Searched refs:offs_ram (Results 1 – 4 of 4) sorted by relevance
69 …*offs_ram = m_spriteram + 0x2400, // this ram contains x,y offsets or indexes into m_sprite… in draw_sprites() local100 if (offs_ram[idx + 2] & 0x80) in draw_sprites()104 idx = (((offs_ram[idx + 2] << 8) + offs_ram[idx + 3]) & 0x3fff) * 4; in draw_sprites()117 yoffs = ((offs_ram[idx + 3] & 0x01) << 8) + offs_ram[idx + 1]; in draw_sprites()118 xoffs = ((offs_ram[idx + 2] & 0x01) << 8) + offs_ram[idx + 0]; in draw_sprites()
715 …UINT8 *offs_ram = DrvSprRAM0 + 0x2400; // this ram contains x,y offsets or indexes into sprit… in draw_sprites() local740 if (offs_ram[idx + 2] & 0x80) in draw_sprites()742 idx = (((offs_ram[idx + 2] << 8) + offs_ram[idx + 3]) & 0x3fff) * 4; in draw_sprites()753 yoffs = ((offs_ram[idx + 3] & 0x01) << 8) + offs_ram[idx + 1]; in draw_sprites()754 xoffs = ((offs_ram[idx + 2] & 0x01) << 8) + offs_ram[idx + 0]; in draw_sprites()
723 …UINT8 *offs_ram = DrvSprRAM0 + 0x2400; // this ram contains x,y offsets or indexes into sprit… in draw_sprites() local748 if (offs_ram[idx + 2] & 0x80) in draw_sprites()750 idx = (((offs_ram[idx + 2] << 8) + offs_ram[idx + 3]) & 0x3fff) * 4; in draw_sprites()761 yoffs = ((offs_ram[idx + 3] & 0x01) << 8) + offs_ram[idx + 1]; in draw_sprites()762 xoffs = ((offs_ram[idx + 2] & 0x01) << 8) + offs_ram[idx + 0]; in draw_sprites()