/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | cheat_screen.cc | 236 const int offsetx = 15; in SharedPrompt() local 240 const int offsetx = 0; in SharedPrompt() local 607 const int offsetx = 15; in NormalDisplay() local 612 const int offsetx = 0; in NormalDisplay() local 661 const int offsetx = 15; in NormalMenu() local 668 const int offsetx = 0; in NormalMenu() local 999 const int offsetx = 0; in GlobalFlagLoop() local 1199 const int offsetx = 0; in NPCDisplay() local 1270 const int offsetx = 0; in NPCMenu() local 1538 const int offsetx = 0; in FlagMenu() local [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | stadhero.c | 86 int offsetx[16],offsety[16]; in stadhero_pf2_update() local 88 offsetx[0]=0; offsety[0]=0; in stadhero_pf2_update() 89 offsetx[1]=0; offsety[1]=256; in stadhero_pf2_update() 90 offsetx[2]=0; offsety[2]=512; in stadhero_pf2_update() 91 offsetx[3]=0; offsety[3]=768; in stadhero_pf2_update() 93 offsetx[4]=256; offsety[4]=0; in stadhero_pf2_update() 94 offsetx[5]=256; offsety[5]=256; in stadhero_pf2_update() 95 offsetx[6]=256; offsety[6]=512; in stadhero_pf2_update() 96 offsetx[7]=256; offsety[7]=768; in stadhero_pf2_update() 98 offsetx[8]=512; offsety[8]=0; in stadhero_pf2_update() [all …]
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H A D | dec0.c | 360 offsetx[0] = 0; in dec0_pf1_update() 377 offsetx[0] = 0; in dec0_pf1_update() 378 offsetx[1] = 0; in dec0_pf1_update() 394 offsetx[0] = 0; in dec0_pf1_update() 395 offsetx[1] = 0; in dec0_pf1_update() 396 offsetx[2] = 0; in dec0_pf1_update() 397 offsetx[3] = 0; in dec0_pf1_update() 461 offsetx[0] = 0; in dec0_pf2_update() 480 offsetx[0] = 0; in dec0_pf2_update() 481 offsetx[1] = 0; in dec0_pf2_update() [all …]
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/dports/graphics/opencv/opencv-4.5.3/samples/cpp/ |
H A D | falsecolor.cpp | 43 int offsetx = 50, offsety = 25; in DrawMyImage() local 47 …line(img,Point(thickness*i+ offsetx, offsety),Point(thickness*i+ offsetx, offsety+ lineLength),Sca… in DrawMyImage() 60 …center = Point(r.uniform(offsetx,img.cols- offsetx), r.uniform(offsety + lineLength, img.rows - of… in DrawMyImage() 61 radius = r.uniform(1, min(offsetx, offsety)); in DrawMyImage() 65 …center = Point(r.uniform(offsetx, img.cols - offsetx), r.uniform(offsety + lineLength, img.rows - … in DrawMyImage() 66 width = r.uniform(1, min(offsetx, offsety)); in DrawMyImage() 67 height = r.uniform(1, min(offsetx, offsety)); in DrawMyImage() 72 …center = Point(r.uniform(offsetx, img.cols - offsetx), r.uniform(offsety + lineLength, img.rows - … in DrawMyImage() 73 width = r.uniform(1, min(offsetx, offsety)); in DrawMyImage() 74 height = r.uniform(1, min(offsetx, offsety)); in DrawMyImage()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | viewport.cpp | 22 extern int offsetx, offsety; 30 if (offsetx<0) offsetx=0; in check_viewport_coords() 35 if (offsetx + play.viewport.GetWidth() > roomWidth) in check_viewport_coords() 36 offsetx = roomWidth - play.viewport.GetWidth(); in check_viewport_coords() 46 offsetx = multiply_up_coordinate(playerchar->x) - play.viewport.GetWidth()/2; in update_viewport() 52 offsetx=0; in update_viewport()
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H A D | global_viewport.cpp | 20 extern int offsetx, offsety; 24 offsetx = multiply_up_coordinate(offsx); in SetViewport() 34 return divide_down_coordinate(offsetx); in GetViewportX()
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/dports/graphics/scale2x/scale2x-3.1/contrib/ogl2/ |
