/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2Contact.cpp | 142 b2Manifold oldManifold = m_manifold; in Update() local 183 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 185 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 224 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 156 b2Manifold oldManifold = m_manifold; in Update() local 197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 238 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 156 b2Manifold oldManifold = m_manifold; in Update() local 197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 238 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 156 b2Manifold oldManifold = m_manifold; in Update() local 197 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 199 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 238 listener->PreSolve(this, &oldManifold); in Update()
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/dports/misc/box2d/box2d-2.4.1/src/dynamics/ |
H A D | b2_contact.cpp | 168 b2Manifold oldManifold = m_manifold; in Update() local 209 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 211 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 250 listener->PreSolve(this, &oldManifold); in Update()
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 150 b2Manifold oldManifold = m_manifold; in Update() local 192 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 194 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 240 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Contacts/ |
H A D | b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold; in Update() local 204 for (int32 j = 0; j < oldManifold.pointCount; ++j) in Update() 206 b2ManifoldPoint* mp1 = oldManifold.points + j; in Update() 245 listener->PreSolve(this, &oldManifold); in Update()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/misc/box2d/box2d-2.4.1/testbed/tests/ |
H A D | conveyor_belt.cpp | 70 void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) override in PreSolve() argument 72 Test::PreSolve(contact, oldManifold); in PreSolve()
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_world_callbacks.h | 107 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 110 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/ |
H A D | b2WorldCallbacks.h | 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 105 B2_NOT_USED(oldManifold); in PreSolve()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/ |
H A D | ConveyorBelt.h | 67 void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) in PreSolve() argument 69 Test::PreSolve(contact, oldManifold); in PreSolve()
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