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Searched refs:oglx_grab_texture_state (Results 1 – 3 of 3) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A Dogl_texture.h106 void oglx_grab_texture_state( GLenum target, GLint level, oglx_texture_t * texture );
H A Dogl_texture.c563 void oglx_grab_texture_state( GLenum target, GLint level, oglx_texture_t * texture ) in oglx_grab_texture_state() function
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dgraphic.c3992 oglx_grab_texture_state( GL_TEXTURE_2D, 0, ptex ); in billboard_data_printf_ttf()