Home
last modified time | relevance | path

Searched refs:onscreen_surface_2x (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg009.c2397 SDL_Surface* onscreen_surface_2x; variable
2407 if (!is_renderer_targettexture_supported && onscreen_surface_2x == NULL) { in init_scaling()
2408 onscreen_surface_2x = SDL_CreateRGBSurface(0, 320*2, 200*2, 24, 0xFF, 0xFF << 8, 0xFF << 16, 0) ; in init_scaling()
2650 SDL_BlitScaled(surface, NULL, onscreen_surface_2x, NULL); in update_screen()
2651 surface = onscreen_surface_2x; in update_screen()