Searched refs:offset_x_unscaled (Results 1 – 9 of 9) sorted by relevance
63 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in add_vertex()
118 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in bitmap_ex_internal()613 x1 = xc + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_string_old()714 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in setupTransforms()
1106 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_screen_resize()1313 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_init_sub()1832 x += ((do_resize) ? gr_screen.offset_x : gr_screen.offset_x_unscaled); in gr_bitmap()
668 …int offset_x_unscaled = 0, offset_y_unscaled = 0; // Offsets into the screen, in unscaled dimensio…
169 gr_screen.offset_x_unscaled = x; in gr_opengl_set_clip()181 gr_unsize_screen_pos( &gr_screen.offset_x_unscaled, &gr_screen.offset_y_unscaled ); in gr_opengl_set_clip()215 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_opengl_reset_clip()
103 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in opengl_aabitmap_ex_internal()460 x1 = xc + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_string()539 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_line()854 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_unfilled_circle()956 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_arc()2044 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in opengl_bitmap_ex_internal()
410 gr_screen.offset_x_unscaled = x; in gr_opengl_set_clip()422 gr_unsize_screen_pos( &gr_screen.offset_x_unscaled, &gr_screen.offset_y_unscaled ); in gr_opengl_set_clip()456 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_opengl_reset_clip()
428 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_screen_resize()512 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_init_sub()
309 …int offset_x_unscaled, offset_y_unscaled; // Offsets into the screen, in 1024x768 or 640x480 dimen… member