H A D | gpuPeteOGL2-rev3.slv | 33 vec4 offsetx; 38 offsetx.x = OGL2Param.x; // setup one x/y texel offset 39 offsetx.y = 0.0; // we could also use "1.0/OGL2Size.x (y)", than it wouldn't 40 offsetx.w = 0.0; // be dependand on the "shader effect level" setting... 41 offsetx.z = 0.0; // but more choice is usual better, eh? 48 gl_TexCoord[1] = gl_TexCoord[0] - offsetx - offsety; // tl 49 gl_TexCoord[2] = gl_TexCoord[0] + offsetx - offsety; // tr 50 gl_TexCoord[3] = gl_TexCoord[0] - offsetx + offsety; // bl 51 gl_TexCoord[4] = gl_TexCoord[0] + offsetx + offsety; // br
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H A D | gpuPeteOGL2.slv | 32 vec4 offsetx; 37 offsetx.x = OGL2Param.x; // setup one x/y texel offset 38 offsetx.y = 0.0; // we could also use "1.0/OGL2Size.x (y)", than it wouldn't 39 offsetx.w = 0.0; // be dependand on the "shader effect level" setting... 40 offsetx.z = 0.0; // but more choice is usual better, eh? 47 gl_TexCoord[1] = gl_TexCoord[0] - offsetx; // left 48 gl_TexCoord[2] = gl_TexCoord[0] + offsetx; // right
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/dports/graphics/opendx/dx-4.4.4/src/exec/libdx/ |
H A D | lbtext.c | 293 double offsetx, offsety, maxlinewidth; local 325 offsetx = 0.0; 345 offsetx = 0.0; 361 offsetx += charwidth; 393 offsetx += charwidth; 427 newpoints[ 2 * i ] = DXPt( newpos[ p1 * pointdim + 0 ] + offsetx, 430 newpoints[ 2 * i + 1 ] = DXPt( newpos[ q1 * pointdim + 0 ] + offsetx, 444 newpoints[ 3 * i ] = DXPt( newpos[ p1 * pointdim + 0 ] + offsetx, 447 newpoints[ 3 * i + 1 ] = DXPt( newpos[ q1 * pointdim + 0 ] + offsetx, 457 offsetx += charwidth; [all …]
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/dports/x11-wm/qtile/qtile-0.18.1/libqtile/backend/wayland/ |
H A D | drawer.py | 41 offsetx: int = 0, 46 if offsetx > self._win.width: # type: ignore 50 self.current_rect = (offsetx, offsety, width, height) 62 if width > self._win.width - offsetx: # type: ignore 63 width = self._win.width - offsetx # type: ignore 80 dst_x=offsetx,
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/dports/cad/opencascade/opencascade-7.6.0/src/IntPatch/ |
H A D | IntPatch_PolyArc.cxx | 42 offsetx(0.0), in IntPatch_PolyArc() 176 if(offsetx == 0.0 && offsety==0.0) in Point() 180 return (gp_Pnt2d(P.X()+offsetx,P.Y()+offsety)); in Point() 194 myBox.Update(xmin-offsetx,ymin-offsety, in SetOffset() 195 xmax-offsetx,ymax-offsety); in SetOffset() 196 offsetx = ox; in SetOffset() 198 myBox.Update(xmin+offsetx,ymin+offsety, in SetOffset() 199 xmax+offsetx,ymax+offsety); in SetOffset()
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/dports/audio/zam-plugins-lv2/zam-plugins-3.14/plugins/ZamGrains/ |
H A D | ZamGrainsUI.cpp | 194 int offsetx = 5; in onDisplay() local 212 glVertex2i(offsetx + grainx, offsety + 5); in onDisplay() 213 glVertex2i(offsetx + grainx, offsety + height - 5); in onDisplay() 220 glVertex2i(offsetx + width * playpos, offsety + 5); in onDisplay() 222 glVertex2i(offsetx + ((int)(width * playpos * playspeed) % width), offsety + height / 3); in onDisplay() 224 glVertex2i(offsetx + ((int)(width * grainpos * grainspeed) % width), offsety + 2 * height / 3); in onDisplay() 226 glVertex2i(offsetx + (int)width * finalpos, offsety + height - 5); in onDisplay()
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/dports/graphics/krita/krita-4.4.8/libs/image/ |
