Searched refs:only_enemy (Results 1 – 6 of 6) sorted by relevance
37 bool only_enemy, const struct unit_class *pclass);
864 bool only_enemy, const struct unit_class *pclass) in find_closest_city() argument872 if (pplayer != NULL && only_player && only_enemy) { in find_closest_city()885 if (pplayer != NULL && only_enemy in find_closest_city()
137477 bool only_enemy