dnode_musgrave_texture.osl46 float rmd = octaves - floor(octaves);
74 float rmd = octaves - floor(octaves);
108 float rmd = octaves - floor(octaves);
148 float rmd = octaves - floor(octaves);
211 float rmd = octaves - floor(octaves);
239 float rmd = octaves - floor(octaves);
273 float rmd = octaves - floor(octaves);
313 float rmd = octaves - floor(octaves);
376 float rmd = octaves - floor(octaves);
404 float rmd = octaves - floor(octaves);
[all …]
H A Dnode_noise.h93 float octaves = clamp(details, 0.0, 16.0); in fractal_noise() local
94 int n = (int)octaves; in fractal_noise()
102 float rmd = octaves - floor(octaves); in fractal_noise()
122 float octaves = clamp(details, 0.0, 16.0); in fractal_noise() local
123 int n = (int)octaves; in fractal_noise()
131 float rmd = octaves - floor(octaves); in fractal_noise()
151 float octaves = clamp(details, 0.0, 16.0); in fractal_noise() local
152 int n = (int)octaves; in fractal_noise()
160 float rmd = octaves - floor(octaves); in fractal_noise()
181 int n = (int)octaves; in fractal_noise()
[all …]
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Dperlin_noise_octaves.cpp169 for (std::int32_t i = 0; i < octaves; ++i) in accumulatedOctaveNoise1D()
184 for (std::int32_t i = 0; i < octaves; ++i) in accumulatedOctaveNoise2D()
196 double x, double y, double z, std::int32_t octaves) const in accumulatedOctaveNoise3D()
201 for (std::int32_t i = 0; i < octaves; ++i) in accumulatedOctaveNoise3D()
220 return accumulatedOctaveNoise1D(x, octaves) / Weight(octaves); in normalizedOctaveNoise1D()
225 return accumulatedOctaveNoise2D(x, y, octaves) / Weight(octaves); in normalizedOctaveNoise2D()
229 double x, double y, double z, std::int32_t octaves) const in normalizedOctaveNoise3D()
231 return accumulatedOctaveNoise3D(x, y, z, octaves) / Weight(octaves); in normalizedOctaveNoise3D()
245 double x, double y, std::int32_t octaves) const in accumulatedOctaveNoise2D_0_1()
251 double x, double y, double z, std::int32_t octaves) const in accumulatedOctaveNoise3D_0_1()
[all …]
H A Dperlin_noise_octaves.h94 static constexpr double Weight(std::int32_t octaves) in Weight() argument
99 for (std::int32_t i = 0; i < octaves; ++i) in Weight()
134 double accumulatedOctaveNoise1D(double x, std::int32_t octaves) const;
135 double accumulatedOctaveNoise2D(double x, double y, std::int32_t octaves) const;
143 double normalizedOctaveNoise1D(double x, std::int32_t octaves) const;
144 double normalizedOctaveNoise2D(double x, double y, std::int32_t octaves) const;
145 double normalizedOctaveNoise3D(double x, double y, double z, std::int32_t octaves) const;
152 double accumulatedOctaveNoise1D_0_1(double x, std::int32_t octaves) const;
153 double accumulatedOctaveNoise2D_0_1(double x, double y, std::int32_t octaves) const;
161 double normalizedOctaveNoise1D_0_1(double x, std::int32_t octaves) const;
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/shaders/material/
H A Dgpu_shader_material_fractal_noise.glsl8 octaves = clamp(octaves, 0.0, 16.0);
9 int n = int(octaves);
17 float rmd = octaves - floor(octaves);
37 octaves = clamp(octaves, 0.0, 16.0);
38 int n = int(octaves);
46 float rmd = octaves - floor(octaves);
66 octaves = clamp(octaves, 0.0, 16.0);
67 int n = int(octaves);
75 float rmd = octaves - floor(octaves);
95 octaves = clamp(octaves, 0.0, 16.0);
[all …]
H A Dgpu_shader_material_tex_musgrave.glsl35 float rmd = octaves - floor(octaves);
75 float rmd = octaves - floor(octaves);
120 float rmd = octaves - floor(octaves);
171 float rmd = octaves - floor(octaves);
257 float rmd = octaves - floor(octaves);
297 float rmd = octaves - floor(octaves);
342 float rmd = octaves - floor(octaves);
393 float rmd = octaves - floor(octaves);
479 float rmd = octaves - floor(octaves);
519 float rmd = octaves - floor(octaves);
[all …]
/dports/graphics/rayshade/rayshade.4.0/libray/libtext/
H A Dtextaux.c72 PAChaos(vec, octaves) in PAChaos() argument
74 int octaves;
83 while (octaves--) {
