/dports/games/libretro-beetle_wswan/beetle-wswan-libretro-5b03d1b/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 217 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 221 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 224 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 284 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 310 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 318 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-beetle_ngp/beetle-ngp-libretro-74cc0d8/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 320 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 346 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 354 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Blip_Buffer.h | 195 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 199 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 202 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 283 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 325 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 333 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-handy/libretro-handy-94c0ab5/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 322 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 351 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 359 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 322 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 351 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 359 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-beetle_lynx/beetle-lynx-libretro-35119c9/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 322 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 351 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 359 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 322 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 351 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 359 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/libretro-beetle_supergrafx/beetle-supergrafx-libretro-c4dd156/mednafen/include/blip/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 322 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 351 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 359 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Blip_Buffer.h | 148 …void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const { offset_resampled( buf->to… in offset_inline() 149 …void offset_inline( blip_time_t t, int delta ) const { offset_resampled( impl.bu… in offset_inline() 153 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
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H A D | Blip_Buffer_impl2.h | 94 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 243 offset_resampled( buf->to_fixed( t ), delta, buf ); in offset() 254 offset_resampled( impl.buf->to_fixed( t ), delta, impl.buf ); in update()
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Blip_Buffer.h | 148 …void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const { offset_resampled( buf->to… in offset_inline() 149 …void offset_inline( blip_time_t t, int delta ) const { offset_resampled( impl.bu… in offset_inline() 153 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
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H A D | Blip_Buffer_impl2.h | 94 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 243 offset_resampled( buf->to_fixed( t ), delta, buf ); in offset() 254 offset_resampled( impl.buf->to_fixed( t ), delta, impl.buf ); in update()
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/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Blip_Buffer.h | 214 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 218 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 221 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 337 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 452 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 463 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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H A D | Nes_Namco_Apu.cpp | 127 synth.offset_resampled( time, delta, output ); in run_until()
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/dports/audio/lmms/lmms-1.2.2/plugins/papu/gb_apu/ |
H A D | Blip_Buffer.h | 214 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 218 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 221 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 337 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 452 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 463 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Blip_Buffer.h | 214 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 218 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 221 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 337 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 452 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 463 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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H A D | Nes_Namco_Apu.cpp | 127 synth.offset_resampled( time, delta, output ); in run_until()
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/dports/emulators/mednafen/mednafen/src/sound/ |
H A D | Blip_Buffer.h | 224 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 228 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 231 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 347 blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 462 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 473 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Blip_Buffer.h | 214 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 218 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 221 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 337 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 452 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 463 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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H A D | Nes_Namco_Apu.cpp | 127 synth.offset_resampled( time, delta, output ); in run_until()
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Blip_Buffer.h | 210 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 214 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 217 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 333 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 448 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 459 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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H A D | Nes_Namco_Apu.cc | 127 synth.offset_resampled( time, delta, output ); in run_until()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Blip_Buffer.h | 216 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 220 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 223 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 339 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 454 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 465 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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H A D | Nes_Namco_Apu.cpp | 127 synth.offset_resampled( time, delta, output ); in run_until()
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/apu/ |
H A D | Blip_Buffer.h | 232 void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; 236 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset_inline() 239 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in offset_inline() 390 inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time, in offset_resampled() function 508 offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); in offset() 519 offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); in update()
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