H A D | kis_repeat_iterators_pixel.h | 53 …inline KisRepeatLineIteratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 offsetx, qint… 93 …eratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 w, qint32 offsetx, qint32 offsety, … 126 …eratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 h, qint32 offsetx, qint32 offsety, … 147 …peatLineIteratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 offsetx, qint32 offsety, … in KisRepeatLineIteratorPixelBase() argument 150 m_offsetX(offsetx), m_offsetY(offsety), in KisRepeatLineIteratorPixelBase() 166 …eratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 w, qint32 offsetx, qint32 offsety, … in KisRepeatHLineIteratorPixelBase() argument 167 : KisRepeatLineIteratorPixelBase<T>(dm, x, y, offsetx, offsety , _rc, completeListener), in KisRepeatHLineIteratorPixelBase() 228 …eratorPixelBase(KisDataManager *dm, qint32 x, qint32 y, qint32 h, qint32 offsetx, qint32 offsety, … in KisRepeatVLineIteratorPixelBase() argument 229 : KisRepeatLineIteratorPixelBase<T>(dm, x, y, offsetx, offsety , _rc, completeListener), in KisRepeatVLineIteratorPixelBase()
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/dports/net/wireshark/wireshark-3.6.1/epan/ |
H A D | dtd_parse.l | 103 size_t offsetx; member 369 if (state->offsetx >= state->len) { 371 } else if (state->offsetx + size <= state->len) { 372 memcpy(buff, state->input_string->str + state->offsetx, size); 373 state->offsetx += size; 376 size = state->len - state->offsetx; 377 memcpy(buff, state->input_string->str + state->offsetx, size); 378 state->offsetx = state->len; 396 state.offsetx = 0;
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/dports/net/wireshark-lite/wireshark-3.6.1/epan/ |
H A D | dtd_parse.l | 103 size_t offsetx; member 369 if (state->offsetx >= state->len) { 371 } else if (state->offsetx + size <= state->len) { 372 memcpy(buff, state->input_string->str + state->offsetx, size); 373 state->offsetx += size; 376 size = state->len - state->offsetx; 377 memcpy(buff, state->input_string->str + state->offsetx, size); 378 state->offsetx = state->len; 396 state.offsetx = 0;
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/dports/net/tshark-lite/wireshark-3.6.1/epan/ |
H A D | dtd_parse.l | 103 size_t offsetx; member 369 if (state->offsetx >= state->len) { 371 } else if (state->offsetx + size <= state->len) { 372 memcpy(buff, state->input_string->str + state->offsetx, size); 373 state->offsetx += size; 376 size = state->len - state->offsetx; 377 memcpy(buff, state->input_string->str + state->offsetx, size); 378 state->offsetx = state->len; 396 state.offsetx = 0;
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/dports/net/tshark/wireshark-3.6.1/epan/ |
H A D | dtd_parse.l | 103 size_t offsetx; member 369 if (state->offsetx >= state->len) { 371 } else if (state->offsetx + size <= state->len) { 372 memcpy(buff, state->input_string->str + state->offsetx, size); 373 state->offsetx += size; 376 size = state->len - state->offsetx; 377 memcpy(buff, state->input_string->str + state->offsetx, size); 378 state->offsetx = state->len; 396 state.offsetx = 0;
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/dports/science/rdkit/rdkit-Release_2021_03_5/Code/MinimalLib/ |
H A D | jswrapper.cpp | 23 int &offsetx, int &offsety, 30 int offsetx, int offsety, int width, in draw_to_canvas_with_offset() argument 43 d2d->setOffset(offsetx, offsety); in draw_to_canvas_with_offset() 65 int offsetx = 0; in draw_to_canvas_with_highlights() local 68 auto problems = process_details(details, w, h, offsetx, offsety, legend, in draw_to_canvas_with_highlights() 78 d2d->setOffset(offsetx, offsety); in draw_to_canvas_with_highlights()
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/dports/audio/denemo/denemo-2.0.6/actions/menus/ObjectMenu/NotesRests/Markings/Ornaments/ |
