Searched refs:onscreen_surface_2x (Results 1 – 1 of 1) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | seg009.c | 2397 SDL_Surface* onscreen_surface_2x; variable 2407 if (!is_renderer_targettexture_supported && onscreen_surface_2x == NULL) { in init_scaling() 2408 onscreen_surface_2x = SDL_CreateRGBSurface(0, 320*2, 200*2, 24, 0xFF, 0xFF << 8, 0xFF << 16, 0) ; in init_scaling() 2650 SDL_BlitScaled(surface, NULL, onscreen_surface_2x, NULL); in update_screen() 2651 surface = onscreen_surface_2x; in update_screen()
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