Searched refs:optionsTransient_ (Results 1 – 2 of 2) sorted by relevance
51 optionsTransient_ = new OptionsTransient(*optionsGame_); in ScorchedContext()75 delete optionsTransient_; in ~ScorchedContext()
68 OptionsTransient &getOptionsTransient() { return *optionsTransient_; } in getOptionsTransient()84 OptionsTransient *optionsTransient_; variable