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Searched refs:offset_x_unscaled (Results 1 – 9 of 9) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A Dline_draw_list.cpp63 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in add_vertex()
H A Drender.cpp118 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in bitmap_ex_internal()
613 x1 = xc + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_string_old()
714 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in setupTransforms()
H A D2d.cpp1106 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_screen_resize()
1313 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_init_sub()
1832 x += ((do_resize) ? gr_screen.offset_x : gr_screen.offset_x_unscaled); in gr_bitmap()
H A D2d.h668 …int offset_x_unscaled = 0, offset_y_unscaled = 0; // Offsets into the screen, in unscaled dimensio…
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/
H A Dgropengl.cpp169 gr_screen.offset_x_unscaled = x; in gr_opengl_set_clip()
181 gr_unsize_screen_pos( &gr_screen.offset_x_unscaled, &gr_screen.offset_y_unscaled ); in gr_opengl_set_clip()
215 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_opengl_reset_clip()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengldraw.cpp103 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in opengl_aabitmap_ex_internal()
460 x1 = xc + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_string()
539 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_line()
854 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_unfilled_circle()
956 int offset_x = ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x); in gr_opengl_arc()
2044 x1 = i2fl(x + ((do_resize) ? gr_screen.offset_x_unscaled : gr_screen.offset_x)); in opengl_bitmap_ex_internal()
H A Dgropengl.cpp410 gr_screen.offset_x_unscaled = x; in gr_opengl_set_clip()
422 gr_unsize_screen_pos( &gr_screen.offset_x_unscaled, &gr_screen.offset_y_unscaled ); in gr_opengl_set_clip()
456 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_opengl_reset_clip()
H A D2d.cpp428 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_screen_resize()
512 gr_screen.offset_x = gr_screen.offset_x_unscaled = 0; in gr_init_sub()
H A D2d.h309 …int offset_x_unscaled, offset_y_unscaled; // Offsets into the screen, in 1024x768 or 640x480 dimen… member