96 Chaos(vec, octaves) in Chaos() argument
98 int octaves;
107 while (octaves--) {
122 int octaves;
131 while (octaves--) {
149 int octaves;
234 int octaves;
[all …]
/dports/games/pioneer/pioneer-20210723/src/terrain/
H A DTerrainNoise.h19 for (int i = 0; i < def.octaves; i++) { in octavenoise()
33 for (int i = 0; i < def.octaves; i++) { in river_octavenoise()
47 for (int i = 0; i < def.octaves; i++) { in ridged_octavenoise()
63 for (int i = 0; i < def.octaves; i++) { in billow_octavenoise()
77 for (int i = 0; i < def.octaves; i++) { in voronoiscam_octavenoise()
100 …inline double octavenoise(int octaves, const double persistence, const double lacunarity, const ve… in octavenoise() argument
106 while (octaves--) { in octavenoise()
120 while (octaves--) { in river_octavenoise()
134 while (octaves--) { in ridged_octavenoise()
150 while (octaves--) { in billow_octavenoise()
[all …]
H A DTerrainFeature.cpp17 n = ridged_octavenoise(def.octaves, 0.54, 2.0, def.frequency * p); in canyon_ridged_function()
88 n = octavenoise(def.octaves, 0.54, 2.0, def.frequency * p); in canyon_normal_function()
111 n = octavenoise(def.octaves, 0.56, 2.0, def.frequency * p); in canyon2_normal_function()
134 n = octavenoise(def.octaves, 0.585, 2.0, def.frequency * p); in canyon3_normal_function()
157 n = octavenoise(def.octaves, 0.54, 2.0, def.frequency * p); in canyon_voronoi_function()
180 n = octavenoise(def.octaves, 0.56, 2.0, def.frequency * p); in canyon2_voronoi_function()
226 n = octavenoise(def.octaves, 0.54, 2.0, def.frequency * p); in canyon_billow_function()
343 for (int i = 0; i < def.octaves; i++) { in crater_function()
378 for (int i = 0; i < def.octaves; i++) { in impact_crater_function()
415 for (int i = 0; i < def.octaves; i++) { in volcano_function()
[all …]
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/SCMIRUGens/
H A DChromagram.cpp67 int octaves = ZIN0(4);
70 if (octaves<1) octaves = 1;
84 float topfreq = tuningbase * pow(octaveratio,octaves);
89octaves = (int) (log2(nyminusonebin/tuningbase)/(log2(octaveratio))); //if octaveratio==2 denomin…
93 if (octaves<1) octaves = 1;
95 unit->octaves_ = octaves;
100 unit->chromanorm_ = 1.0/((float)unit->fftsize_ * octaves);
106 int totaldivisions = octaves * divisions;
128 for ( j=0; j<octaves; ++j) {
208 int octaves = unit->octaves_;
[all …]
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dnoise.h72 int octaves; member
91 octaves = octaves_;
126 void setOctaves(int octaves);
151 int octaves, float persistence);
154 int octaves, float persistence);
157 int octaves, float persistence, bool eased=false);
160 int octaves, float persistence, bool eased=false);
172 (s) + (np)->seed, (np)->octaves, (np)->persist))
178 (s) + (np)->seed, (np)->octaves, (np)->persist))
184 (s) + (np)->seed, (np)->octaves, (np)->persist))
[all …]
/dports/audio/rosegarden/rosegarden-21.06.1/src/gui/dialogs/
H A DIntervalDialog.cpp165 int octaves = displayIntervalDiatonic / 7; in getIntervalName() local
171 if (octaves > 0) { in getIntervalName()
173 } else if (octaves < 0) { in getIntervalName()
250 if (octaves > 0) { in getIntervalName()
252 octaves--; in getIntervalName()
253 } else if (octaves < 0) { in getIntervalName()
255 octaves++; in getIntervalName()
285 if (octaves != 0) { in getIntervalName()
290 return tr("up %n octave(s)", "", octaves); in getIntervalName()
296 if (octaves != 0) { in getIntervalName()
[all …]
/dports/games/minetest_game/minetest_game-5.4.1/mods/default/
H A Dmapgen.lua68 octaves = 1,
89 octaves = 1,
110 octaves = 1,
131 octaves = 1,
430 octaves = 1,
448 octaves = 1,
468 octaves = 1,
486 octaves = 1,
506 octaves = 1,
531 octaves = 1,
[all …]
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/include/
H A Dstones2.inc37 octaves 5
55 octaves 5
73 octaves 5
99 octaves 6
121 octaves 6
143 octaves 6
156 octaves 5
175 octaves 5
198 octaves 5
238 octaves 5
[all …]
/dports/graphics/povray37/povray-3.7.0.10/distribution/include/
H A Dstones2.inc37 octaves 5
