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Searched refs:oldManifold (Results 1 – 25 of 54) sorted by relevance

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/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2Contact.cpp142 b2Manifold oldManifold = m_manifold; in Update() local
183 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
185 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
224 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Contacts/
H A Db2Contact.cpp156 b2Manifold oldManifold = m_manifold; in Update() local
197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
238 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp156 b2Manifold oldManifold = m_manifold; in Update() local
197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
238 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp156 b2Manifold oldManifold = m_manifold; in Update() local
197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
238 listener->PreSolve(this, &oldManifold); in Update()
/dports/misc/box2d/box2d-2.4.1/src/dynamics/
H A Db2_contact.cpp168 b2Manifold oldManifold = m_manifold; in Update() local
209 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
211 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
250 listener->PreSolve(this, &oldManifold); in Update()
/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp150 b2Manifold oldManifold = m_manifold; in Update() local
192 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
194 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
240 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Contacts/
H A Db2Contact.cpp163 b2Manifold oldManifold = m_manifold; in Update() local
204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update()
206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update()
245 listener->PreSolve(this, &oldManifold); in Update()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dconveyor_belt.cpp70 void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) override in PreSolve() argument
72 Test::PreSolve(contact, oldManifold); in PreSolve()
/dports/misc/box2d/box2d-2.4.1/include/box2d/
H A Db2_world_callbacks.h107 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
110 B2_NOT_USED(oldManifold); in PreSolve()
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2WorldCallbacks.h102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
105 B2_NOT_USED(oldManifold); in PreSolve()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/
H A DConveyorBelt.h67 void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument
69 Test::PreSolve(contact, oldManifold); in PreSolve()

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