H A D | OrnamentFlat.scm | 12 (let ((offsetx #f) (offsety #f)(padding #f)) 14 ((eq? (car (list-ref params 0)) 'offsetx) 15 (set! offsetx (cdr (list-ref params 0))) 18 …(string-append "\\tweak #'X-offset #" offsetx " -\\tweak #'Y-offset #" offsety " -" base-markup…
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H A D | OrnamentSharp.scm | 12 (let ((offsetx #f) (offsety #f)(padding #f)) 14 ((eq? (car (list-ref params 0)) 'offsetx) 15 (set! offsetx (cdr (list-ref params 0))) 18 …(string-append "\\tweak #'X-offset #" offsetx " -\\tweak #'Y-offset #" offsety " -" base-markup…
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/dports/devel/libnest2d-ultimaker/libnest2d-4d6fb4d/tools/ |
H A D | nfp_svgnest.hpp | 71 Coord offsetx = 0; member in libnest2d::__svgnest::_alg::Cntr 222 Coord offsetx = polygon.offsetx; in pointInPolygon() local 226 auto xi = polygon[i].x + offsetx; in pointInPolygon() 228 auto xj = polygon[j].x + offsetx; in pointInPolygon() 498 Coord Aoffsetx = A.offsetx; in polygonSlideDistance() 499 Coord Boffsetx = B.offsetx; in polygonSlideDistance() 560 auto Boffsetx = B.offsetx; in polygonProjectionDistance() 562 auto Aoffsetx = A.offsetx; in polygonProjectionDistance() 710 B.offsetx += vx; 742 A.offsetx = 0; in noFitPolygon() [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/shaders/ |
H A D | scale2x.vert.glsl | 50 vec2 offsetx; 55 offsetx.x = 1.0 / sol_texture_size.x; 56 offsetx.y = 0.0; 61 tex_coords[1] = tex_coords[0] - offsetx; // left 62 tex_coords[2] = tex_coords[0] + offsetx; // right
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/dports/graphics/blender/blender-2.91.0/source/blender/compositor/intern/ |
H A D | COM_OpenCLDevice.cpp | 213 int offsetx; in COM_clEnqueueRange() local 233 for (offsetx = 0; offsetx < width && (!breaked); offsetx += localSize) { in COM_clEnqueueRange() 234 if (offsetx + localSize < width) { in COM_clEnqueueRange() 238 size[0] = width - offsetx; in COM_clEnqueueRange() 240 offset.s[0] = offsetx; in COM_clEnqueueRange()
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/dports/multimedia/gstreamer1-plugins-svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Common/Codec/ |
H A D | EbUtility.c | 606 uint8_t offsetx[2] = {0, 32}; in md_scan_all_blks() local 623 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 658 uint8_t offsetx[2] = {0, 16}; in md_scan_all_blks() local 675 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 710 uint8_t offsetx[2] = {0, 8}; in md_scan_all_blks() local 727 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 763 uint8_t offsetx[2] = {0, 32}; in md_scan_all_blks() local 780 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 814 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 831 uint8_t offsetx[2] = {0, 8}; in md_scan_all_blks() local [all …]
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/dports/multimedia/svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Common/Codec/ |
H A D | EbUtility.c | 606 uint8_t offsetx[2] = {0, 32}; in md_scan_all_blks() local 623 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 658 uint8_t offsetx[2] = {0, 16}; in md_scan_all_blks() local 675 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 710 uint8_t offsetx[2] = {0, 8}; in md_scan_all_blks() local 727 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 763 uint8_t offsetx[2] = {0, 32}; in md_scan_all_blks() local 780 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 814 uint8_t offsetx[2] = {0, 0}; in md_scan_all_blks() local 831 uint8_t offsetx[2] = {0, 8}; in md_scan_all_blks() local [all …]
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