Searched refs:old_wy (Results 1 – 2 of 2) sorted by relevance
1207 int old_wy = Term->offset_y; in target_set_interactive() local1220 if ((i < 0) && modify_panel(Term, old_wy, old_wx)) { in target_set_interactive()
7836 int16_t old_wy = WindowY; in LoadLevel() local7850 WindowY = old_wy; in LoadLevel()8296 auto old_wy = ::WindowY; in LoadTheGame() local8312 ::WindowY = old_wy; in LoadTheGame()