/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | screen.c | 163 if (oldfov != scr_fov->value) { // determine size of refresh window in sw32_SCR_UpdateScreen() 164 oldfov = scr_fov->value; in sw32_SCR_UpdateScreen()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | glsl_screen.c | 182 if (oldfov != scr_fov->value) { in glsl_SCR_UpdateScreen() 183 oldfov = scr_fov->value; in glsl_SCR_UpdateScreen()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | screen.c | 205 if (oldfov != scr_fov->value) { // determine size of refresh window in SCR_UpdateScreen() 206 oldfov = scr_fov->value; in SCR_UpdateScreen()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_screen.c | 229 if (oldfov != scr_fov->value) { // determine size of refresh window in gl_SCR_UpdateScreen() 230 oldfov = scr_fov->value; in gl_SCR_UpdateScreen()
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_screen.h | 55 extern float oldfov;
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/dports/games/tenebrae/tenebrae_0/ |
H A D | screen.c | 32 float oldscreensize, oldfov; variable 846 if (oldfov != scr_fov.value) in SCR_UpdateScreen() 848 oldfov = scr_fov.value; in SCR_UpdateScreen()
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H A D | gl_screen.c | 82 float oldscreensize, oldfov; variable 996 if (oldfov != scr_fov.value) in SCR_UpdateScreen() 998 oldfov = scr_fov.value; in SCR_UpdateScreen()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_screen.c | 82 float oldscreensize, oldfov; variable 889 if (oldfov != scr_fov.value) in SCR_UpdateScreen() 891 oldfov = scr_fov.value; in SCR_UpdateScreen()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | r_screen.c | 97 float oldfov; variable
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendergl.cpp | 2142 …float oldaspect = aspect, oldfovy = fovy, oldfov = curfov, oldldrscale = ldrscale, oldldrscaleb = … in drawcubemap() local 2202 curfov = oldfov; in drawcubemap() 2221 float oldaspect, oldfovy, oldfov, oldldrscale, oldldrscaleb; variable 2254 oldfov = curfov; in start() 2290 curfov = oldfov; in end()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | rendergl.cpp | 456 void fovcompat(int *oldfov) in fovcompat() argument 459 setfvar("fov", atan(tan(RAD/2.0f*(*oldfov)/aspect)*aspect)*2.0f/RAD, true); in fovcompat()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendergl.cpp | 2230 …float oldaspect = aspect, oldfovy = fovy, oldfov = curfov, oldldrscale = ldrscale, oldldrscaleb = … in drawcubemap() local 2292 curfov = oldfov; in drawcubemap() 2311 float oldaspect, oldfovy, oldfov, oldldrscale, oldldrscaleb; variable 2344 oldfov = curfov; in start() 2382 curfov = oldfov; in end()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendergl.cpp | 2230 …float oldaspect = aspect, oldfovy = fovy, oldfov = curfov, oldldrscale = ldrscale, oldldrscaleb = … in drawcubemap() local 2292 curfov = oldfov; in drawcubemap() 2311 float oldaspect, oldfovy, oldfov, oldldrscale, oldldrscaleb; variable 2344 oldfov = curfov; in start() 2382 curfov = oldfov; in end()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 1543 float oldaspect, oldfovy, oldfov; variable 1566 oldfov = curfov; in start() 1598 curfov = oldfov; in end()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendergl.cpp | 1578 float oldaspect, oldfovy, oldfov; variable 1602 oldfov = curfov; in start() 1635 curfov = oldfov; in end()
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/dports/games/uhexen2/hexen2source-1.5.9/docs/ |
H A D | CHANGES | 3684 * screen.c, gl_screen.c: Removed oldfov and oldscreensize globals.
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