55 octaves 5
73 octaves 5
99 octaves 6
121 octaves 6
143 octaves 6
156 octaves 5
175 octaves 5
198 octaves 5
238 octaves 5
[all …]
/dports/graphics/povray36/povray-3.6.1/include/
H A Dstones2.inc33 octaves 5
51 octaves 5
69 octaves 5
95 octaves 6
117 octaves 6
139 octaves 6
152 octaves 5
171 octaves 5
194 octaves 5
234 octaves 5
[all …]
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/math/
H A Dnoise.h74 const size_t octaves,
81 const size_t octaves,
95 const size_t octaves,
102 const size_t octaves,
232 const size_t octaves, in fbm() argument
236 assert(octaves > 0); in fbm()
258 const size_t octaves, in fbm() argument
264 octaves, in fbm()
277 const size_t octaves, in turbulence() argument
281 assert(octaves > 0); in turbulence()
[all …]
/dports/graphics/opencv/opencv-4.5.3/modules/features2d/src/
H A Dkaze.cpp64 , octaves(_octaves) in KAZE_Impl()
81 void setNOctaves(int octaves_) CV_OVERRIDE { octaves = octaves_; } in setNOctaves()
82 int getNOctaves() const CV_OVERRIDE { return octaves; } in getNOctaves()
135 options.omax = octaves; in detectAndCompute()
169 fs << "octaves" << octaves; in write()
179 octaves = (int)fn["octaves"]; in read()
187 int octaves; member in cv::CV_FINAL
194 int octaves, int sublevels, in create() argument
197 return makePtr<KAZE_Impl>(extended, upright, threshold, octaves, sublevels, diffusivity); in create()
H A Dakaze.cpp69 , octaves(_octaves) in AKAZE_Impl()
92 void setNOctaves(int octaves_) CV_OVERRIDE { octaves = octaves_; } in setNOctaves()
93 int getNOctaves() const CV_OVERRIDE { return octaves; } in getNOctaves()
181 options.omax = octaves; in detectAndCompute()
214 fs << "octaves" << octaves; in write()
225 octaves = (int)fn["octaves"]; in read()
234 int octaves; member in cv::AKAZE_Impl
241 float threshold, int octaves, in create() argument
245 threshold, octaves, sublevels, diffusivity); in create()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dsimplexnoise.h49 float octave_noise_2d( float octaves,
54 float octave_noise_3d( float octaves,
60 float octave_noise_4d( float octaves,
70 float scaled_octave_noise_2d( float octaves,
77 float scaled_octave_noise_3d( float octaves,
85 float scaled_octave_noise_4d( float octaves,
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dsimplexnoise.h49 float octave_noise_2d( float octaves,
54 float octave_noise_3d( float octaves,
60 float octave_noise_4d( float octaves,
70 float scaled_octave_noise_2d( float octaves,
77 float scaled_octave_noise_3d( float octaves,
85 float scaled_octave_noise_4d( float octaves,
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/materials/programs/HLSL/
H A DTerrainTessellationINoise.hlsl59 float fBm(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5)
63 for(int i=0; i<octaves; i++) {
71 float turbulence(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5)
75 for(int i=0; i<octaves; i++) {
93 float ridgedmf(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5, float offset = 1.0)
96 float f = 0.3 + 0.5 * fBm(p, octaves, lacunarity, gain);
101 float hybridTerrain(float2 x, int3 octaves)
106 const int RIDGE_OCTAVES = octaves.x;
107 const int FBM_OCTAVES = octaves.y;
108 const int TWIST_OCTAVES = octaves.z;
[all …]
/dports/graphics/yafaray/libYafaRay-3.5.1/include/textures/
H A Dnoise.h182 : H(_H), lacunarity(_lacu), octaves(_octs), nGen(_nGen) {} in fBm_t()
186 float H, lacunarity, octaves;
194 : H(_H), lacunarity(_lacu), octaves(_octs), nGen(_nGen) {} in mFractal_t()
198 float H, lacunarity, octaves;
206 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), nGen(_nGen) {} in heteroTerrain_t()
210 float H, lacunarity, octaves, offset;
218 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), gain(_gain), nGen(_nGen) {} in hybridMFractal_t()
222 float H, lacunarity, octaves, offset, gain;
230 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), gain(_gain), nGen(_nGen) {} in ridgedMFractal_t()
234 float H, lacunarity, octaves, offset, gain;

12345678910>>...55